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Presentations
(21)
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Documents
(2)
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Video games, literacy, and identity
Nicky Rosi
•
8 years ago
Games and Crowds: Now, Near, Next
Ben Sawyer
•
8 years ago
Where Next? Virtual Worlds and Technology Trends
Andy Piper
•
11 years ago
What is Virtual Learning?
kateboardman
•
13 years ago
MUVEs and second lives: exploring education in second life
Steven Warburton
•
15 years ago
Second Life Education Presentation
Sarah Robbins
•
15 years ago
Presentations
(21)
See all
Documents
(2)
Likes
(6)
See all
Video games, literacy, and identity
Nicky Rosi
•
8 years ago
Games and Crowds: Now, Near, Next
Ben Sawyer
•
8 years ago
Where Next? Virtual Worlds and Technology Trends
Andy Piper
•
11 years ago
What is Virtual Learning?
kateboardman
•
13 years ago
MUVEs and second lives: exploring education in second life
Steven Warburton
•
15 years ago
Second Life Education Presentation
Sarah Robbins
•
15 years ago
Tags
simulation
play
technology
research
university
digital
classroom
curriculum
school
college
learning
teaching
education
avatar
virtual reality
virtual
vr
vw
second life
sl
console
fun
gamification
entertainment
cots
game
video games
library
nintendo
wii
xbox
playstation
libraries
european
europe
video
games
project management
jisc
services
elib
electronic library
management
digital library
See more