SlideShare a Scribd company logo
Confidential
Company Overview
“Bring the best games from around the world
to gamers around the world”
. 1 1 A5 / 5
+1 C A5 / 5
++ C ,5B / 5
. 5 + 51 54 5 5 2 5
1 5 5 051. 5 51 541 5 B B 14
Investor Highlights
One-stop, comprehensive solution
Turnkey solution solves Western developers obstacles for success in China market
Proven ability to secure and execute partnerships
Partnerships with app stores, IP owners, advertising partners, international brands and celebrities
Superior monetization performance
50%+ YoY ARPU growth for both Ad and IAP monetized games
Significant expansion opportunity with platform model
Open Publishing Platform (OPP) driving company growth and leadership position in industry
Sustainable franchises and long-term revenue stream
Multiple 5+ year franchises, the oldest dating back to 2012
Proven gaming know-how and ability to identify good games
The most featured China based global publisher; 4 franchises with 100mm+ downloads
1
3
4
5
6
2
7 Already profitable and have tremendous upside potential
Core publishing business already profitable, addition of OPP brings positive top & bottom line impact
0 0 + +
0
0 0 1
0
0 0 1
0
Track Record of Transforming Great Indie Game
Experiences into Sustaining Brand Franchise
AppStore Best 2016
Featured over 10,000 times
8-Year Franchise
300mm+ Downloads in China
AppStore + Google Best of 2015
&
&
Doubled game’s ARPU in
18 months
&
1 + 1 1 1 A 0 1
, + 1 0 0 1 1 + 1
1 A A 0
0 & 0
&
&
&
&
Crossy Road + PSY Videos driven
10M+ views and spawned 10K+ YouTube Fan
Videos
PSY’s “Gangnam Style” & “Daddy”
In Crossy Road
&
Yodo1’s Games Featured:
100,000+
Democratizing
7 Years of
Business Logic,
Methodologies,
Process and
Technology
Yodo1 Publishing Platform – Magnifying Our Impact On the Games Industry
Yodo1 Publishing
Mobile PC H5
Publishing to Mobile & Emerging
Games Market
Yodo1 Open Publishing Platform
Ads KTplay License Payments
Allow Developers to Self-Publish
Using Yodo1 Platform Modules
Self PublishingFull Publishing
1+ Billion Downloads+
Multiple Global Game IP’s
Extensive Distribution and Monetization
Network with Over 100 Partners Globally
Trusted Publishing Brand Recognized by
1000s of Developers Globally
All Games – since 2017The Best Games – since 2011
RevenueX
Global Publishing & China Publishing Global Publishing & China Publishing
-
1.00
2.00
3.00
4.00
5.00
6.00
7.00
2016 2017 2018
Millions
Gross Revenue
Full Publishing – Building, Sustaining and Growing a Game’s Brand Equity
Bringing Our Top IP’s to the up and
coming Mini Game formats to Drive
Additional Growth
Ski Safari
Strong Pipeline & Proven Launching Strategy – Well Positioned for Potential Global IPs
Top 10 Game
in 19 Countries
Top 100 Game
in 135 Countries
1
2
3
Carefully selected, creative game
mechanics
Finely crafted features backed by years of
operating experiences
Tight-knit Partnerships with App Platform
and Content Publishers
Resources and Established Plan for Live Ops4
Launched in Jan 2019 Within
5 Days
of
Launch…
Games in Production Pipeline
Other Growth Platforms – PC, MiniApps & H5
: A: : D C A 1
. C :
:
C
B
B
: A
A , :
- :
:
A
:
. A
6 3 0
, .
+ /A A
/ +
A A .
3 D 3 A
. . C2 F
. C
Yodo1’s + Tencent to Bring Five of Our Top Games
to WeChat’s Mini-Games Platform in a Strategic
Coproduction Partnership…
Additional Strategic Partnership With Major
OEM’s Such as Oppo to Bring More Yodo1 IP’s to
Emerging Mini-Games Platforms in China…
Yodo1 Will Retain All Publishing Rights for these
Mini-Game Co-Productions in Global Platforms Ex-
China…
:
Bringing the World’s Top 1000 Games to China – An Even Bigger Blue Ocean Opportunity
