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Persona/
Scenario Design
 (타깃 설정 및 퍼소나 설계)




                        2012.11.15
                 InnoUX CEO 최병호
     InnoUX@InnoUX.com, @ILOVEHCI
Table of Contents

•     Understanding
•     Case Study




Persona/Scenario Design   1   © 2012 InnoUX & Innodesign All rights reserved.
Understanding
Personas lead to
 better decisions
                                       Personas for Strategy
                                       Framework for business decisions,
                                       offerings, channel usage, features



                          Personas for Marketing
                          Framework for marketing campaigns, branding,
                          messaging, market research



    Personas for Design
    Information architecture, interaction design, visual design,
    content development, user testing
Persona/Scenario Design                                                     © 2012 InnoUX & Innodesign All rights reserved.
Segmentation: Marketing vs. Personas


                            Marketing                      Personas




                               Age
                                                              Behaviors
            Income
                                     Gender       Goals

                              Other
                          demographics                    Attitudes
                          Sell to people      Understand how people will actually
                                                         use the site




Persona/Scenario Design                                    © 2012 InnoUX & Innodesign All rights reserved.
Qualitative Personas




Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
User Interviews




   •       Cross-section of online customers, offline customers,
           non-customers, other audiences
   •       15 interviews is a good starting point
   •       Informal, loosely structured conversations

Persona/Scenario Design                                            © 2012 InnoUX & Innodesign All rights reserved.
Segmentation by Goals

What are different people trying to do on the site?

        Hierarchy of Goals


                                        Be happy                                  Motivator
                                        Be independent                            Motivator
                                        Buy a house                               Goal
                                        Understand process                        Need
                                        Learn about points                        Task



            Other goals:
            • Buy commercial property
                                              •    Get a mortgage loan
            •    Find an apartment            •    Get insurance
            •    Sell a house                 •    Find a moving company


Persona/Scenario Design                                            © 2012 InnoUX & Innodesign All rights reserved.
Segmentation by Behaviors and Attitudes

How do users differ based on what they do or how they think?




  Behaviors:                                Attitudes:
  •    Frequency of real                    •   Knowledge about
       estate activity                          real estate
  •    Frequency of visits to               •   Motivators affecting users’
       the site                                 likelihood to
  •    Channel usage for various needs          buy or sell
  •    Use of competitors                   •   Perception of the
                                                company/brand
                                            •   Etc.




Persona/Scenario Design                                      © 2012 InnoUX & Innodesign All rights reserved.
Segmentation by Behaviors and Attitudes

Explore different combinations
              Frequency of real estate activity



                                                  The risk-taker who thinks   The pro who wants to use
                                                  he knows more than he       site tools and doesn’t need
                                                  actually does               help



                                                  The novice who needs a      The smart one who wants
                                                  lot of guidance             validation of what she
                                                                              already knows


                                                               Knowledge about real estate



Persona/Scenario Design                                                                         © 2012 InnoUX & Innodesign All rights reserved.
Segmentation by Behaviors and Attitudes

FedEx segmentation
              Level of preparation




                                     Me




                                          Desired level of personal interaction



Persona/Scenario Design                                                           © 2012 InnoUX & Innodesign All rights reserved.
Qualitative Personas with Quantitative Validation




Persona/Scenario Design                             © 2012 InnoUX & Innodesign All rights reserved.
Surveys: Who

•     Cross-section of users
•     Goal: 100+ completions per segment
      • 17,000 emails @ 3% completion rate = 500 completions
•     Incentives and reminders can boost completion rate




Persona/Scenario Design                                   © 2012 InnoUX & Innodesign All rights reserved.
Surveys: What

I.  Questions to gather data on segmentation attributes (dependent variables)
    1. Goal for visiting site (buy home, find apartment, etc.)
         Frequency of site visits for each possible user goal
         Importance of each possible goal to the user
    2. Knowledge of real estate
         Previous real estate experiences
         User’s self-perception of real estate expertise
II. Questions to test the segmentation against
    (independent variables)
    1. Other behaviors (site/channel usage, feature usage, etc.)
    2. Other attitudes (toward company, about self, etc.)
    3. New features and content to test




