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DTIC Virtual World Recommendations


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A presentation given to DTIC on December 15, 2010 highlighting the findings of their virtual worlds vision paper, looking at some of their potential use cases, and offering suggestions to potential technology platforms.

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DTIC Virtual World Recommendations

  1. 1. Virtual Worlds Overview DTIC Presentation Eric Hackathorn 12/15/2010
  2. 2. What are virtual worlds? … and creating scalable branded experiences. Taking flagship organizational assets…
  3. 6. Boot Camp Demonstration
  4. 8. Your mission is to prevent an old spill brought on by Hurricane Rina in 2017. You must work anonymously - this time period cannot know of interference from the future. You will act as a member of the National Oceanic and Atmospheric Administration (NOAA) and need to arrive at the oil rig as soon as possible after the hurricane hits to limit the damage.
  5. 9. ReGenesis Demonstration
  6. 10.
  7. 11. Why should DTIC care?
  8. 13. Helen Q. Sherman, 2008 DTIC Registered Users DTIC Stakeholders
  9. 14. <ul><li>More information is available on request </li></ul><ul><li>Covered in an earlier presentation here at DTIC </li></ul><ul><li>Slides are available within DTIC online </li></ul>All your stakeholders are involved in virtual worlds!
  10. 15. What could DTIC do?
  11. 16. DTIC Use Cases Advancements to search capabilities (DTIC Online) Data visualization Procurement design contests ( “ Ask a Librarian” Integrated customer interface Document management process Science fairs Collaborative design & development Recruiting & onboarding Learning & development Remote facility management Meetings & conferences
  12. 17. Advancements in Treatment
  13. 19. What could DTIC do? What research does DTIC currently do in TBI? What do they want to do?
  14. 20. Advancements in Services <ul><li>Unified front end for customers </li></ul><ul><li>“ Ask a Librarian” program </li></ul><ul><li>Science fairs and virtual events </li></ul><ul><li>DTIC document network </li></ul>
  15. 21. DTIC’s Document Network
  16. 22. Advancements in Research
  17. 23. Imagine a vast virtual work area….
  18. 24. Populated with millions of data objects…
  19. 25. Analyzed by thousands of people…
  20. 26. DoDTechipedia <ul><li>3D visualization of the document’s revision history </li></ul><ul><li>The document itself is the building in background </li></ul>
  21. 27. Advancements in Science
  22. 28. “ The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems.”
  23. 29. What could DTIC do? Good example of a “computationally-limited scientific problem?”
  24. 30. Advancements in Procurement
  25. 31.
  26. 32. “ We are presenting a problem without specifying a solution.” – Christopher Thomas
  27. 33. How can DTIC get involved?
  28. 34. What is vGov?
  29. 35. vGov Highlights
  30. 37. GovGrid/OpenSim Highlights
  31. 38. DTIC Recommendations
  32. 39. Actions Action Advantages Disadvantages No Action Allows focus on other priorities Loses technological edge and customers go elsewhere for service Implement an unfunded policy framework Provides leadership and direction for projects by creating minimum standards Unfunded mandates and lack of organizational capacity Leverage a public virtual world A minimal cost approach that creates a face for DTIC in a new public setting Potential lack of security controls and lack of access from the desktop Host an internal private virtual world Cost could be largely wrapped up in current IT overhead requirements Additional staff training and security documentation Leverage vGov A trusted source solution leveraging strong authentication and security Intended for internal use only and likely expensive
  33. 40. Operations Group Responsibility Development Team The Development Team would be staffed and managed through a yet-to-be identified contractor and would be responsible for executing the technical elements of DTIC’s VW activities. Content Management Team The Content Management team would be staffed by communications, education, and scientific staff and would be responsible for the day-to-day management of the interactions and content on DTIC’s VW sites. Advisory Board The Advisory Board will determine the amount of annual funding needed for VW projects and sign off on any new development projects. Project Management Team The Project Management Team would provide the day-to-day management and coordination between the other teams and within the organization.
  34. 41. Plans for Success Short Term (1-5 years) <ul><li>Establish a public presence in a virtual world for DTIC with the goal of increasing communications with customers. </li></ul><ul><li>Create sustained governance and funding mechanisms for DTIC’s corporate use of VW technology </li></ul><ul><li>Remove corporate barriers to entry for staff to use VW and social media technologies </li></ul><ul><li>Extend DoDTechipedia to include VW content </li></ul><ul><li>Integrate VWs with corporate strategic plans for long term development </li></ul>Medium Term (5-10 years) <ul><li>Establish use of VWs in new employee briefings </li></ul><ul><li>Pilot virtual user conferences </li></ul><ul><li>Develop new alternatives to information retrieval </li></ul><ul><li>Employ data visualization </li></ul>Long Term (10+ years) <ul><li>Develop a collaborative space for DTIC and its partners to do joint research and testing </li></ul><ul><li>Investigate use of VWs in the document management process </li></ul><ul><li>Experiment with virtual research test beds for data simulations </li></ul><ul><li>Leverage photo-realistic communications and products fully integrated with DTIC’s website </li></ul>
  35. 42. <ul><li>Contact me! </li></ul><ul><li>Attend the NOAA Games and Simulation Summit </li></ul><ul><li>Join a virtual world and create an avatar </li></ul><ul><li>Ask your kids about virtual worlds </li></ul><ul><li>Bookmark several virtual world news sites </li></ul><ul><li>Read DTIC’s Vision Paper for Virtual Worlds </li></ul>An Executive Guide for Keeping Up with the Virtual World
  36. 43. Questions? Eric Hackathorn [email_address]
  37. 44. Army Recruitment <ul><li>One of the ten most popular PC action games played online </li></ul><ul><li>Virtual recruitment center provides interaction with combat veterans </li></ul><ul><li>In-world training based off of Army standards </li></ul><ul><li>Effort augmented by Second Life islands </li></ul><ul><ul><li>Information hub and providing other outreach activities </li></ul></ul>
  38. 45. Northrop Grumman <ul><li>“ It didn’t take long to identify a myriad of effective uses that could either save corporate monies or generate them. We found a way that this could benefit every single NGC employee” </li></ul><ul><li>--Matt Furman, Project Lead, Northrop Grumman </li></ul>
  39. 46. Naval Undersea Warfare Center <ul><li>Thirteen regions in Second Life named after submarine classes </li></ul><ul><li>Visitor center with information on all the divisions </li></ul><ul><li>Virtual attack center to simulate various combat situations </li></ul><ul><li>Sonar data visualizations </li></ul>
  40. 47. Air Force MyBase Program <ul><li>Every new cadet would be issued an avatar </li></ul><ul><li>Avatar follows cadet throughout their career </li></ul><ul><li>Airmen can attend virtual training and receive credit </li></ul><ul><li>Recruitment information and outreach </li></ul>
  41. 48. “ MiLands” or Military Islands <ul><li>A growing joint military virtual continent </li></ul><ul><li>Family counseling, simulation, prototype testing, and training </li></ul><ul><li>Starting virtual joint military exercises </li></ul>