This project has been one of the author's favorites of the year. They enjoyed every part of it and are looking forward to similar projects in the future. While the project could have been better planned, the author has fixed issues with changing ideas frequently by thoroughly explaining everything created for the project.
The author's ambitious game world draws people in with its striking vision and awesome graphics. The project, called "The Wrath of Kenkalis," involved researching existing games to develop a new and unique concept. Research also helped determine target audiences of 16-22 year olds, with a focus on appealing more to females who enjoy fantasy games. Planning included developing backstories and character scenes to guide the project.
The author