Your SlideShare is downloading. ×
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Webvisions NY 2012 - The Future is Now: Ambient Location and the Future of the Interface

7,577

Published on

Wouldn't it be nice if your colleague's phone could SMS its location to you? If you know position and velocity, you know when they'll arrive. The result: the interface disappears. No redundant actions …

Wouldn't it be nice if your colleague's phone could SMS its location to you? If you know position and velocity, you know when they'll arrive. The result: the interface disappears. No redundant actions or queries. The same software could turn your lights on as you approach the house. Or automatically "check in" to certain locations for you. Or leave a note for yourself the next time you're at the store.

In the presentation, Geoloqi founder Amber Case will highlight why developers of apps should look at what users want to do now, as well as what users want to do in the future, why social apps should try to mirror real-world relationships, why sharing should be about who you share with as well as how long you're sharing, and why developers should think about how to make apps "ambient" and require less user interaction.

Published in: Technology
2 Comments
17 Likes
Statistics
Notes
No Downloads
Views
Total Views
7,577
On Slideshare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
0
Comments
2
Likes
17
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide
  • We’re all growing up connected. Getting used to your second self.
  • More about stevemann
  • But not the cyborgs you think.
  • an organism “to which exogenous componentshave been added for the purpose of adapting to new environments”
  • We’ve always been entangled with technology Source: NASANASA should be acknowledged as the source of the material people now understand the risks of facebook -- but they’re entangled with it - so they can’t just leave, because their identity is there. they’d be killing off their second self. which makes this a mild dystopia. you know it’s bad to use, but you don’t have another options the anthropological study of technology is not new. anthropologists have been studing it for a long time. the macy meetings, for instance. margaret mead and norbert wiener. and then 1993 -- and then it was applied to a few things, not enough. sherry turkle came up with the concept of the second self.Source: http://www.nasa.gov/mission_pages/station/main/iss009e29620_feature.html
  • Our first tools were extensions of the physical self We’ve been cyborgs from the first tools But – they’ve extended physical selves – not the mental selves. Flickr: cybertoad but really we've always been borg from the first toolsAttribution-NonCommercial-NoDerivs 2.0 GenericYou are free:to Share — to copy, distribute and transmit the workUnder the following conditions:Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). 
What does "Attribute this work" mean? 
The page you came from contained embedded licensing metadata, including how the creator wishes to be attributed for re-use. You can use the HTML here to cite the work. Doing so will also include metadata on your page so that others can find the original work as well. 

Noncommercial — You may not use this work for commercial purposes. No Derivative Works — You may not alter, transform, or build upon this work.
  • And technology extendsthe mental self. But these new tools bring with them very curious things.They cry, and we have to pick them up. We have to replace them.
  • Our first tools were extensions of the physical self We’ve been cyborgs from the first tools But – they’ve extended physical selves – not the mental selves. Flickr: cybertoad but really we've always been borg from the first toolsAttribution-NonCommercial-NoDerivs 2.0 GenericYou are free:to Share — to copy, distribute and transmit the workUnder the following conditions:Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). 
What does "Attribute this work" mean? 
The page you came from contained embedded licensing metadata, including how the creator wishes to be attributed for re-use. You can use the HTML here to cite the work. Doing so will also include metadata on your page so that others can find the original work as well. 

