This document contains two experiments - a concept for a ghost catching game where the player uses a ray gun to collect ghosts in an abandoned house, and character design experiments for an otter character in different poses. For the game, the creator used painting tools to create colors for the environment and straight lines for structural elements. For the otter designs, reference photos were used and the creator experimented with poses, preferring the otter on all fours, using a brush tool and consistent color scheme across designs.