Persona/Scenario Design                                     © 2012 InnoUX & Innodesign All rights reserved.
Surveys: What

Recommended order of questions:
1.    Current goals, usage, and behavior, including channel usage
2.    History with the site and company
3.    User of or importance of existing features and content
4.    Satisfaction with existing features and content
5.    Importance of new features and content
6.    Psychographic questions
7.    Demographic questions




Persona/Scenario Design                                        © 2012 InnoUX & Innodesign All rights reserved.
Site Traffic Analysis


                          1.   Entry pages
                          2.   Referrers
                          3.   Exit pages
                          4.   Common paths
                          5.   Feature usage
                          6.   Search terms
                          7.   Conversion rate
                          8.   Duration
                          9.   Frequency




Persona/Scenario Design        © 2012 InnoUX & Innodesign All rights reserved.
CRM Data




                          1.   Annual spending
                          2.   Frequency of purchase
                          3.   Products or services purchased
                          4.   Channel usage
                          5.   Customer support usage
                          6.   Length of time as a customer



Persona/Scenario Design                            © 2012 InnoUX & Innodesign All rights reserved.
Quantitative Nirvana: Complete User Portrait


                                                        •    Survey data
                                      What the
                                      user says




                                                  What the
                          What the                user is
                          user does               worth                     • CRM data
                                                                            • Self-reported survey
                                                                              data



• Site traffic analysis
• CRM data
• Self-reported survey data
Persona/Scenario Design                                                    © 2012 InnoUX & Innodesign All rights reserved.
Testing the Segmentation

Cross-tabs (pivot tables) in Excel




Persona/Scenario Design              © 2012 InnoUX & Innodesign All rights reserved.
Quantitative Personas




Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
Photo




                          www.sxc.hu   www.morguefile.com   www.istockphoto.com
Persona/Scenario Design                                              © 2012 InnoUX & Innodesign All rights reserved.
Persona Cards




Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
Lifesize Cutouts




Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
Persona Cubicle




Persona/Scenario Design   © 2012 InnoUX & Innodesign All rights reserved.
Other Ideas for Keeping Personas Alive

•     Posters
•     Tchotchkes
•     Day-in-the-life photos, audio diaries, etc.
•     Role-playing
•     Quizzes
•     Staple to documents
•     Email addresses




Persona/Scenario Design                             © 2012 InnoUX & Innodesign All rights reserved.
Case Study
References
인용/참조 문헌
•   Customer Research & Persona Development (Will Evans, Oct 13, 2012)
•   Personas for SEO in 2012 (PubCon) (Michael King, Oct 16, 2012)
•   Personas for Coders (Lane Halley, Sep 07, 2012)
•   Using Personas In Web Design (Kathy Gill, Feb 09, 2012)
•   Introduction to building and using personas and scenarios in design (penny hagen, Apr 28, 2009)
•   Death To Personas! Long Live Personas! (Elizabeth Bacon, Oct 23, 2008)
•   Data Driven Personas (Todd Zaki Warfel, Jun 13, 2007)
•   Data Driven Design Research Personas (Todd Zaki Warfel, Sep 27, 2007)
•   The User Is Always Right: Making Personas Work for Your Site (MulderMedia, Apr 25, 2007)




Persona/Scenario Design                                 82                        © 2012 InnoUX & Innodesign All rights reserved.
경청해주셔서
 고맙습니다!