A Platform To Help
Global Games Break
Through The China
Gaming Market’s
Barriers to Entry
Yodo1 Open Publishing Platform
-
1 1 0 -
1 1, 1
& 1 1 01
Self Publishing – Democratizing the Process of Publishing Games in China
Yodo1 Open Publishing Platform
Ad Monetization In-Game-Payment Distribution License Marketing/Promotion
-
- -
Impression/DAU
&
eCPM and Fill Rate
Retention Rates
-
Providing the easiest way for developers to generate revenue from the fastest growing market
Platform packed with 7 years of publishing experiences and continuously refined toolkits
OPP – The best way to Market, Manage and Monetize your games
OPP helps developers manage and monetize
players better in China and Globally
Refined Turn-Key Solution Strong Value Propositions for Developers
OPP provides tools that Yodo1 has used and fine-
tuned for hundreds of games over the course of
many years
Selected Developer Partnerships
“Yodo1’s China Ad monetization is better than anything I’ve
encountered, outperforming the best AD networks even in Tier1
countries such as the United States” – Ed Kay, CEO, Dinoboss
Manage players better
Monetize games better
Reclaim
your Ad revenue
Market
games better
KTplay – One-Stop Community Management Solution
Community Forums
Integrated Community Management
Manage your players better by increasing engagement. Aggregate, track and influence your most
valuable user’s behavior from within the game!
q Rich forums for sharing video, images
and text. Facilitates homegrown
influencers
q Customizable skin matches your
game’s UI “Never leave the game”
Messaging and Notifications
Advanced CRM Management Console and Analytics
q Messages & interstitials guarantee
higher hit rates for your target audience
q Influence player behavior with in-game
rewards
q Track your most valuable users
through what they post in forums and
through privatized messages
q Manage, moderate and control
community in real-time
q Powerful backend for tracking
behavior with pull API for your
own BI
RevenueX – Rejuvenating the Revenue Streams of Great (older) Games!
Identify Games
with Potential
Careful selection of
developer partners with the
highest possibility of success
Live Ops with
Creativity
Use hands-on creative services to
drive virality, increase likelihood of
being featured and improve
retention
Systematically
Optimize
Fine-tune game features to drive
monetization metrics upwards
dramatically
Quickly Increase Revenue with Minimum Effort
Optimize eCPMs
Make more $ per ads
displayed
Increase
Impressions/DAU
Display more ads without
impacting user retention
Increase User
Acquisition
Create snowball effects
through viral marketing & UA
More than Double
Your Revenue
From the very first month
you begin
Case Study: Steppy Pants Optimized using RevX
§ Increased impression per
DAU by strategically places
ads while minimizing impact
on user engagement
§ Increased eCPM with more
efficient and more targeted
localized ads network
Localization Taking
Advantage of Local Events
Fostering User Engagement
One month after signing…
“God of Wealth” character around
Chinese New Year
Community events on Yodo1’s
KTplay platform to drive
Virality
Ability to Win Apple’s
Featuring
Excellent relationship with
AppStores as most highly
featured publishers
Managed Ad Services
“In the very first month with RevenueX we took home 5x more revenue [in the first
month] than what we were earning before!” – Stephen Last, Co-founder, Super
Entertainment
3-year old game with stable
revenue and ranking but under-
optimized
Featured on Japan App Store,
#1 Game for 18 Days
25x Gross Revenue

