2. Existing Product
The masthead says FourFourTwo suggesting that
it is a football magazine even with out saying it is
one since 4-4-2 is a football formation.
The cover line hints at a article leaning
towards talking about dele Alli who is the
feature article photo.
3. Existing Product
The cover line on this magazine suggests that
battlefield 3 is the saviour of shooters
The masthead straight away says
what the magazine is about, PC
GAMER, no messing about it states
it right away.
5. Research Analysis
• What common features do the researched
products have?
– They are all front covers from different magazines,
plus they are all geared towards a male audience
• What aspects of the research will you include
within your on work?
• The aspects that I found in my research that I will
probably use in my work will be having a main
photo showing what the magazine is about even
if the masthead doesn’t state what it is about.
7. Audience Profile
Category Demographic Content to appeal to this audience
Age Range
16 onwards • The reason why I believe it should be 16 and
above is because when you are around that
age you start too gain more interest in
things
Gender
Male, bordering
on female
• Primary audience is male
• Secondary audience is female
Psychographic
Achiever • The reason being is because people who
play football or go to the gym also play
video games they strive to achieve and do
the best they can do.
Social Status
Working class
upwards
• Football, The gym and video games don’t
just stay or belong to one social status.
Editor's Notes
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?