Sniper Elite 3 is a third-person shooter video game set in World War 2. The player controls a sniper named Karl Fairburne on missions behind enemy lines in North Africa. The game focuses on stealth and long-range sniping. It features open-ended levels with multiple objectives. Collectibles and challenges provide incentives for replay. The game includes a multiplayer mode in addition to the single player campaign.
This is a Game Design Document of "Dendrite", a Real Time Strategy (RTS) single player PC / Mac game set in a cellular scale inside the human body.
This GDD was written as a part of Masters of Digital Media course at Centre for Digital Media.
Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015Joshua Yearsley
A presentation by Joshua Yearsley, a professional rulebook editor and writer (www.joshuayearsley.com) at Metatopia 2015 on how to improve your game's rulebook.
Ten Things You Can Do to Make Your Rulebook Awesome, Metatopia 2014Joshua Yearsley
Want to make your rulebook shine? Here are ten ways to do just that. Whether you're writing a board game or RPG, these tips will improve your text. Find out more at www.joshuayearsley.com
This is not for normies.
SCRIPTS:
Neutral Introduction to CARSON https://docs.google.com/document/d/1KRjJbtBudd3yLpR31hCC9rTafiNJMgFK7vmW6t0N1Yk/edit?usp=sharing
Hero Introduction to CARSON https://docs.google.com/document/d/1JnyADtwI0BvuvJD4fmzBWAAAndm4WQHU7KhlIb_59DE/edit?usp=sharing
Psychopath Introduction to CARSON https://docs.google.com/document/d/1Y5SaYqpoVJLgQ01sAfteEeBav8PDX03yMlYDz8Lh-OM/edit?usp=sharing
SASHA MISSION - HERO https://docs.google.com/document/d/1NNLfC3lfbFKPLf4dzApU-9zMw8Tpz1ZBH5X976twKHU/edit?usp=sharing
RYAN STORY START
https://docs.google.com/document/d/1kWZxyNHMfNRDRKAdB53aVJUbk1S-FH-3dmGjG5tJ2tE/edit?usp=sharing
Character Profiles
https://docs.google.com/document/d/1MCZ9Wr3B8yegl0r6N2aDPyF0ibochVAh1TxmM4mARt0/edit?usp=sharing
SASHA MISSION END, TRANSITION SOFIA MISSION
https://docs.google.com/document/d/1SNBYee74e9KqAyNRftF1Xg2YA0ZgusjcE817xLRXX0c/edit?usp=sharing
MAX GUN TALKS https://docs.google.com/document/d/1GTBScMJf8ffmnjVKUNQFoiUasgVi8oUnms0fdjqH0bk/edit?usp=sharing
CARSON'S 1ST LOYALTY MISSION:
https://docs.google.com/document/d/1m1Hta0Y0rE99rJrT9xxuubuXotZRswJuLc34AAqIRmg/edit?usp=sharing
RYAN IS INTERROGATED BY CARSON:
https://docs.google.com/document/d/1-SiMSQPduoOaqiiVkqxkiJFdNtlAoSL5w7FC42OfVW8/edit?usp=sharing
MAX HAROLDSON POSSIBLE TALK: https://docs.google.com/document/d/1lP5eYvP_IlQQbn2mI_-T6WCYFLfv9-yNugNPdCEbnTU/edit?usp=sharing
MARCO MISSION NEUTRAL "CONCUSSION ON THE DANCE FLOOR": https://docs.google.com/document/d/1dCvnMJN-AjC1QxBwAmvK4jIuNINjiJl7HUsp0EGmf28/edit?usp=sharing
MARCEL AND REBECCA INTRODUCTION https://docs.google.com/document/d/1cg7t2QSl3xQtA9dGnJ5lcZv76WKhOwxe3ggJ26VU5Hc/edit?usp=sharing
REBECCA PSYCHOPATH DEATH https://docs.google.com/document/d/1Xn1IiRxtRtcckbn1mffAOEJYunEMLnFvO-uYcm5OyQc/edit?usp=sharing
This is a Game Design Document of "Dendrite", a Real Time Strategy (RTS) single player PC / Mac game set in a cellular scale inside the human body.
This GDD was written as a part of Masters of Digital Media course at Centre for Digital Media.
Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015Joshua Yearsley
A presentation by Joshua Yearsley, a professional rulebook editor and writer (www.joshuayearsley.com) at Metatopia 2015 on how to improve your game's rulebook.
Ten Things You Can Do to Make Your Rulebook Awesome, Metatopia 2014Joshua Yearsley
Want to make your rulebook shine? Here are ten ways to do just that. Whether you're writing a board game or RPG, these tips will improve your text. Find out more at www.joshuayearsley.com
This is not for normies.
SCRIPTS:
Neutral Introduction to CARSON https://docs.google.com/document/d/1KRjJbtBudd3yLpR31hCC9rTafiNJMgFK7vmW6t0N1Yk/edit?usp=sharing
Hero Introduction to CARSON https://docs.google.com/document/d/1JnyADtwI0BvuvJD4fmzBWAAAndm4WQHU7KhlIb_59DE/edit?usp=sharing
Psychopath Introduction to CARSON https://docs.google.com/document/d/1Y5SaYqpoVJLgQ01sAfteEeBav8PDX03yMlYDz8Lh-OM/edit?usp=sharing
SASHA MISSION - HERO https://docs.google.com/document/d/1NNLfC3lfbFKPLf4dzApU-9zMw8Tpz1ZBH5X976twKHU/edit?usp=sharing
RYAN STORY START
https://docs.google.com/document/d/1kWZxyNHMfNRDRKAdB53aVJUbk1S-FH-3dmGjG5tJ2tE/edit?usp=sharing
Character Profiles
https://docs.google.com/document/d/1MCZ9Wr3B8yegl0r6N2aDPyF0ibochVAh1TxmM4mARt0/edit?usp=sharing
SASHA MISSION END, TRANSITION SOFIA MISSION
https://docs.google.com/document/d/1SNBYee74e9KqAyNRftF1Xg2YA0ZgusjcE817xLRXX0c/edit?usp=sharing
MAX GUN TALKS https://docs.google.com/document/d/1GTBScMJf8ffmnjVKUNQFoiUasgVi8oUnms0fdjqH0bk/edit?usp=sharing
CARSON'S 1ST LOYALTY MISSION:
https://docs.google.com/document/d/1m1Hta0Y0rE99rJrT9xxuubuXotZRswJuLc34AAqIRmg/edit?usp=sharing
RYAN IS INTERROGATED BY CARSON:
https://docs.google.com/document/d/1-SiMSQPduoOaqiiVkqxkiJFdNtlAoSL5w7FC42OfVW8/edit?usp=sharing
MAX HAROLDSON POSSIBLE TALK: https://docs.google.com/document/d/1lP5eYvP_IlQQbn2mI_-T6WCYFLfv9-yNugNPdCEbnTU/edit?usp=sharing
MARCO MISSION NEUTRAL "CONCUSSION ON THE DANCE FLOOR": https://docs.google.com/document/d/1dCvnMJN-AjC1QxBwAmvK4jIuNINjiJl7HUsp0EGmf28/edit?usp=sharing
MARCEL AND REBECCA INTRODUCTION https://docs.google.com/document/d/1cg7t2QSl3xQtA9dGnJ5lcZv76WKhOwxe3ggJ26VU5Hc/edit?usp=sharing
REBECCA PSYCHOPATH DEATH https://docs.google.com/document/d/1Xn1IiRxtRtcckbn1mffAOEJYunEMLnFvO-uYcm5OyQc/edit?usp=sharing
This booklet covers the basic rules of how to play Tide of Iron, from the sequence of play to the detailed procedures for resolving combat. The Next Wave edition of the Rules of Play has been updated all the current FAQ and errata. Also, several sections have been revised for clarity and ease of use, particularly those covering assault attacks and Op Fire.
To download your own copy, visit http://1agames.com/tide-of-iron-next-wave-downloads/
I used to play this game called Counter Strike: Source, and now has evolved to Counter Strike: Global Offensive, and because of this game, it inspired to try out for the Marines, as well as apply video game tactics towards real life situations, where gamification (in moderation) could be useful for cognitive flexibility, which further research will be done for this topic in future articles.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
2. Game World
Terrain
ArchitectureArchitecture
Objects- All of the objects included in the game that you can pick up and collect are ammunition and grenades
which can be found rarely in certain locations around the map and also enemy weapons which are not as silent
as and god as using your own though. The strengths of this is you can keep on continuing to play the game and
their aren't enough collectables around to fill up your ammunition every minute so it creates a bit of a
challenge.