More Related Content

What's hot

Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...Fiksu
 
How to publish Western smartphone games in China -- GDC talk from Yodo1.com
How to publish Western smartphone games in China -- GDC talk from Yodo1.comHow to publish Western smartphone games in China -- GDC talk from Yodo1.com
How to publish Western smartphone games in China -- GDC talk from Yodo1.com
Wagner Au
 
FGL Tamalaki Mobile Game Publishing
FGL Tamalaki Mobile Game PublishingFGL Tamalaki Mobile Game Publishing
FGL Tamalaki Mobile Game Publishing
Martine Spaans
 
Designed to Win: How to Monetize Users and Enhance Experience in Your Game
Designed to Win: How to Monetize Users and Enhance Experience in Your Game Designed to Win: How to Monetize Users and Enhance Experience in Your Game
Designed to Win: How to Monetize Users and Enhance Experience in Your Game
Vungle
 
Yodo1 Games Company Deck 2020
Yodo1 Games Company Deck 2020Yodo1 Games Company Deck 2020
Yodo1 Games Company Deck 2020
James LaLonde
 
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
WandouLabs
 
Social.com Case Study - Peak Games
Social.com Case Study - Peak GamesSocial.com Case Study - Peak Games
Social.com Case Study - Peak Games
Social.com
 
Gobbo Games - Star Con (November 2017)
Gobbo Games - Star Con (November 2017)Gobbo Games - Star Con (November 2017)
Gobbo Games - Star Con (November 2017)
qdelpeche
 
Expanding Peak Games across the pond – Growing in the US
Expanding Peak Games across the pond – Growing in the USExpanding Peak Games across the pond – Growing in the US
Expanding Peak Games across the pond – Growing in the US
Adjust
 
Mobile Games - New frontier of the business to boost and monitoring your pote...
Mobile Games - New frontier of the business to boost and monitoring your pote...Mobile Games - New frontier of the business to boost and monitoring your pote...
Mobile Games - New frontier of the business to boost and monitoring your pote...
Cristian Salaris
 
Monetisation Beyond Ads | Ilya Kuznetsov
Monetisation Beyond Ads | Ilya KuznetsovMonetisation Beyond Ads | Ilya Kuznetsov
Monetisation Beyond Ads | Ilya Kuznetsov
Jessica Tams
 
Soft launching a game - from dev and marketing perspective. TapTap Games case...
Soft launching a game - from dev and marketing perspective. TapTap Games case...Soft launching a game - from dev and marketing perspective. TapTap Games case...
Soft launching a game - from dev and marketing perspective. TapTap Games case...
GameCamp
 
GAMEBAU presentation Brazil June
GAMEBAU presentation Brazil JuneGAMEBAU presentation Brazil June
GAMEBAU presentation Brazil JuneMichelle Jakobs
 
Game in progress new business models for the videogame industry
Game in progress new business models for the videogame industryGame in progress new business models for the videogame industry
Game in progress new business models for the videogame industry
Luc Bourcier
 
How to publish foreign mobile game in china
How to publish foreign mobile game in chinaHow to publish foreign mobile game in china
How to publish foreign mobile game in china
Yasuhiro Nakanishi
 
Peter Warman (Newzoo) @ Games and Screens, IBC
Peter Warman (Newzoo) @ Games and Screens, IBCPeter Warman (Newzoo) @ Games and Screens, IBC
Peter Warman (Newzoo) @ Games and Screens, IBC
Media Perspectives
 
7 insights that you need to know about hyper-casual in 2019
7 insights that you need to know about hyper-casual in 20197 insights that you need to know about hyper-casual in 2019
7 insights that you need to know about hyper-casual in 2019
Matthaus Krzykowski
 
10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
 10 Years of Social Gaming Without any Marketing Spending | Stan Iwan 10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
Jessica Tams
 
DWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
DWS16 - Game Summit - Fabien Pierre-Nicolas, App AnnieDWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
DWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
IDATE DigiWorld
 

What's hot (19)

Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
 
How to publish Western smartphone games in China -- GDC talk from Yodo1.com
How to publish Western smartphone games in China -- GDC talk from Yodo1.comHow to publish Western smartphone games in China -- GDC talk from Yodo1.com
How to publish Western smartphone games in China -- GDC talk from Yodo1.com
 
