3. What is a game ?
ā¢ Have rules
ā¢ Lusory attitude
ā¢ Goals
ā¢ āThe magic circleā
Bernard Suits , The grasshoper, Games,
Life, and Utopia
J Huizinga, Homo Ludens
4. ā¢ A game is a series of meaningful choices - Sid
Meier
ā¢ A game is a problem solving activity,
approached with a playful attitude - Jesse Schell
6. Gamiļ¬cation
ā¢ The use of game elements and game design
techniques in non game context - Kevin Werbach
ā¢ To motivate a certain behaviour
ā¢ Things to think about :
ā¢ Motivation | Meaningful Choices | Structured |
Potential Conļ¬icts
8. Game Design
ā¢ Become a game designer
ā¢ Put the player in the center
ā¢ Make journey : Onboarding, Scaffolding, Pathways
to mastery
ā¢ Focus on experience
16. Exhibit E
ā¢ Icebreaking : āIf data is an animal, what animal is it ?ā
ā¢ Putting games in the nametag
17. Ideas
ā¢ Crowdsourcing data campaign for geotagging
public facilities
ā¢ People that tag the most will be rewarded
ā¢ Use points, badges, and leaderboards
18. References
ā¢ [1] Photos by Katie Walker. Flickr. https://
www.ļ¬ickr.com/photos/eilonwy77/6270262038
ā¢ Kevin Werbach & Dan Hunter. For The Win.
ā¢ Kevin Werbach. University of Pennsylvania
Gamiļ¬cation Course, Coursera.