Architecture- The architecture in the game is very good, there is lots of buildings, trees, rocks and sandbags
around, all which cant be destroyed but you can use to your advantage weather to do stealth or to avoid
bullets. The environments are detailed, they are often mazes of sun-drenched rock formations with crisp
textures and you get the odd destroyed building, tent and tree around. The strength of these are they help
your gameplay experience, a weakness being that they can end up getting in your way.
Terrain- The terrain in the game is anything you can stand or move on which includes everything on the
ground and also some buildings/towers which you can stand on to get a vantage point.
Avatar
Avatar- An Avatar is the name given to the on screen
representation of the player in the game in this case it is Karl
Fairburne. The Avatar can be a character, vehicle or object
that is controlled by the player, in this game only the main
player is a movable interact able character.
3. Characters
NPC’S
Playable character
Playable Characters- The main character you play as in sniper elite 3 is a solider called Karl Fairbourne who is
an expert marksman and you have to snipe a bunch of Germans or you can choose not too and complete
certain missions for your army and country.
Feedback Interface- The only included feedback interface in the game is controller vibration and it does this
when you use the special slow-mo overview of bullet kills.
Non Playable Characters- There are many non-playable characters in the game which walk around and you can
choose weather or not to fight them, but if you get spotted by one and he fires all the enemies around the
area are alerted. These is too make your gameplay experience 10x’s better.
4. Perspectives
Sniper elite III is a 3D graphic game with a 3 dimensional axis, 3rd person as well as
1st person shooter when it uses context sensitive to switch into 1st person sniping.
The series' gruesome trademark, a slow-motion bullet cam that follows the
projectiles through bones and organs with x-ray vision is also included in this
game. The artistic style for the game is Photo-realism.
The cut scenes in sniper elite are used to help understand the storyline so
you carry out your objectives more easily. The cut scenes at the beginning
are very important because they set up your play through for the rest of the
game. All of the cut scenes are still images accompanied by Karl’s (the main
character) stoic narration. Names and places are said constantly all the time,
but without much context, and each mission feels disjointed- they don’t run
as smoothly one after another- only existing for its own sake so you cannot
really understand it whilst you are playing, your just playing it for killing.
https://www.youtube.com/watch?v=ZGq73afX2Uw
Cut Scenes
5. Game Setting and narrative
In June 1942, during the Battle of Gazala, OSS sniper Karl Fairburne is sent to assassinate General Franz Vahlen and uncover
his top-secret project. He helps British soldiers repel General Erwin Rommel's forces, but ultimately, the port of Tobruk is
lost. Fairburne heads to the Gaberoune oasis in Libya to kill several officers and reveal Vahlen's whereabouts. He only finds
a document revealing the name of Vahlen's project, Project Seuche (literally meaning plague). The Long Range Desert Group
asks for Fairburne's assistance in destroying several Flak 88s in Halfaya Pass.
Fairburne's only hope of finding Vahlen is by rescuing a British informant inside Fort Rifugio previously held by the British
during Operation Compass. Fairburne successfully infiltrates Fort Rifugio and frees the informant. The man, Brauer, shares
intelligence about officers meeting at the Siwa Oasis in Western Egypt. Fairburne, whose sniping has earned him the label
Wüstengeist (Desert Ghost) by the Germans, sneaks into the town and finds out that the officers plan to betray Vahlen to
Hitler by giving him the general's personal diary in Berlin. Fairburne kills the officer tasked as the courier and steals the
book, which details Vahlen's plans to conquer Europe when the Afrika Korps win in North Africa, with his base of operations
somewhere in the Kasserine Pass.
Fairburne and Brauer infiltrate the base and discover from a secret movie reel that Project Seuche is a supertank
codenamed Ratte. Tragically, Brauer is killed by a Tiger tank but Fairburne destroys it in revenge. He buries Brauer and takes
a round from Brauer's gun. With the location of the Ratte production facility still unknown, Fairburne joins the LRDG in
assaulting the German-controlled Pont du Fahs Airfield and finds a map leading to the facility, which is nestled inside the
Mides canyon. He gets inside the complex and prepares satchel charges to collapse the base as well as destroy the Ratte
prototype. To trigger the detonation, Fairburne puts an explosive on the Ratte's turret and drops a load of the supertank's
massive shells on it. Vahlen is mortally injured trying to escape the hangar and Fairburne takes his Luger, puts Brauer's
round in the chamber and kills Vahlen before escaping the base.