FGL Tamalaki Mobile Game Publishing
FGL Tamalaki Mobile Game PublishingFGL Tamalaki Mobile Game Publishing
FGL Tamalaki Mobile Game Publishing
 
Designed to Win: How to Monetize Users and Enhance Experience in Your Game
Designed to Win: How to Monetize Users and Enhance Experience in Your Game Designed to Win: How to Monetize Users and Enhance Experience in Your Game
Designed to Win: How to Monetize Users and Enhance Experience in Your Game
 
Yodo1 Games Company Deck 2020
Yodo1 Games Company Deck 2020Yodo1 Games Company Deck 2020
Yodo1 Games Company Deck 2020
 
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
China App Index: Foreign Games Win Chinese Hearts, But Not Their Wallets [Nov...
 
Social.com Case Study - Peak Games
Social.com Case Study - Peak GamesSocial.com Case Study - Peak Games
Social.com Case Study - Peak Games
 
Gobbo Games - Star Con (November 2017)
Gobbo Games - Star Con (November 2017)Gobbo Games - Star Con (November 2017)
Gobbo Games - Star Con (November 2017)
 
Expanding Peak Games across the pond – Growing in the US
Expanding Peak Games across the pond – Growing in the USExpanding Peak Games across the pond – Growing in the US
Expanding Peak Games across the pond – Growing in the US
 
Mobile Games - New frontier of the business to boost and monitoring your pote...
Mobile Games - New frontier of the business to boost and monitoring your pote...Mobile Games - New frontier of the business to boost and monitoring your pote...
Mobile Games - New frontier of the business to boost and monitoring your pote...
 
Monetisation Beyond Ads | Ilya Kuznetsov
Monetisation Beyond Ads | Ilya KuznetsovMonetisation Beyond Ads | Ilya Kuznetsov
Monetisation Beyond Ads | Ilya Kuznetsov
 
Soft launching a game - from dev and marketing perspective. TapTap Games case...
Soft launching a game - from dev and marketing perspective. TapTap Games case...Soft launching a game - from dev and marketing perspective. TapTap Games case...
Soft launching a game - from dev and marketing perspective. TapTap Games case...
 
GAMEBAU presentation Brazil June
GAMEBAU presentation Brazil JuneGAMEBAU presentation Brazil June
GAMEBAU presentation Brazil June
 
Game in progress new business models for the videogame industry
Game in progress new business models for the videogame industryGame in progress new business models for the videogame industry
Game in progress new business models for the videogame industry
 
How to publish foreign mobile game in china
How to publish foreign mobile game in chinaHow to publish foreign mobile game in china
How to publish foreign mobile game in china
 
Peter Warman (Newzoo) @ Games and Screens, IBC
Peter Warman (Newzoo) @ Games and Screens, IBCPeter Warman (Newzoo) @ Games and Screens, IBC
Peter Warman (Newzoo) @ Games and Screens, IBC
 
7 insights that you need to know about hyper-casual in 2019
7 insights that you need to know about hyper-casual in 20197 insights that you need to know about hyper-casual in 2019
7 insights that you need to know about hyper-casual in 2019
 
10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
 10 Years of Social Gaming Without any Marketing Spending | Stan Iwan 10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
10 Years of Social Gaming Without any Marketing Spending | Stan Iwan
 
DWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
DWS16 - Game Summit - Fabien Pierre-Nicolas, App AnnieDWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
DWS16 - Game Summit - Fabien Pierre-Nicolas, App Annie
 

Similar to Yodo1 company overview Q1 2019

Mrgv pitch short
Mrgv pitch shortMrgv pitch short
Mrgv pitch short
KAATO Gaming
 
Yodo1 Games Company Overview
Yodo1 Games Company OverviewYodo1 Games Company Overview
Yodo1 Games Company Overview
Marina Espin
 
Hunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis BonteHunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis Bonte
Jessica Tams
 
Wooga - NOAH15 London
Wooga - NOAH15 LondonWooga - NOAH15 London
Wooga - NOAH15 London
NOAH Advisors
 
Jago Studios Pitch Deck
Jago Studios Pitch DeckJago Studios Pitch Deck
Jago Studios Pitch Deck
Esteban Vollenweider
 
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
Sociality Rocks!
 
