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HTML5
                        A NEW SWORD FOR
                         INTERACTIVE APP
                                  Yohan Totting
                             http://thinkrooms.com
                                     @tyohan
                           tyohan@thinkrooms.com

Sunday, October 7, 12                                1
Halo
                        Yohan Totting

                        Application Developer
                        Founder of ThinkRooms Studio
                        FOWAB & HackerspaceBDG Initiator




Sunday, October 7, 12                                      2
HTML5 COMPONENTS FOR
            INTERACTIVE APP/GAME



Sunday, October 7, 12              3
CSS3




Sunday, October 7, 12          4
CANVAS




Sunday, October 7, 12            5
AUDIO & VIDEO




Sunday, October 7, 12                   6
WEBSOCKET & WEBRTC




Sunday, October 7, 12                        7
OFFLINE CAPABILITY




Sunday, October 7, 12                        8
WEBGL




Sunday, October 7, 12           9
AUDIO & VIDEO CAPTURE
                WITH GETUSERMEDIA



Sunday, October 7, 12                  10
CANVAS
                              VS
                        DOM MANIPULATION



Sunday, October 7, 12                      11
CANVAS
                        Pro
                        •Pixel manipulation
                        •Easy to draw lines, curves, & shapes from code
                        •Consistent view on browser
                    Cons
                    •Only supported on modern browser
                    •Need to track position and state for each
                     object
                    •Developer need to create it’s own effect and
                     animation
Sunday, October 7, 12                                                     12
DOM MANIPULATION

                        Pro
                        •Supported on most browsers
                        •Native CSS3 effect and animation
                        •Faster development

                    Cons
                    •Performance depend on HW acceleration
                    •Cross browser issues
                    •Bad for large DOMs
Sunday, October 7, 12                                        13
HTML5 ON MOBILE




Sunday, October 7, 12                     14
DIRECT CANVAS




Sunday, October 7, 12                   15
NATIVE SDK SUPPORT FOR
                     HTML5 APP



Sunday, October 7, 12                  16
WRITE ONCE DEPLOY
                            ANYWHERE



Sunday, October 7, 12                       17
TOOLS




Sunday, October 7, 12           18
Game Engine

                        IMPACTJS
                        http://impactjs.com




Sunday, October 7, 12                         19
Game Engine

                             LIMEJS
                        http://www.limejs.com




Sunday, October 7, 12                           20
Game Engine

                                      CAAT
                          Canvas Advanced Animation Toolkit
                        http://labs.hyperandroid.com/static/caat/




Sunday, October 7, 12                                               21
Game Engine & Framework

                           CREATE JS
                         http://www.createjs.com/




Sunday, October 7, 12                               22
Direct Canvas, Cloud API, & Monetization Tool

                                   CACOONJS
                               http://ludei.com/tech/cocoonjs




Sunday, October 7, 12                                                   23
SDK, Direct Canvas, Cloud API, & Monetization Tool

                             APPMOBI
                         http://www.appmobi.com/




Sunday, October 7, 12                                             24
THANKS

                               Yohan Totting
                          http://thinkrooms.com
                                  @tyohan
                        tyohan@thinkrooms.com


Sunday, October 7, 12                             25

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Html5 new sword for interactive app