2. Process
• For the title screen i
used a template for
the trees and
animal, and
animated them by
making different
models that were in
different positions
to create the illusion
they are moving e.g
the dear moving its
head to the water
I feel like the title screen is the most aesthetically
Pleasing part of the animation as it has a very relaxed
Tone to it and a dark purple scheme the is very
attractive to the human eye.
3. Process
• I feel like the
animation went well
overall with good
visuals and actions,
but I feel as through I
could’ve added more
details like a health bar
and maybe a better
end screen to make it
feel like for of a game,
but despite this it is
decent
The visuals in my animation
in my opinion are very well
illustrated and provide a very
nice setting to look at, which
was one of my aims when
planning
4. Process
• My original title cover
was originally going to
look like this, without
any animation. i
decided to recreate it
with more detail and
animation but I kept to
the original design
with the deep purple
and mystic tones as I
really liked this design
I decided to recreate it because I felt as
though I could do better and put more
effort in, and I wanted my project to be
better anyway so adding an animated title
screen seemed like a good idea
5. Process
• This is another
asset I chose not to
use. I felt it was too
dark for my game
as I wanted it to
have a dark
undertone, but be
more mystical that
scary so I decided
to not use this
Editor's Notes
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.