Marmalade @include2014 Dev leestott Microsoft
Marmalade @include2014 Dev leestott MicrosoftMarmalade @include2014 Dev leestott Microsoft
Marmalade @include2014 Dev leestott Microsoft
Lee Stott
 
TouchSpin Gaming Investor Deck
TouchSpin Gaming Investor DeckTouchSpin Gaming Investor Deck
TouchSpin Gaming Investor Deck
Sherman Sall
 
Marketing social startup
Marketing social startupMarketing social startup
Marketing social startupKirill Popov
 
Ray Flame Introduction 2009
Ray Flame Introduction 2009Ray Flame Introduction 2009
Ray Flame Introduction 2009
Lakobe
 
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
Paul Winterhalder
 
Game Industry. First approach to the departments of a video games studio
Game Industry. First approach to the departments of a video games studioGame Industry. First approach to the departments of a video games studio
Game Industry. First approach to the departments of a video games studio
Juan Gabriel Gomila Salas
 
Monetization Strategies: iOS + Android
Monetization Strategies: iOS + AndroidMonetization Strategies: iOS + Android
Monetization Strategies: iOS + Android
diglondon
 
SkillPod White Label Gaming Platform Overview
SkillPod White Label Gaming Platform Overview SkillPod White Label Gaming Platform Overview
SkillPod White Label Gaming Platform Overview
GameZBoost
 
The Marketing Power Of Gaming Culture
The Marketing Power Of Gaming CultureThe Marketing Power Of Gaming Culture
The Marketing Power Of Gaming Culture
Gareth Kane
 
MPL_Pre-Owned game Console_Challange.pdf
MPL_Pre-Owned game Console_Challange.pdfMPL_Pre-Owned game Console_Challange.pdf
MPL_Pre-Owned game Console_Challange.pdf
Subrat Kumar Dash
 
Khelodesi - Mobile app
Khelodesi - Mobile appKhelodesi - Mobile app
Khelodesi - Mobile app
Pranav Kumar
 
Gamify adtech london_2011
Gamify adtech london_2011Gamify adtech london_2011
Gamify adtech london_2011
Kobi Edelstein
 
Creative Mobile - NOAH16 London
Creative Mobile - NOAH16 LondonCreative Mobile - NOAH16 London
Creative Mobile - NOAH16 London
NOAH Advisors
 

Similar to Yodo1 company overview Q1 2019 (20)

Mrgv pitch short
Mrgv pitch shortMrgv pitch short
Mrgv pitch short
 
Yodo1 Games Company Overview
Yodo1 Games Company OverviewYodo1 Games Company Overview
Yodo1 Games Company Overview
 
Hunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis BonteHunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis Bonte
 
Wooga - NOAH15 London
Wooga - NOAH15 LondonWooga - NOAH15 London
Wooga - NOAH15 London
 
Marian Härtel
Marian Härtel Marian Härtel
Marian Härtel
 
Jago Studios Pitch Deck
Jago Studios Pitch DeckJago Studios Pitch Deck
Jago Studios Pitch Deck
 
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
How to Monetize Emotions in Free-to-Play Games? - Yulia Palatovska - G5
 
Marmalade @include2014 Dev leestott Microsoft
Marmalade @include2014 Dev leestott MicrosoftMarmalade @include2014 Dev leestott Microsoft
Marmalade @include2014 Dev leestott Microsoft
 
TouchSpin Gaming Investor Deck
TouchSpin Gaming Investor DeckTouchSpin Gaming Investor Deck
TouchSpin Gaming Investor Deck
 
