4. 4 FUNDAMENTALS RULES
The winner of the match is the best of 3 games.
A game is played to 21 points.
It is necessary to win by 2 points unless the score reaches 29-30.
The winner of the rally gets 1 point and gets to serve.
The winner of a game gets the first serve in the next game.
6. SERVICE ROTATION
The server and the receiver stand in diagonally
opposite service courts.
At the beginning of the match and when your
score is even, you must serve from the right
service court. When it is odd, you must serve
from the left.
When the serving side loses a rally, the serve
passes to their opponent.
7. Double match
If the serving side wins a rally, they get 1 point and the same player continues
to serve, but he/she changes the service court.
If their opponents win the rally, they get 1 point and the player who wasn’t
serving before gets the serve (if their new score is even, the player in the right
service court serves. If odd, the player in the left service court serves).
The players don’t change their service court unless they win a point while they
are the servers.
8. FAULTS (Point awarded to other team)
Incorrect service: not underhand, shuttle lands in wrong court.
Shuttle lands outside the service court (if it falls in a boundary line it’s good).
Shuttle fails to pass over the net.
A player touches the net, an opposing player or court.
A player hits the shuttle before it crosses the net.
Shuttle hit twice by same player or team.
Shuttle touches a player’s body.