The Future of Games and Simulations<br />NOAA Games and Simulation Summit<br />Eric Hackathorn<br />1/11/2011<br />
What makes a “good” game?<br /><ul><li>Passionate problem solving
A rewarding challenge
The necessity of teamwork</li></li></ul><li>What makes a “good” employee?<br /><ul><li>Passionate problem solving
A rewarding challenge
The necessity of teamwork</li></li></ul><li>One hour of game play represented by:<br />
10,000 hours of something…What are we learning?<br />
How do we prevent this situation?<br />
Games are a tool…<br />You<br />…are responsible for how they are used.<br />
How can“games” help<br />the human condition?<br />
“The integration of human visual problem-solving and strategy development capabilities with traditional computational algo...
<ul><li>Interactive learning potential
Leveraging the crowds in games and simulations
Competition awards successful “players”
Creates repeat customers hungry for NOAA’s data</li></li></ul><li>
… in the year 2030, oil to the rescue!<br />
An Executive Guide for<br />Keeping Up with Games and Simulations<br />Contact us!<br />Join a virtual world and create an...
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The Future of Games and Simulations

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The future of games and simulations may lie more in the attitude in which we approach them rather than improvements in the technology.

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The Future of Games and Simulations

  1. 1. The Future of Games and Simulations<br />NOAA Games and Simulation Summit<br />Eric Hackathorn<br />1/11/2011<br />
  2. 2.
  3. 3. What makes a “good” game?<br /><ul><li>Passionate problem solving
  4. 4. A rewarding challenge
  5. 5. The necessity of teamwork</li></li></ul><li>What makes a “good” employee?<br /><ul><li>Passionate problem solving
  6. 6. A rewarding challenge
  7. 7. The necessity of teamwork</li></li></ul><li>One hour of game play represented by:<br />
  8. 8. 10,000 hours of something…What are we learning?<br />
  9. 9.
  10. 10. How do we prevent this situation?<br />
  11. 11. Games are a tool…<br />You<br />…are responsible for how they are used.<br />
  12. 12.
  13. 13.
  14. 14.
  15. 15. How can“games” help<br />the human condition?<br />
  16. 16.
  17. 17. “The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems.”<br />
  18. 18. <ul><li>Interactive learning potential
  19. 19. Leveraging the crowds in games and simulations
  20. 20. Competition awards successful “players”
  21. 21. Creates repeat customers hungry for NOAA’s data</li></li></ul><li>
  22. 22. … in the year 2030, oil to the rescue!<br />
  23. 23.
  24. 24. An Executive Guide for<br />Keeping Up with Games and Simulations<br />Contact us!<br />Join a virtual world and create an avatar<br />Ask your kids about the games they play<br />Bookmark several gaming news sites<br />Help us decide what’s next!<br />
  25. 25.
  26. 26.
  27. 27. Remember that Passion!A game isn’t about making light of serious work. It’s about bringing the same energy we give our entertainment to our work life.<br />
  28. 28. Questions?<br />Eric Hackathorn<br />Eric.J.Hackathorn@noaa.gov<br />

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