social pharmacy d-pharm 1st year by Pragati K. Mahajan
Film language 3- Mis en scene
1. MIS EN SCENE IN OPENING
SEQUENCES OF FILM
• Lighting
• Colour balance
• Costume and props
• Make up and hair
• Set design
• Acting- realism
2. LIGHTING
The reason for which lights are necessary in filmmaking is that film, and to an even greater
extent video, does not respond to light the same way our eyes do. Specifically, film and video see
things in a much more contrast way. In other words, they cannot cope with the lighting contrast
of real life: if you shoot a scene without artificial lights, either the shadows will go completely
black or the highlights will go completely white. All of this means that if you want a scene to look
natural, ironically the only way to do that is to have enough light to make film see the scene the
way our eyes see the scene.
You should light your film or video shot by shot. This means that when you relocate the
camera to shoot a different angle, the lights must be moved as well to ensure the subject is always
lit correctly. This is partly why films take so long to shoot
3. COLOUR BALANCE
One area of growing interest to filmmakers is color temperature and white balance.
Digital Filmmakers are starting to realize that in video productions the devil is in the details.
Footage is often uninspiring and doesn’t lives up to the filmmaker’s expectations. They seek
the stylistic qualities of the “film look” but they don’t know what to do to achieve that level
of cinematic professionalism.
Proper image control plays a large part in professional looking footage and white
balance plays a large part in image control. Therefore the purpose of this exclusive
Lights Film School blog post is to discuss the importance of white balance and inform
independent filmmakers how to change this setting to enhance the look of their final
product.
4. COSTUME AND PROPS
Movie props often go a long way towards conveying the time and place of the narrative. By using
props corresponding to a particular period in history--such as a flintlock pistol in Colonial America or a
bowl of grapes in Ancient Rome--that history comes alive more readily. Similarly, science fiction films
make their far future settings more believable with props representing pieces of high technology. Fantasy
films--even those set in the modern world--do much the same, bringing their magic to life with props that
represent magical swords or necklaces.
Costumes are similarly defined as outfits worn by the actors while they are in character. They can
include jewellery and props such as belts or knapsacks in addition to proper clothing. In strictest terms,
costumes help convey a sense of character--what this person might wear in day-to-day life--and actors
often help pick out costumes that they feel best reflect that character. Costume designers must not only
find the right costumes, but they also must often age or alter them to fit into a certain scene.
5. MAKE UP AND HAIR
Makeup is broadly defined as anything applied to the actor's face or skin to
achieve a certain look. All actors wear makeup in front of the camera, though it is
often very subtle and designed simply to help them look their best. Some types of
makeup are used to convey specific features about the character (for example, the
prosthetic nose worn by Nicole Kidman when she played Virginia Woolf in the
movie "The Hours"). In its most extreme form, makeup can be used to convey
traumatic wounds or even transform an actor into an alien or inhuman creature.
6. SET DESIGN
A designer looks at the details searching for evidence through research to
produce conceptual ideas that’s best toward supporting the content and values
with visual elements. The subject of, “How do we generate creative ideas?” is a
very legitimate question. The most consuming part of expanding our horizons
toward scenic concepts is much more than witnessing creativity, and creative
people. It starts with us opening our mind to the possibilities. To have an
attitude toward learning, seeking, and engaging in creativity and to be willing to
be adventurous, inquisitive and curious.
7. ACTING -REALISM In film history, realism has designated two
distinct modes of filmmaking and two
approaches to the cinematographic image. In
the first instance, cinematic realism refers to
the verisimilitude of a film to the believability
of its characters and events. This realism is
most evident in the classical Hollywood
cinema. The second instance of cinematic
realism takes as its starting point the camera's
mechanical reproduction of reality, and often
ends up challenging the rules of Hollywood
movie making.