This document discusses various digital tools that can be used for teaching, including QR codes, infographics, and Padlet. It provides details on what each tool is, examples of how it can be used, and step-by-step instructions for creating them. Specifically, it outlines how QR codes can link to additional resources, infographics can visually present information or data, and Padlet allows for online collaboration in bulletin boards. Overall, the document promotes integrating these digital tools in education to enhance engagement, accessibility of resources, and information sharing.
8. QR Code
A code that was
developed by Japanese
corporation Denso-
Wave in 1994.
QR stands for “Quick
Response”.
Allows reader to decode
information at a high
rate of speed.
9. Popular in Japan and it is
also used by companies as
they attach their QR code in
their products.
It usually gives a URL linking
you to a website or
immediately provides salient
information about the
product.
QR Code
10.
11. Steps in Making QR code
Be online.
Search for a QR Code generator and ensure
that you read the information about the
application. Most popular include Kaywa,
GOQR.me, Visualed, and QR Stuff.
Once your have identified your free online QR
Code Generator, you can now encode the text or
the information that you want.
Run it and save it as jpeg file. Now, you have
successful created your own code which you
can download.
Test the QR Code using your QR Code reader or
scanner
12. Ten Interesting Ways to Integrate QR
Codes in Your Teaching
1. Create Interactive and Engaging Content
You can enrich the content you teach in class by
using QR Codes that link to other readings and
resources.
2. Scavenger Hunts
Create an interactive classroom activity such as
the Scavenger’s Hunt by using QR codes that
provide directions or instructions resulting in
better learner engagement.
13. 3. Share Resources
Learners can use QR Codes to share educational
resources with each other.
4. Enhance Classroom Library
Create QR Codes of students’ brief write-ups about
why they enjoy their book and put them right in or
on the books in the class library.
5. Use in classroom activities
It can be used giving instructions in class and pin
them up inside the classroom instead of providing
them with thick copies of printed materials giving
instructions on how to do an activity.
14. 6. Gather Students Feedback
You can create surveys, polls and forms using
google form and share them with students as QR
Codes which can be easily scanned and accessed.
7. Provide Help with Homework
A detailed Code which students scan at home and
use the information to help them comply with
their assignment.
8. Research Project
Make students create QR Codes linking other
resources and web content to their research work.
15. 9. Communicate with Parents or Partners
You can share information to parents on school
events or activities in school.
10. Provide Easy Access to Online Content
Create QR Codes with URLs for students to gain
easy access to online resources.
18. Infographics
A visual representation or an image such as
diagram, chart or picture representing
information or data.
It is eye-catching and makes use of a clear
layout, attractive colors and hues, and
caricatures that provide a cohesive
presentation of the information.
One tool that can be used in creating
infographics is Canva
(http://www.canva.com).
19.
20.
21. Using Infographics:
1. To present survey data
Infographics can be highly useful in presenting
statistical data such as from surveys.
22. 2. To simplify a complex concept
Simplifying a complex idea is the core purpose of
using an infographics
23. 3. To explain how something function
It can show the intricacy of how something
complex works. It can reveal the mechanics
behind how an object works.
24. 4. To compare
Presenting information by
highlighting similarities
and differences through a
visual parallel in an
infographic can turn out
more effective than
sometimes expressing it
in words.
25. 5. To present interesting
facts
It can transform the
information into visual
image that can attract
and engage readers.
26. Steps in making your ownIinfographics
Step 1
• You need to be online
Step 2
• Search for Canva, Vismen or Venngage among
others
Step 3
• Create or sign up an account if you still do not have
one in order to design your own infographjcs
27. 1. Choose the most suitable template for your use
from the library
2. You may use images from their file or upload your
own picture.
3. Make a cohesive layout containing correct and
essential information.
4. You can choose a background and font style
5. You may change color of boxes and the text to suit
your style and add stunning filters to add flair.
6. Save the image of the infographics
7. Share the infographic you have created.
Step 4 Procedure
28.
29. Steps
Search for http://padlet.com/
Sign up or log-in using any of your social media
account
If you want to make your own, click MAKE A
PADLET.
• You can choose Start with a Blank or Pick a
Template
• Start making posts by clinking the + sign.
• Make your posts as creative as you can by
clicking modify and selecting your choice of
color, font, theme, etc.
• You can share your Padlet or online bulletin
board to your friends.
30. If you want to join someone’s bulletin board, click
JOIN A PADLET.
• Enter in dialog box the URL of the padlet you want
to join.
• Start posting on your friend’s/classmate’s padlet by
clicking + sign.
31. • Using your gadget, connect to the web and
explore on the following educational application
tools.
1. Quiz Maker – http://testmoz.com/
2. Poll Maker – http://www.proprofs.com
3. Storytelling Online –
http://www.storylineonline.net/
4. Rubrics Library –
http://school.discoveryeducation.com/schrockg
uide/assess.html
5. Online Journal – http://penzu.com/
32. 6. Mind Map Tool –
http://www.edrawsoft.com/freemind.php
7. Interactive proper –
http://www.glogster.com/
8. Graphic Organizers –
http://www.educationoasis.com/printables/g
raphic-organizers/
9. Making a Podcast –
http://www.buzzsprout.com/how-to-make-a-
podcast
10.Cartoon – http://www.toondoo.com
33. Reference
• Bilbao, et al. (2019). Technology for teaching
and learning 1. Quezon City, PH: Lorimar
Publishing Inc.