The document summarizes the key stages of the author's final project - evaluation, research, methods, planning, and production/post-production. For research, the author conducted both primary and secondary research to determine their audience and game idea. For methods, they learned how to use game engines like Unity and Unreal. For planning, they developed a concept for pitching a game idea along with some initial assets. Production involved creating character designs, landscapes, and other assets in Photoshop and game engines to demonstrate their game concept. The author reflects on changes made throughout the process and lessons learned.