This document summarizes Samir Dash's experience and skills in the learning and education technology domain. It includes experience developing educational ecosystems, digital learning platforms, content porting tools, and DRM-enabled learning systems. It also discusses concepts for future self-paced learning frameworks and educational collaboration platforms. Key projects mentioned include the Cisco Quick Learning Module 4, Cisco QLM3 Builder, SIMPLE digital content distribution system, and an educational collaboration solution called EduDell.
3. Experience in Learning, training and certification domain
Skills , Domains and Expertise
DITA
SCORM1.2/2004
TinCan API
AICC
CBT
WBT
M-Learning
DRM for Learning Content
ARALOC
Xyleme
Moodle
iBooks
Blackboard
CUPID
CupidML/Cisco ML
QLM3/4
QLM Builder 3
Cisco Solomon (CCNA ELT)
Cisco PLE
Cisco Digital Kit (Learning Hub)
Tandberg Univ. Modules
WebEx Courses
Cisco Certification Modules
Simulations/ Cisco iOS Sim
Custom eLearning, m-Learning
Content porting for cross platform scenarios
Strategic roadmap for enterprise training/certification need
UX, Usability innovation related for CBT, WBT, ILT
scenarios
MOOC
Scalable and intelligent Learning Eco-systems
3rd party tools/
frameworks
Experiments/
development
SpecificationsSpecialties
4. Educational Eco-System
Connected Student Dashboard/
Personal Learning Environment
The PLE was all about the eco system that is
going to shape all Cisco certification and training
roadmaps for next decade. It has super rich
cross platform client along with robust backend
for cloud based content management, course
ware creation and collaboration.
http://learningspace.cisco.com
5. Custom Digital Learning Players
Cisco Quick Learning Module 4
The new QLM4 (Quick Learning Modules) template
is all about rich user experience that enables you
to focus on the Study material, Play with its
interactive features and Share your thoughts!
http://www.behance.net/gallery/Cisco-QLM4-StudyPlayShare/8148959
6. Cross-platform Content Porting & Tools/Publisher IDEs
Cisco QLM3 Builder
Cisco QLM3 Builder is an easy to use wizard based tool for developing Cisco
QLM3 courses for iPad, iPhones and Android (ver 2.2 or above, HVGA &
VGA), MAC and Windows PC .
http://www.behance.net/gallery/Cisco-QLM3-Builder/8148513
7. SIMPLE: Experiments of DRM enabled Eco-system
SIMPLE : Content Distribution Platform from
Cloud
This is one of proof of concept application demo on how
to prepare an eco-system for delivering protected digital
content specially related to e-learning and m-learning
context.
http//www.behance.net/gallery/SIMPLE-Digital-Content-
Distribution-from-Cloud/8799949
8. CUPID: Common Unified Programs for
Instruction Delivery
Future Self Paced Learning Framework Concept
A framework for a new way of instruction delivery for self-paced learning
modules/ courses. When it comes to digital part
of such an approach, downloadable standalone digital learning materials
win the case. So the fact is “self-paced learning” is a reality even in the
age of social networking based MOOCs.” So one of the focus area of
CUPID team is explore possibilities in the education sectors in
developing countries, through exploration of new ways to improve the
“self paced learning” domain..
http://www.slideshare.net/MobileWish/cupid-common-unified-programs-
for-instruction-delivery
9. EduDell
Educational Collaboration Solution
Based on research conducted by Dell Tablet Planning group K12 and Higher
Education, it is a clear that almost all customers expressed need for a robust
collaborations solutions. EduDell is an answer to these needs which includes:
• ILT support: teacher to quickly choose student screens to view or to project
• Ease of use: quick way to set-up and connect
• Single point solution with high customization
10. Scenario based interactive CBT & WBT (SCORM/AICC)
Interactive courseware
Eview, GEMS, WTT Elearning, QSGlobal are some of the best standalone and web
based elearning courseware delivered to Maersk Logistics and MaerskLine.
These used creative interactive such as TrueSim . Here you can find scenario based
tasks and simulations. First the user is provided with a real life scenario and then a
demo of the screen cast is provided based on that scenario. At the end of the chapter
there was the "Guided Task"..a guided simulation, where an Avatar will guide the user
if he makes any mistakes.
https://www.youtube.com/watch?v=U6Tv8z3gzLc
http://samirshomepage.wordpress.com/papers/the-complete-learning-the-learning-for-life/