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Persona/Scenario Design

  • 1. Persona/ Scenario Design (타깃 설정 및 퍼소나 설계) 2012.11.15 InnoUX CEO 최병호 InnoUX@InnoUX.com, @ILOVEHCI
  • 2. Table of Contents • Understanding • Case Study Persona/Scenario Design 1 © 2012 InnoUX & Innodesign All rights reserved.
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  • 6. Personas lead to better decisions Personas for Strategy Framework for business decisions, offerings, channel usage, features Personas for Marketing Framework for marketing campaigns, branding, messaging, market research Personas for Design Information architecture, interaction design, visual design, content development, user testing Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 7. Segmentation: Marketing vs. Personas Marketing Personas Age Behaviors Income Gender Goals Other demographics Attitudes Sell to people Understand how people will actually use the site Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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  • 21. Qualitative Personas Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 22. User Interviews • Cross-section of online customers, offline customers, non-customers, other audiences • 15 interviews is a good starting point • Informal, loosely structured conversations Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 23. Segmentation by Goals What are different people trying to do on the site? Hierarchy of Goals Be happy Motivator Be independent Motivator Buy a house Goal Understand process Need Learn about points Task Other goals: • Buy commercial property • Get a mortgage loan • Find an apartment • Get insurance • Sell a house • Find a moving company Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 24. Segmentation by Behaviors and Attitudes How do users differ based on what they do or how they think? Behaviors: Attitudes: • Frequency of real • Knowledge about estate activity real estate • Frequency of visits to • Motivators affecting users’ the site likelihood to • Channel usage for various needs buy or sell • Use of competitors • Perception of the company/brand • Etc. Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 25. Segmentation by Behaviors and Attitudes Explore different combinations Frequency of real estate activity The risk-taker who thinks The pro who wants to use he knows more than he site tools and doesn’t need actually does help The novice who needs a The smart one who wants lot of guidance validation of what she already knows Knowledge about real estate Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 26. Segmentation by Behaviors and Attitudes FedEx segmentation Level of preparation Me Desired level of personal interaction Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 27. Qualitative Personas with Quantitative Validation Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 28. Surveys: Who • Cross-section of users • Goal: 100+ completions per segment • 17,000 emails @ 3% completion rate = 500 completions • Incentives and reminders can boost completion rate Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 29. Surveys: What I. Questions to gather data on segmentation attributes (dependent variables) 1. Goal for visiting site (buy home, find apartment, etc.) Frequency of site visits for each possible user goal Importance of each possible goal to the user 2. Knowledge of real estate Previous real estate experiences User’s self-perception of real estate expertise II. Questions to test the segmentation against (independent variables) 1. Other behaviors (site/channel usage, feature usage, etc.) 2. Other attitudes (toward company, about self, etc.) 3. New features and content to test Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 30. Surveys: What Recommended order of questions: 1. Current goals, usage, and behavior, including channel usage 2. History with the site and company 3. User of or importance of existing features and content 4. Satisfaction with existing features and content 5. Importance of new features and content 6. Psychographic questions 7. Demographic questions Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 31. Site Traffic Analysis 1. Entry pages 2. Referrers 3. Exit pages 4. Common paths 5. Feature usage 6. Search terms 7. Conversion rate 8. Duration 9. Frequency Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 32. CRM Data 1. Annual spending 2. Frequency of purchase 3. Products or services purchased 4. Channel usage 5. Customer support usage 6. Length of time as a customer Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 33. Quantitative Nirvana: Complete User Portrait • Survey data What the user says What the What the user is user does worth • CRM data • Self-reported survey data • Site traffic analysis • CRM data • Self-reported survey data Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 34. Testing the Segmentation Cross-tabs (pivot tables) in Excel Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 35. Quantitative Personas Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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  • 45. Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 46. Photo www.sxc.hu www.morguefile.com www.istockphoto.com Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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  • 59. Persona Cards Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 60. Lifesize Cutouts Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 61. Persona Cubicle Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
  • 62. Other Ideas for Keeping Personas Alive • Posters • Tchotchkes • Day-in-the-life photos, audio diaries, etc. • Role-playing • Quizzes • Staple to documents • Email addresses Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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  • 83. 인용/참조 문헌 • Customer Research & Persona Development (Will Evans, Oct 13, 2012) • Personas for SEO in 2012 (PubCon) (Michael King, Oct 16, 2012) • Personas for Coders (Lane Halley, Sep 07, 2012) • Using Personas In Web Design (Kathy Gill, Feb 09, 2012) • Introduction to building and using personas and scenarios in design (penny hagen, Apr 28, 2009) • Death To Personas! Long Live Personas! (Elizabeth Bacon, Oct 23, 2008) • Data Driven Personas (Todd Zaki Warfel, Jun 13, 2007) • Data Driven Design Research Personas (Todd Zaki Warfel, Sep 27, 2007) • The User Is Always Right: Making Personas Work for Your Site (MulderMedia, Apr 25, 2007) Persona/Scenario Design 82 © 2012 InnoUX & Innodesign All rights reserved.