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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Pokémon XD: Gale of Darkness
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting In the beginning the theme is relaxed and laid back with the sound of flowing water
rippling across the surface, this gives off the impression that some form of
watercraft is hovering above the surface, the sound of the calm flow of water is then
bombarded with swiftly approaching aircraft following a sinister theme, this theme
could suggests the aircraft is approaching not in a respectable manner but instead
has come to wreak havoc. The aircraft is then supressed by the sudden arrival of
what sounds like a mythical creature of some sort which as either come to protect
the ship or destroy it. Finally there is a cosmic change of pace and a Loud force
begins to abolish the sound of the creature which slowly becomes quieter and more
distant giving the impression that the mythical creature is fleeing
All of the following elements are used collectively
to bring to life the games cut scene.
VST instruments and effects
Studio recording
Use of traditional instruments
Audio field recordings
Mood
0:01-0:14 Calm theme with the sound of flowing water
0:15-0:20 loud swiftly approaching aircraft accompanied with sinister theme
0:27-0:45 Repetitive roar of mythical creature.
0:32-0:40 Loud blast/projectile fired from the creature or targeting it.
0:52-0:56 Quiet theme, everything slowly beginning to silence.
0:01-0:14 Audio field recordings
0:15-0:20 Use of traditional instruments and
Audio field recordings
0:27-0:45 VST instruments and effects with
Studio recording
0:32-0:40 VST instruments and effects with
Studio recording
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game genre From the information that these sounds provide features of a fantasy roleplaying
game with elements of mystery where the protagonist must discover the source of
the disturbance and act on it.
Narrative 0:27-0:43 Mythical creature lets out a mighty roar to assert it’s dominance
VST instruments and effects with
Studio recording

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Pokemon XD gale of darkness Analysis

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Pokémon XD: Gale of Darkness Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting In the beginning the theme is relaxed and laid back with the sound of flowing water rippling across the surface, this gives off the impression that some form of watercraft is hovering above the surface, the sound of the calm flow of water is then bombarded with swiftly approaching aircraft following a sinister theme, this theme could suggests the aircraft is approaching not in a respectable manner but instead has come to wreak havoc. The aircraft is then supressed by the sudden arrival of what sounds like a mythical creature of some sort which as either come to protect the ship or destroy it. Finally there is a cosmic change of pace and a Loud force begins to abolish the sound of the creature which slowly becomes quieter and more distant giving the impression that the mythical creature is fleeing All of the following elements are used collectively to bring to life the games cut scene. VST instruments and effects Studio recording Use of traditional instruments Audio field recordings Mood 0:01-0:14 Calm theme with the sound of flowing water 0:15-0:20 loud swiftly approaching aircraft accompanied with sinister theme 0:27-0:45 Repetitive roar of mythical creature. 0:32-0:40 Loud blast/projectile fired from the creature or targeting it. 0:52-0:56 Quiet theme, everything slowly beginning to silence. 0:01-0:14 Audio field recordings 0:15-0:20 Use of traditional instruments and Audio field recordings 0:27-0:45 VST instruments and effects with Studio recording 0:32-0:40 VST instruments and effects with Studio recording
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game genre From the information that these sounds provide features of a fantasy roleplaying game with elements of mystery where the protagonist must discover the source of the disturbance and act on it. Narrative 0:27-0:43 Mythical creature lets out a mighty roar to assert it’s dominance VST instruments and effects with Studio recording