German Language Training App for Primary School Children
1. 1
Educational Technology, TU Graz
„We care about education“
S C I E N C E n P A S S I O N n T E C H N O L O G Y
u www.tugraz.at
German Language Training App
for Primary School Children
June 25-29, 2018
Alexander Schwaiger, Markus Ebner, Martin Ebner, Maria Grandl
Educational Technology
2. 2
Educational Technology, TU Graz
„We care about education“
2
Actual Situation in Learning
• Traditional methods are still dominant
• Experience is the key to build deep knowledge and
mental models
• Learning and understanding without experience?
• A call for a new educational technology
June 25-29, 2018
Martin Ebner, Educational Technology
3. 3
Educational Technology, TU Graz
„We care about education“
3
Research Questions
• How shall a game be designed to improve German
language skills for primary school children?
• How can personalized content be delivered to
different groups of age that heavily vary in their
available vocabulary?
• Which exercises must be created to support
Learning Analytics?
June 25-29, 2018
Martin Ebner, Educational Technology
4. 4
Educational Technology, TU Graz
„We care about education“
4
Games and Education
• Children have always played games for fun
• The game industry is growing
• 57% of online teens actively create content
• Children want to be producer instead of consumer
➤ Solution: Digital Game-Based Learning
June 25-29, 2018
Martin Ebner, Educational Technology
5. 5
Educational Technology, TU Graz
„We care about education“
5
Digital Game-Based Learning
• A selected problem scenario is embedded into a play
framework
• Reduction of the number of educational instructions
• Support of the learning process
• Decisions based on context with immediate feedback
• Motivation generally decreases when solving
challenging tasks
➤ But why not with games?
June 25-29, 2018
Martin Ebner, Educational Technology
6. 6
Educational Technology, TU Graz
„We care about education“
6
Learning with Games
• Information is provided just in time and on demand
• Carefully selected order of problems
• Creation of Expertise by Experience
• Keeping the player motivated is the key
• Increased Motivation leads to more Willpower
• Acting at a certain distance
• Children can dive into Worlds full of Opportunities
June 25-29, 2018
Martin Ebner, Educational Technology
7. 7
Educational Technology, TU Graz
„We care about education“
7
How to create a good game?
• A good learning system is indispensable
• Characteristics
• Focus on well-ordered problems
• Support the creation of non-cognitive skills
• Provide the necessary tools to solve the problems
• Learn and explore instead of only facts and information
• Challenge the players to build deeper knowledge
• Use gamification to keep players motivated
• Different types of systems support different learning
objectives
June 25-29, 2018
Martin Ebner, Educational Technology
8. 8
Educational Technology, TU Graz
„We care about education“
8
Recognice the potential of DGBL!
• Can support the learning process
• Promotes several types of learning
• Allow children to experience, think, fail and succeed
• Provide valuable context and feedback based on
actions and decisions
• Use gamification to keep players motivated
• Anywhere, anytime and on demand
• Not all games are suited for learning
June 25-29, 2018
Martin Ebner, Educational Technology
9. 9
Educational Technology, TU Graz
„We care about education“
9
The Chocolate Factory
• German language training app
for primary school children
• Developed for iOS and Android
• Different types of levels
• Gamification system
• Personalized content delivery
• Connection to the IDeRBlog
June 25-29, 2018
Martin Ebner, Educational Technology
10. 10
Educational Technology, TU Graz
„We care about education“
10
Story and Design (1)
• Goal: Master different types of language training
exercises to collect ingredients
• Gamification: Use the
collected Ingredients to
produce chocolate
June 25-29, 2018
Martin Ebner, Educational Technology
11. 11
Educational Technology, TU Graz
„We care about education“
11
Story and Design (2)
June 25-29, 2018
Martin Ebner, Educational Technology
12. 12
Educational Technology, TU Graz
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12
Types of Levels
• 4 Types of exercises
• One is unlocked after the other
• Right / Wrong
• Lower-/Uppercase
• Insert
• Bonus (Combination)
June 25-29, 2018
Martin Ebner, Educational Technology
13. 13
Educational Technology, TU Graz
„We care about education“
13
Right / Wrong Exercise
• Presents a specific word
• Decide if the word is written right or wrong
• Yes / No buttons
• Direct feedback
• If the answer was wrong,
the correct word is
displayed
June 25-29, 2018
Martin Ebner, Educational Technology
14. 14
Educational Technology, TU Graz
„We care about education“
14
Lower- / Uppercase Exercise
• Children need to decide, whether one word is written
in Lower- or Uppercase notation
• Direct feedback
• If the answer was wrong,
the correct spelling is
displayed
June 25-29, 2018
Martin Ebner, Educational Technology
15. 15
Educational Technology, TU Graz
„We care about education“
15
Insert Exercise
• Children need to decide on a specific word’s missing
letter
• Direct feedback
• If the answer was wrong,
the correct letter is
displayed
June 25-29, 2018
Martin Ebner, Educational Technology
16. 16
Educational Technology, TU Graz
„We care about education“
16
Gamification
• Use the collected ingredients to produce flavoured
chocolate bars
• Every chocolate bar
requires a different
amount of ingredients
• Keeps children motivated
• 12 Bars can be collected
June 25-29, 2018
Martin Ebner, Educational Technology
17. 17
Educational Technology, TU Graz
„We care about education“
17
Research Study (1)
• Austrian primary school, second Grade
• 16 children
• Introduction to the game
• 30 min game session
• 1900 answers collected
June 25-29, 2018
Martin Ebner, Educational Technology
18. 18
Educational Technology, TU Graz
„We care about education“
18
Research Study (2)
• After playing the children were divided into groups
• Rating of different statements with smileys
• Using the Cut-Off-Technique
• Each group discussed their point of view
• One decision to agree on within the group
June 25-29, 2018
Martin Ebner, Educational Technology
19. 19
Educational Technology, TU Graz
„We care about education“
19
Research Study (3)
• Statements:
1. The game was easy to play
2. I liked to play the game
3. I find it great to produce my own chocolate
4. The exercises are easy for me
5. I want to play the game again
• Smileys:
June 25-29, 2018
Martin Ebner, Educational Technology
20. 20
Educational Technology, TU Graz
„We care about education“
20
Research Study (4)
• Feedback Result
• Chocolate creator was liked the most
• Positive feedback among all children
• Balanced distribution among exercises played
June 25-29, 2018
Martin Ebner, Educational Technology
0%
18%
35%
53%
70%
88%
5 min 10 min 15 min 20 min 25 min 30 min
CorrectAnswers
Game Session
21. 21
Educational Technology, TU Graz
„We care about education“
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June 25-29, 2018
Martin Ebner, Educational Technology
martin.ebner@tugraz.at
„We care about education“
https://learninglab.tugraz.at/ https://elearningblog.tugraz.at/