Andrew Downes created an audio review project evaluating the video game DOOM. His research focused on gameplay trailers and music to inform the types of sound effects he would use. However, he only researched one YouTube channel, limiting the variety of sources. His mind maps and proposal provided direction for the project, but parts were confusing. His script incorporated ideas from other reviews but his recorded review had significant stuttering issues. Peer feedback noted the strong trailer and sound effects but advised improving the review quality by removing stutters and balancing the volume of gameplay and speech. Overall, the project could be improved by re-recording the review portion to reduce stuttering and better balancing the audio elements.