3. Process
• Firstly, I began with drawing the main weapons for my game
which became the sword in the bottom left, with some
experiments of colours and patterns. Followed by drawing on
the gun which is located above the sword. But I still had no
character
• Therefore, I tried to draw the main character of the game with
two different poses hand gestures located in the bottom right.
Moving up my experiments page I created a small crest for my
games main culture using a hand drawn phoenix and the
sword and gun from before. The clothing in the middle was an
experiment on different tears, and damage I could do to
clothing whilst it still looking good.
• Finally, I needed ships for the fleet the main characters has so
I used three different types, a fighter, a cruiser and a capital
ship.
4. Reflection
• What elements of your experiments will you
include in your final product?
Parts of the experiment I will include would be mainly the ships
for my posters and the trailer, but also I will try to involve the
main character with his sword and gun, which would then liked
to the torn clothing as he goes through the animation. Finally,
the crest would be used in the thrown room of the animation
which finishes off everything from my experiments page.
• In general I will be using everything form my experiments
page but will create them with a higher standard for the
finished product
Editor's Notes
Discuss the tools and processes used in your experiments