A voiceover by Fairburne during the end credits reveals that the intelligence he acquired on the Ratte enables the USAAF
and the RAF to launch the Battle of the Ruhr. The effect of Operation Chastise on steel production forces the Germans to
scrap work on the Ratte.
6. Game Type
Sniper Elite 3 is a third-person shooter with emphasis on stealth and long-range sniping, and it remembers the
old days, set in the war- which is great. This game is a story driven game which can be played either solo or co-
operatively in the campaign, there are eight missions, and all but the first tutorial mission are big and open,
with secrets and secondary objectives and multiple paths. Sniper Elite 3 forces you to take numerous variables
into consideration like hit location, breathing, environmental sounds, distance and bullet drop--and on harder
difficulties, even wind--must be noted and shots must be lined up accordingly. It also has a multiplayer mode
where you go up against other players online. The competitive multiplayer stands out, there are only five maps
and a few distinct modes such as capture the flag, but there is good like 'No Cross' team death match- which is
a game mode in which that neither team can cross an invisible divider in the center of the map. Therefor there
is no close-range combat, only sniping.
7. Rewards
Sniper Elite 3 has a total of 110 collectibles as well as 15
Weapon Upgrades & 18 Optional Objectives, which are
required for 100% completion. These can be found within
the story, breaking down into the following categories:
• 60 War Diaries
• 22 Sniper Nests
• 20 Collectible Cards
• 8 Long Shots
• 15 Weapon Upgrades
• 18 Optional Objectives
They are spread throughout the 8 missions within the main
story and collecting all of them will unlock 7
achievements/trophies worth 240 Gamerscore, as follows:
• Casual Reader – Find half of the war diaries – 10
• Archivist – Find all the war diaries – 20
• The gathering – Find all the collectible cards – 20
• Nesting instinct - Find all the Sniper nests – 20
• A shot in the dark – Complete all the long shots – 40
• Nothing is optional – Complete all the optional
objectives – 30
• Dedicated solider – Complete 100% of the campaign on
any difficulty – 100
It has all of these too make you challenge yourself more and
also to play the game for a longer period of time due to
interest.
http://sniperelitegame.wikia.co
m/wiki/Sniper_Elite_III_Trophies
_and_Achievements
Grenades
Medical kit
Primary
weapon
Secondary
weapon
Tertiary
weapon
This is the inventory for the game and it is really
easy to navigate and understand, these are the
most important items that will be used throughout
the game.
Inventory
8. 1. Weapon: The currently equipped gun.
2. Ammunition type: Indicates
whether your rifle currently has
standard bullets or armour-piercing
rounds loaded.
3. Ammunition: The amount of ammo
in the clip and total bullets remaining
for the equipped weapon.
4. Inventory Item: The current
inventory item and amount available.
Hold Q to select from available
items in the radial menu and use an
equipped item with F.
5. Health bar: Your current health.
6. Mini-map: A short-range indicator
of nearby enemies and points
of interest.
1. Heart rate: Your heart rate. At
higher heart rates, your scope will be
less steady and the recoil on shots will
be greater. The lower your heart rate,
the more you’ll be able to steady your
scope and use focus time.
2. Stance: Indicates whether you are
standing, crouched or prone while in
scope view.
3. Focus time bar: This bar fills up as
your heart rate approaches its lowest
state. Wait until the bar reaches its
maximum size before you empty your
lungs to maximize focus time.
4. Wind: This indicates the direction and
strength of the wind. Only shown on
Elite & Authentic difficulties.
5. Aim assistance reticle: If you
empty your lungs when your heart
rate is low enough, this will appear
to show where the bullet will land
after taking gravity and/or wind
into account.
6. Bullets: The number of bullets in
your current clip.
7. Relocation bar: Displays how
certain enemies are of your location.
8. Relocation alert: Indicates when
you can relocate to avoid combat.
9. Visibility indicator: Shows
how visible you are to enemies.
This is affected by your stance and
how brightly lit you are.
10. Heart Rate: Your heart rate.
11. Awareness indicator: This will
appear when an enemy can see you.
Get behind cover to prevent them
from attacking.
