Science 7 - LAND and SEA BREEZE and its Characteristics
Competition presentation
1. The Healthy Eating and Fitness Guide.
By
The App Inventors-
George, Sam and Nathan.
2. We have decided to make a healthy eating
and fitness app because we realise that
people out there who perhaps want to loose
some weight and become more healthier
need a bit of help to find a structured way of
doing it. We believe this app will be useful for
people and will include exercise plans, eating
tips and a few more.
3. Problem
We know that some apps or books that are
used to try and help people lose weight and
get healthier aren’t always very helpful and
can even make people feel a bit under
pressure to really try hard. However we
think our app will be more structured
without causing to much pressure on people
to quickly get healthier but to be a bit more
of a progressive plan. Also it should provide
more useful information on how to go about
getting healthier.
4. Question
The question is how will the app help
and also show improvements for
people in terms of losing weight?. So
we think that our app being more
structured and set out correctly will
help the people and the app should
hopefully be popular among people.
5. Mini Elevator Pitch
Our team The App Inventors are developing
a mobile app to help anyone who are
thinking about eating healthier, losing
weight and becoming fitter. This will
encourage them to change their lifestyle
and that includes eating better foods, a
workout plan and advice for them.
6. User profiles
Our user profile is for mainly people who want
to loose weight and want a healthy insight to
life.
7. Solutions and alternatives
On the market there are other guides out there but
our solution was to have a fitness guide so we took
our app the next stage further. Hopefully with this
added the app would be more popular than other
similar apps on the market and could hopefully work
well for people.
8. MVP User Stories
Before we chose the healthy eating and fitness
guide as our final idea we had to choose
between a couple of other ideas. So we thought
that the healthy eating and fitness guide stood
out amongst the other ideas and rather than
being an app just for entertainment and fun it
would actually be helpful and will have an
impact on change for people. If it works and
people on the market like it and started using it
then it could hopefully be successful.
9. Feedback
When people reviewed our app and gave us feedback
people said comments like it would be helpful to
people out there and it would be quite successful on
the market and could contend with other apps out
there. Also we were quite happy that a about 50% of
people said they might buy the app and it would be
good to have. So the feedback we got had some
negative comments but we were glad to have some
useful positive comments.
13. Feasibility
During the designing process of our app so far
we have learnt that using data in tables makes
the app look more set out well and also is more
structured. Our app uses quite a lot of tables
and icons e.g. Home, next, start, etc. So the
app does have a good range of technical
content and we have learnt how to use this a
bit more when designing the app. Hopefully
when it comes to making the app we will
understand more on how to use this content.
14. Business Model
When we showed our healthy eating app to
other people some said that they maybe
wouldn’t buy it because they didn’t need it
or wouldn’t want to use apps to help them.
To try and get people who would want to use
the app but wouldn’t feel like using
electronic apps then we would try to
persuade people by showing the useful
content to make the app work and hopefully
people would be persuaded.
15. Our Thoughts
Hopefully our healthy eating and fitness app can
have an effect on the market and also
encourage people to get more active, fitter and
to start eating healthier.
Editor's Notes
What is the background situation you are addressing? Describe the context users are experiencing.Example: BuzzerBuddiez: Who? Students What? Students are studying for exams When? 7am Where? Student dorm Why? Late night cramming, student likely to oversleep
What specific problem do people encounter in that situation? Use the results from your user researchExamples: BuzzerBuddiez: your alarm does not work and you are thus late for: school, work, exams, doctor etc Transit: Many parents don’t speak English and their children have to translate the feedback that a teacher provides. When the feedback is negative students mistranslate. Oyster on the Go: You don’t remember how much money you have left on your pay-as-you-go Oyster card and run out of credit when you urgently need to get on a train Cattle Manager: You need to run backwards and forwards between the office and your cows, taking notes on paper and wasting time or loosing notes
What core question are you addressing with the app? Examples: BuzzerBuddiez: how can you avoid oversleeping? Transit: how can negative teacher feedback be translated accurately? Oyster on the Go: how can you be more aware of how much credit you still have on your Oyster card? Cattle Manager: how can you keep track of injections for your cows while you are out and about looking after them?
To introduce the judges to your team and the product, include your final min elevator pitch here.Example: - Buzzer Buddiez: Our team, [Buzzer Buddiez], is developing [a mobile app] to help [students] [who have studied late and are likely to oversleep because they hit snooze on their alarm clock] [to wake up on time with the help from friends and family]
Summarise what other solutions or alternatives you have found that already exist in the market and explain why they don’t fully solve the problem you are looking at or why your proposed solution is better.
Show here what your MVP will look like in terms of flow and if/ how you have already integrated any user feedback.
Show here what your MVP will look like in terms of the key wireframes of your app’score feature.
Show here what your MVP will look like in terms of the key wireframes of your app’score feature.
Show here what your MVP will look like in terms of the key wireframes of your app’score feature.
Summarise what you have learnt about data, content and technical feasibility. This is crucial, if your product relies heavily on any of these areas. If your product does not rely on them heavily, please explain why. This will show that your team has really understood feasibility well.