2. What?
• What Are You Adapting? Taken 2
• What Was It before? Movie
• What Are You Adapting It Into? Video Game
• Why? I am adapting this specific movie into a
video game as I feel that there are quite a lot
of scenes within the movie users would like to
complete themselves, as there are a number
fighting scenes users could complete
themselves.
3. Genre And Narrative
• Genre?
• The genre for the videogame will be an action thriller, which is pretty similar to what
the original film was. I feel that the same people will want to watch something, which
has the same feel throughout the videogame. I personally think that the videogame will
be pretty much the same as it will have a lot of action scenes and the whole videogame
will be based upon fighting and the use of weaponry. As well as being that type of
genre I feel that this will mostly appeal to teens who have watched the film and are in
fact into action thriller video games.
• Narrative?
• The retired CIA agent Bryan Mills invites his teenage daughter Kim and his ex-wife
Lenore, who has separated from her second husband, to spend a couple of days in
Istanbul where he is working.
• Meanwhile, the patriarch of the community of the Albanian gang of human trafficking,
Murad Krasniqi, seeks revenge for the death of his son and organizes another gang to
kidnap Bryan and his family. Bryan and Lenore are abducted by the Albanians mid air
whilst travelling from America to Istanbul.
• Kim escapes and is the only hope that Bryan has to escape and save Lenore who is
taken away from Brian.
4. Constraints
• There are many issues involved in terms of the technology that
needs to be used to create the game. In terms of budgeting and
technology the adaptions will rely heavily on special effects and CGI
and of course the game designers who will try to recreate the film
by making it into a story of creating the game. The audience of the
game will be on a global level as the film was created in Istanbul but
was in fact created to attract an American audience. This means
that the game will be competing with Hollywood productions.
• In terms of budgeting the game will need to be produced within
budget for it be a success. The budget will be quite big though as it
will cost a lot of money to try to produce a whole game from
scratch with the use of special effects, computer design software
and even the use of CGI. There are no significant issues with
technological development that gets in the way of my planned
adaptation. There are a range of CGI issues about the explosions,
guns and special effects
5. Opportunities
• I feel that the main adaptation will bring along a main key feature, which is
interaction. It will allow the user to navigate through game and allow them
to do exactly hat they want. When we watch the movie we are only ever
given the chance t see the prospective of the main character who is Liam
Neeson but to change this adaption from the film I would like to allow the
gamers to choose whether they would like t be the villain (Albanian gang)
or the hero (Liam Neeson). This will allow them to see and view the film in
much better prospective as they will be able to play and see how each
character felt and what was involved in all of the activities that took place.
• This will be a game that will be created n computer software and none of
it will have real life images, which is the complete opposite to the film.
Everything used in the film will need to be recreated so that it looks
exactly what it is meant to look like in the game, this could mean that the
cost of the game be very expansive as they will need to draft in specialists
that specialize in making these buildings and scenes look like the real thing
and will need t be viewable on 4k TVs so the quality muse b the best it
could possibly be.
6. Target Audience
• The core audience for the adaptation, as with most mainstream
games will be action thrillers and story lovers as the whole concept
of the game will be based around a story and will run in order of
activities similar to the film. The core audience for the game will be
16-34 and the gender will be men, which could come cross as quite
stereotypical as there will be a good few women that will want to
play the game.
• My core audience will have general interest of playing games that
have a specific storyline to them and will enjoy playing games that
will involve guns, explosions and even the use of celebrity’s being
computerized to fit in to games such as Harry Potter. They are fans
that will enjoy action adventure movies, they have big DVD and
comic book collections and they probably are interested in
merchandise too.
7. Cinematic Ideas
• The thing that will make this adaptation
distinctive that there will be a number of
different camera angles, I will use extreme zoom
into characters faces, fast moving shots and also
slow motion during some of the fighting scenes. I
will be using some of a lot of music during the
scenes to emphasize a key scene as there will be
a lot of points where I would like the audience to
feel scared or eve shocked and maybe left on
edge. All of this can only be done by supplying
the camera shots with sound which simply
emphasizes key points within the scenes.