2. LLeeaarrnniinngg OOuuttccoommeess
• Describe how to recognise suspected:
• concussion
• skull fracture
• cerebral compression
• Spinal injury.
• Administer first aid for suspected:
• concussion
• skull fracture
• cerebral compression
• Spinal injury.
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 2
3. HHEEAADD IINNJJUURRIIEESS
The skull is usually able to provide
adequate protection for the brain if it
receives a blow to it. When the injury is
more serious the skull could fracture and
lead to damage to the brain.
All injuries to the head should be treated as
serious as they are potentially dangerous.
Medical assistance should be considered in
all cases.
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 3
5. TTHHEE BBRRAAIINN
CCOONNSSIISSTTSS OOFF TTHHRREEEE CCOOMMPPOONNEENNTT PPAARRTTSS
Cerebrum – consists of two hemispheres (left
and right) – houses sensory functions, motor
functions and higher intellectual functions
such as intelligence and memory.
Cerebellum – co-ordinates movement
Brainstem – controls all the vital automatic
function, contains the medulla which controls
temp, heart rate, breathing, swallowing.
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 5
6. TTYYPPEESS OOFF HHEEAADD IINNJJUURRIIEESS
Concussion – can be thought of as a
‘shaking up’ of the brain.
Compression – bleeding or swelling in
the cranial cavity
Skull fracture – blunt or penetrating
trauma
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 6
10. head injuries
Concussion Compression
Unconsciousness for a short period,
followed by an increase in levels of
response and recovery.
Could have a history of recent head
injury with apparent recovery, but then
deteriorates
Short term memory loss (particularly of the
incident). Confusion, irritability.
Levels of response become worse as
condition develops
Mild, general headache. Intense headache.
Pale, clammy skin. Flushed, dry skin.
Shallow / normal breathing. Deep, noisy, slow breathing.
(Pressure on the respiratory control area of the brain)
Rapid, weak pulse.
(Blood diverts away from the extremities)
Slow, strong pulse.
(Caused by raised blood pressure)
Normal pupils, reacting to light. One or both pupils dilate as pressure
increases on the brain.
Possible nausea or vomiting on
recovery.
Condition becomes worse. Fits may
occur. No recovery.
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 10
12. CCoonnccuussssiioonn
Sit a conscious casualty down or place in
recovery position if weak and unsteady
If unconscious and breathing place into
recovery position
Seek medical assistance as situation calls
for
Monitor airway, breathing and response
levels (AVPU)
Keep casualty calm and warm
Do not let them resume play
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 12
13. CCoommpprreessssiioonn
Treatment
If conscious lay casualty down and raise the
head and shoulders
Monitor airway, breathing and response
levels
Loosen tight clothing
Keep warm and reassure
Dial 999 if not already done so
If unconscious try to keep in position found
unless you have to leave them
Be prepared to carry out CPR
Do not give them anything to eat or drink
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 13
14. SSKKUULLLL FFRRAACCTTUURREESS
Occur mainly in two places
The dome or vault (back of the skull)
this is usually due to direct force
Base of the skull from indirect force
from a fall
Consider always injury to the spine
Look for obvious wounds
Be aware of signs and symptoms of
concussion and compression
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15. SSKKUULLLL FFRRAACCTTUURREE
Recognition
Evidence of a head injury and
unconsciousness
Wound, bruise or depression in the skull
Deterioration in response levels
Fluids from the ears and nose
Blood in the whites of the eyes
Distortion of the head and face
Associated spinal injuries
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16. SSKKUULLLL FFRRAACCTTUURREE
Treatments
Dial 999 or 112 for an ambulance
Control any bleeding and fluid loss
If you suspect spinal injury do not move
casualty
If unconscious but breathing keep them in
position you found them (neck and back
damage may be present)
If you are UNABLE to manage the airway
turn them into the recovery position (use log
roll if you can)……
If you are able to move them as NO neck
and spinal injuries are suspected raise the
head and shoulders
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 16
17. SSKKUULLLL FFRRAACCTTUURREE
Treatments
If you are able to move them as NO neck
and spinal injuries are suspected raise the
head and shoulders
Monitor the vital signs – level of
consciousness (AVPU) breathing rate, pulse
rate, PEARL etc
Treat for shock
Be prepared to carry out CPR if required
HEAD Trg03/1st Aid/Mod 3 & SPINAL INJURIES 17