2. Walt Disney Company
Disney is the creation of Walt Disney, a hard working man who believed
in “NEVER STOP DREAMING”. It was actually started with a mouse
only. Disney’s first creation was Mickey mouse that came on air in 1973
Media networks
Parks and resorts
Studio entertainment
Consumer products
Interactive media
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3. Case description
The case is about Disney’s Cars franchise that is a movie made for kids.
Disney, today is the most popular name amongst kids and teenagers since
Disney as a company covers the interests of them both. Now they have
also started attracting adults to themselves by making movies that can
interest adults too. They also have this slogan “YOU ARE NEVER TOO
OLD FOR A DISNEY MOVIE”. The idea is to attract more and more
viewers to spread the market share and cut the share of other channels.
By producing different channels like Disney, Disney xd that even includes
Sci-Fi, they are actually spreading there business and entertainment
industry
Case revolves around Disney products and Disney franchises
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4. Disney The Happiest Brand on Earth
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5. Question-01
Do a brief market opportunity analysis for Disney, identifying the
major markets that Disney has expanded into
6. Areas of expansion
Disney has a great opportunity as it appeals the consumer and not
the customers. The consumer of the Disney products can vary from
a toddler to a teenager and this age group is a consumer group and
not the customers while the customers of these products are
generally parents so in a way Disney is targeting 2 segments i.e. kids
and their parents
Segmentation –
demographic, age
Target – kids, toddlers,
teenagers and even
adults
Positioning - broadcast
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7. Areas it has expanded in
They started with a single cartoon series and now they own tv channels, theme parks, movies and Disney products.
TV channels – Disney owns
2 tv channels world wide
namely Disney channel and
Disney xd that are both
international base and
region based
Disney products – the
make plenty of products
for example “BACK TO
SCHOOL” products that
include all the school
related products in it
Movies – cars, ABCD (india),
pirates of carrebian, Disney
princess
• Theme parks – Disney also
owns theme parks in USA,
RUSSIA, SINGAPORE, PARIS
and many more
TV
entertainment
Disney movies
Disney
Amusement
parks
Disney
consumer
products
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8. Disney – Market
Car merchandise – after releasing of “Cars” the movie, Disney focused
upon “cars” merchandise that attracted the toddlers to great extent
Virtual gaming – virtual gaming is one of the greatest opportunity
available in market and ever since Disney joined the hands with Pixar
many games have came into market
Gaming channel (ESPN) – Disney have even launched a gaming channel
on TV as well as online that gives great gaming experience due to its high
performance Pixar games
Consumer products – consumer products like “BACK TO SCHOOL” have
been a great success as the definitely attract the target market
Disney xd channel – that includes sci-fi and action cartoons and fictional
shows that even attracts older children and adults
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10. Franchises
Aaron Stone
Mickey mouse
Jonas Brothers
Haunted Mansion
Cars
High School Musical
Honey, I Shrunk the Kids
Hannah Montana
Disneyland
Donald Duck
High School Musical
The Disney Princesses
Pirates of the Caribbean
Aladdin
Beauty and the Beast
And Many More……
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11. Disney Cross Platform Franchising
These franchises are distributed across Disney’s multiple company
platforms and divisions
Disney’s various television broadcasts platforms
Disney Channel, ABC, ESPN
Its consumer products business
Theme parks
Disney’s Hollywood Records music label
Disney’s publishing Arm , and many more……
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12. Sustainable Competitive Advantage
Target Market
Risk Distribution
Increased Focus on Different individual Product
Increase in Revenue
Clarity in Vision & Goal
Scope of Expansion
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13. Describe the marketing mix for one of
Disney’s franchises.
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Question-03
14. Strategic Planning-Disney
Market Oriented Corporation
Disney Knows that to make a great that kids are excited about ,but the
effort often fall short if parents don’t approved of it
The driven force of the entire company is the motion pictures and
animated cartoons
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16. Competitive Advantage
The goal of the Disney Imagineering section is to continuously design
and implement new, fun and exciting product for the Disney company
that will attract, amaze and excite their customer
Well Strong and Well known Brand-name and Image
The most basic goal-”To Make People Happy”
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17. Product & Place
The Disney company is very good at product and placing
Their brand name they have the ability to sell their product easily
The stores are located in malls and super centres
In urban location in order to, for them to be visible by the public eye
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18. Promotion & Pricing
The Walt Disney company promotes their films in almost every way
possible varying from McDonald’s toys to billboards and posters all over
buses and trains
Disney wastes so much money on advertising
The new DVD released are usually relatively cheap due to the fact that
Disney is a oriented company that wants to be able to attract families of
median incomes
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21. CEO Bob Iger Shares Thoughts on Leading
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22. His strategic vision for The Walt Disney Company
Generating the best creative content possible
Fostering innovation and utilizing the latest technology
Expanding into new markets around the world
Major components of Bob Iger’s strategic plan
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23. He shifted Disney’s focus around its stable of franchises to take advantage of
cross-platform franchising
Acquisitions
Pixar (2006)
Marvel (2009)
Lucas film (2012)
Spreading their market to abroad
Bob Iger’s Portfolio Strategic plan
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24. Growth Strategy
New products
Online kids games
Broaden Disney’s viewership
Expand existing markets
Identify new markets
Stability Strategy
Focus on kids and younger segment
Bob Iger’s Grand strategic plan
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25. BCG matrix of Disney Business models
Media
Studio
DCP
WDP&R
INTERACTIVE