This document provides examples of digital games that can be used for learning. It discusses how games like Wikipedia and multiplayer online games use good game mechanics like clear goals and feedback to encourage participation. Some games described are used for teaching topics like climate change, biology, economics and coding. Games are suggested as a tool to help students learn through repetition and to teach peace, survival skills and cultural topics. Overall, the document explores how digital games can support learning when designed with the right mechanics, feedback and meaningful educational goals.