12. Objective text: Your current
objective.
13. Objective marker: Tap Tab
to toggle displaying
destination marker(s) for your
current objective(s).
In Game Interface
9. Addiction
anon. (2017). Video Game Addiction
Symptoms, Causes and Effects. Available:
https://www.psychguides.com/guides/video-
game-addiction-symptoms-causes-and-
effects/. Last accessed 21st November 2017.
‘Recent studies suggest that 6 to 15
percent of all gamers exhibit signs that
could be characterized as addiction.’
Video game addiction is described as an impulse control disorder, which is described as very similar to
pathological gambling. Statistics show that men and boys are more likely to become addicted to video games
versus women and girls. Recent research has found that nearly one in 10 youth gamers (ages 8-18) can be
classified as pathological gamers or addicted to video-gaming. Some of the emotional signs or symptoms of
video game addiction include: Feelings of restlessness and/or irritability when unable to play. Preoccupation
with thoughts of previous online activity or anticipation of the next online session. Lying to friends or family
members regarding the amount of time spent playing. A reason why online video games are potentially
addictive is because they "can be played all day every day". The fact that there is no end to the game can feel
rewarding for some, and hence players are further engaged in the game. Because few clinical trials and no
meta-analyses have been completed, research is still in the preliminary stages for excessive gaming treatment.
The most effective treatments seem to be, as with other addictions and dependencies, a combination of
psychopharmacology, psychotherapy and twelve-step programs. Some countries, such as South Korea, China,
the Netherlands, Canada, and the United States, have responded to the perceived threat of video game
addiction by opening treatment centres.
Gentile, D.A. (2009). What is Video-game
addiction?. Available:
http://www.addictionrecov.org/Addictions/?
AID=45. Last accessed 21st November 2017.
Anon. (.). Video Game addiction.
Available:
https://en.wikipedia.org/wiki/Video_gam
e_addiction. Last accessed 27th
September 2017.
10. Comparison
These two games are both made by the same game developer, Rebellion Developments Limited and are similar in
some ways such as you have to be very strategical and tactical so you don’t die fast and run out of ammunition, with
these games you have to think of a plan before executing. In rainbow six You are a group of trained soldiers doing
missions to rescue hostages, and other people in a series of buildings, are a threat trying to kill you, in this game you
don't die after getting shot 30-40 times. one shot and it's over. The graphics from this game are okay considering the
game is from 1998 but these are very similar. The maps in sniper elite are much more open and the colours are
brighter and you are free to do whatever you like, within reason but in rainbow six there is only one objective on a
smaller map, I believe it is darker to add a better effect on the gameplay however the games are just as hard as each
other to complete.
11. Game cases
This tells me the
main character of
the game.
This is the
title of the
game.
This tells me the console
that it is on.
This tells me who the game
developers are.
This tells me it’s a better
version of the game
where you get more
content than others who
buy it just normal.
This tells me what
a character looks
like in this game.
This tells me
the console
that it is on.
This tells me who the game
developers are.
This is the
title of the
game.
This describes the
games skills that are
required and that will
be involved while you
play.
12. Bibliography
Page 4
• RabidRetrospectGames. (2014). Sniper Elite 3 - All Cutscenes (Game Movie). Available:
https://www.youtube.com/watch?v=ZGq73afX2Uw. Last accessed 21st September 2017.
Page 5
• Anon. (.). Sniper Elite III. Available: https://en.wikipedia.org/wiki/Sniper_Elite_III. Last accessed 27th
September 2017.
Page 7
• Anon. (.). Sniper Elite III Trophies and Achievements. Available:
http://sniperelitegame.wikia.com/wiki/Sniper_Elite_III_Trophies_and_Achievements. Last accessed 27th
September 2017.
• Anon. (2014). Sniper elite 3 collectibles. Available: http://uk.ign.com/wikis/sniper-elite-3/Collectibles. Last
accessed 27th September 2017.
Page 8
• Rebellion. (2014). Sniper elite 3 instruction manual. Available:
http://cdn.akamai.steamstatic.com/steam/apps/238090/manuals/SE3_PC_ENG_Manual.pdf. Last
accessed 27th September 2017.
Page 10
• Anon. (.). Rebellion Developments. Available: https://en.wikipedia.org/wiki/Rebellion_Developments. Last
accessed 22nd September 2017.