For those who didn't even realize there is a difference between Web 1.0 and Web 2.0, this session offers a basic primer of what "Web 2.0" is and which Web 2.0 applications offer opportunities to learning designers.
5. I think new technology is: Really cool. I try out as much as I can, and love every minute of it. Sometimes useful for learning, but I wait to try it until it’s proven. A real pain. I try to avoid wasting my time with it as much as possible.
6. “Newtechnology” means… Blog readers, Wikis, Social Bookmarking Twitter, Social Networks, Mobile apps Waves, Simulations, Augmented Reality
37. Reality check – the way social learning helps me is not easily built into a course. Organization Group Individual Self-Directed Undirected Directed
38. How do you use the connections between learners to help with learning? Implementation Trends
39. 1 Twitter Social Media / Learning / Networks Google Wave SharePoint Video Mobile Changing Role of Instructional Designers Webinars Tony Karrer’s hot topics in learning. 2 3 4 5 6 7 8
40. Once upon a time… Experts created Core Knowledge Which was taught in hopes of achieving Business Results
57. How can you tap into that network to help your customers?
58. Thank You Lisa Meece lisa@bottomlineperformance.com www.bottomlineperformance.com/lolblog www.twitter.com/lisameece108
Editor's Notes
Animated slide
Web 2.0 is about making connectionsWeb 1.0 allowed publishing, Web 2.0 allows participationWeb 1.0 allowed directories or taxonomies, Web 2.0 allows tagging or folksonomiesWeb 1.0 allowed one to many relationships, Web 2.0 allows many to many relationships.Learning is about making connections, too.At a physical level, learning is neural connections.At a cognitive level, learning is making connections between ideas.At a personal level, learning is making connections between knowledge and action.At an organizational level, learning is making connections between action and business outcomes.
Press F5 or enter presentation mode to view the pollIf you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
If the information is readily available via Google search, students don’t need it in the course.
Pass around the pre
Share Key PointsPie sizes are related to the amount of time you’ll spend on the different parts of the process.The process is iterative.
Jane Hart’s Social Learning DefinitionsIOL – Intra-Organisational Learning – how social media tools can be used to keep employees up to date and up to speed on strategic and other internal initiativesFSL – Formal Structured Learning - how educators (teachers, trainers, learning designers) as well as students can use social media within education and training – for courses, classes, workshops etcGDL – Group Directed Learning – how groups of individuals - teams, projects, study groups etc – can use social media to work and learn together (a “group” could just be two people, so coaching and mentoring falls into this category)PDL – Personal Directed Learning – how individuals can use social media for their own (self-directed) personal or professional learningASL – Accidental & Serendipitous Learning – how individuals, by using social media, can learn without consciously realising it (aka incidental or random learning)
The answers may not all live within your group.The answers may not all come from the “experts”Subject matter expertsBecome subject matter networks.Careful of crowdsourcing – too many crazies in a crowd. Smartsourcing – focusing on people who
Mind-Blowing Web Stat #1: 40,000-fold increase in the number of websites in 15 short years. If the number of approximately 5000 websites in 1994 is correct and that we are now part of some 200 million plus websites today, then we've experienced a stunning 40,000-fold increase in number of websites. This is the chart copied from Netcraft:‘The blue line shows domain names. The redline shows active websites.
This slide, by Harold Jarche in the recent article “The Future of the Training Department” tells us that we will be supporting three types of learning in the future1.) Collaborative work and learning2.) Emergent practices3.) Tools and ProcessesNow, the corporate training envirornment supports primarily #3 – Tools and processes.http://www.jarche.com/2009/10/the-future-of-the-training-department-2/
Caterpillar’s Knowledge Network3000 tightly focused communities of practice200% ROI for internal communities700% + ROI for external communitiesFull time staff of 6MarketingInformation ServicesTechnical SupportKnowledge-Sharing managerReports to Caterpillar UniversityIntangible assets make up 85% of Caterpiller’s valuation. What is that number for Eli Lilly and Company?5 componentsIndividual communities of practiceAbility to post knowledge entries Discussion boardsA formal template to capture lessons learnedMore than 9,500 identified experts.Tips for success:Assign community leaders. Self-nominated community managers are responsible for maintainign each distinct community. Identify a point of contact to avoid redundancy and hold community leaders accountable.Establish a sharing cultureRecognize expertise – being willing to host a community means being recognized as an expert, which is valuable to many employees.Communities have to be about the leaders day jobs – not “in addition to” them.Powers, Vicki "Virtual Communities At Caterpillar Foster Knowledge Sharing". Training & Development. FindArticles.com. 11 Dec, 2009. http://findarticles.com/p/articles/mi_m4467/is_200406/ai_n21350864/ http://www.managesmarter.com/msg/content_display/training/e3iff0e5ee8955eaff00d02da7d36a5b662
Web 2.0 doesn’t change the way our brains WORK any more than the wheel changed the way our feet WORK..Tools can change the way we USE our innate capabilities – but they cannot change the core capabilities. In other words – brain rules still apply.