Noncommercial — You may not use this work for commercial purposes. No Derivative Works — You may not alter, transform, or build upon this work.
  • You’re dealing with machines that are larger on the outside than on the inside. But you get an automatic production of space! You can putall sorts of things into computers and devices. Photos, software, writing, ect. It’s like Mary Poppins technology. In reality, if you put a bunch of pictures into a room, that room gets full. When you put information into a hard drive, the hard drive stays the same weight. When you put information onto the Internet, you don’t feel the weight at all. The weight is being stored somewhere else. ‘What does 9 years of data really look like?
  • If you take all of the material out of the average computer and print it out, what do you get?Cutwater agency did this in a campaign for Maxtor hard drives. They took 8 years of digital photos, printed them out, and stuck them together. And this is what it looked like. How do we get all this info! Well, it’s really easy to create.
  • cybog anthropology is looking at the technologized worlds and firuging out what kinds of strange tools they use And cyborg anthropology looks at technologically advanced cultures and examines their tool use and strange customs.
  • I gave this talk, and then started building what I was talking about.
  • But they can be used to bring forth the next chapter of interfaces. The invisible interface.
  • I gave this talk, and then started building what I was talking about.
  • I gave this talk, and then started building what I was talking about.
  • INTERACTIVE GAMES – INTERACT WITH YOUR AUDIENCE – GET THEM TO SIGN UP AND GIVE THEM POINTS BASED ON THEIR BRAND Interaction. SCAVENGER HUNT GAME WeFigured is a RealTime geo location based team game with a twist on Social Rewards. Sponsors create patterns with spots that need to be filled. Once users fill the spots, they get rewarded!
  • Explain map attack game at Stanford. While we were there, Mark from Spot Metrix quickly set up a viewer for the game board in his augmented reality view framework!
  • INTERACTIVE GAMES – INTERACT WITH YOUR AUDIENCE – GET THEM TO SIGN UP AND GIVE THEM POINTS BASED ON THEIR BRAND CARD. SCAVENGER HUNT GAME
  • Good for Biking
  • I’ve lived in Portland for 6 years and I haven’t known about buildings.
  • Example: take restaurant inspection scores, and send an SMS if you’re near a restaurant with a low score.
  • It will turn you into a superhuman. You can press a button and talk with someone without having to physiclaly leave where you are. Theworld is small – you can stand on one side of the world, whisper something and be heard on ther other.
  • Children will enter into a hyperconnected world where they will begin to program it. They will use systems as playgrounds Allow them opportunities for playAnd they will create very intelligent things.
  • Transcript

    • 1. The Future is Now:Ambient Location and theFuture of the InterfaceAmber Case@caseorganiccase@caseorganic.com
    • 2. we are allcyborgs
    • 3. cyborg:an organism “to whichexogenous components havebeen added for the purpose ofadapting to new ambientspaces”
    • 4. Flickr: cybertoad
    • 5. http://farm1.static.flickr.com/119/293670483_cbce23bdde_b.jpg Flickr: soylentgreen23
    • 6. Flickr: cybertoad
    • 7. Univac 1 ~1950’s ^^iPhone ~2000’s >>
    • 8. theautomaticproductionof space
    • 9. traditional anthropology
    • 10. Flickr: futurestreetcyborg anthropology
    • 11. I. History
    • 12. Self-Portraitof Steve Mann withWearableComputingApparatus1981. slideshare.net/caseorganic
    • 13. WearCam: the wearable camera
    • 14. Diminished Reality• Adding your own layer onto reality• Replacing public messages with your own slideshare.net/caseorganic
    • 15. Twiddler by HandyKey Corporation One-Handed Key Chording USB@caseorganic Keyboard
    • 16. Image recognition, processing and replaceme
    • 17. Remember the MilkContextual Notification SystemsVirtual Post-It Notes with ImageProcessing1995@caseorganic slideshare.net/caseorganic
    • 18. Evolution of Prosthesis slideshare.net/caseorganic
    • 19. Present-Day Steve Mann • Extremely lightweight equipment • Most people have this in their pocket
    • 20. II. The Future
    • 21. Calm TechnologyFlickr: thriol
    • 22. • Calm technology• Actions as buttons• Invisible interfaces• Trigger-based interactions
    • 23. EmulatedInterface
    • 24. SuperhumanInterfaces
    • 25. Wayfinding with Non-Visual AR Haptic Compass http://www.sensebridge.net
    • 26. MachineLanguage Kelly Dobson
    • 27. Real-time gaming@caseorganic slideshare.net/caseorganic
    • 28. mapattack.org
    • 29. Bringing Wikipedia to Life
    • 30. Sends users notifications of restaurants nearby theirlocation that are below a threshold of cleanliness. aaron.pk/osb11Made by Reid Beels at a Geoloqi Hackathon
    • 31. your phone willbecome a remotecontrol for reality.
    • 32. HomeAutomation When you enter your house, the lights turn on! When you leave, the lights turn off!
    • 33. The interfacedisappears • Actions are Reduced • Queries are Eliminated
    • 34. The best technologyis invisibleIt should get out of the wayand connect people.
    • 35. No longer this. slideshare.net/caseorganic
    • 36. This!
    • 37. Thank you!Amber Case@caseorganiccase@caseorganic.comMapAttack! Meet at 11:45Am at theStatue in Columbus Circle!Dev Platform: Launching at theBusiness Innovation and EducationLab

    ×