Marketing social startup
Marketing social startupMarketing social startup
Marketing social startup
 
Ray Flame Introduction 2009
Ray Flame Introduction 2009Ray Flame Introduction 2009
Ray Flame Introduction 2009
 
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
5 Steps to Ignite your Free-to-Play Revenue (without Advertising)
 
Game Industry. First approach to the departments of a video games studio
Game Industry. First approach to the departments of a video games studioGame Industry. First approach to the departments of a video games studio
Game Industry. First approach to the departments of a video games studio
 
Monetization Strategies: iOS + Android
Monetization Strategies: iOS + AndroidMonetization Strategies: iOS + Android
Monetization Strategies: iOS + Android
 
SkillPod White Label Gaming Platform Overview
SkillPod White Label Gaming Platform Overview SkillPod White Label Gaming Platform Overview
SkillPod White Label Gaming Platform Overview
 
The Marketing Power Of Gaming Culture
The Marketing Power Of Gaming CultureThe Marketing Power Of Gaming Culture
The Marketing Power Of Gaming Culture
 
MPL_Pre-Owned game Console_Challange.pdf
MPL_Pre-Owned game Console_Challange.pdfMPL_Pre-Owned game Console_Challange.pdf
MPL_Pre-Owned game Console_Challange.pdf
 
Khelodesi - Mobile app
Khelodesi - Mobile appKhelodesi - Mobile app
Khelodesi - Mobile app
 
Gamify adtech london_2011
Gamify adtech london_2011Gamify adtech london_2011
Gamify adtech london_2011
 
Creative Mobile - NOAH16 London
Creative Mobile - NOAH16 LondonCreative Mobile - NOAH16 London
Creative Mobile - NOAH16 London
 

More from James LaLonde

Mobile Game Regulation Overview - China
Mobile Game Regulation Overview - ChinaMobile Game Regulation Overview - China
Mobile Game Regulation Overview - China
James LaLonde
 
WhiteNights Game Conference Session on China Regulatory & Tax
WhiteNights Game Conference Session on China Regulatory & TaxWhiteNights Game Conference Session on China Regulatory & Tax
WhiteNights Game Conference Session on China Regulatory & Tax
James LaLonde
 
Hasbro and Yodo1 Strategic Partnership Overview
Hasbro and Yodo1 Strategic Partnership Overview Hasbro and Yodo1 Strategic Partnership Overview
Hasbro and Yodo1 Strategic Partnership Overview
James LaLonde
 
Yodo1 company overview 2017
Yodo1 company overview 2017Yodo1 company overview 2017
Yodo1 company overview 2017
James LaLonde
 
Belt and Road Initiative: 2018 Top 10
Belt and Road Initiative: 2018 Top 10 Belt and Road Initiative: 2018 Top 10
Belt and Road Initiative: 2018 Top 10
James LaLonde
 
KTplay Case Studies 2019
KTplay Case Studies 2019KTplay Case Studies 2019
KTplay Case Studies 2019
James LaLonde
 
Belt and Road 101 by the Belt and Road Advisory
Belt and Road 101 by the Belt and Road Advisory   Belt and Road 101 by the Belt and Road Advisory
Belt and Road 101 by the Belt and Road Advisory
James LaLonde
 
RTM Asia WeChat Customer Showcase - Updated March 2018
RTM Asia WeChat Customer Showcase - Updated March 2018RTM Asia WeChat Customer Showcase - Updated March 2018
RTM Asia WeChat Customer Showcase - Updated March 2018
James LaLonde
 
RTM Asia 2017 Company Overview
RTM Asia 2017 Company OverviewRTM Asia 2017 Company Overview
RTM Asia 2017 Company Overview
James LaLonde
 
Yodo1 Company Overview 2016
Yodo1 Company Overview 2016Yodo1 Company Overview 2016
Yodo1 Company Overview 2016
James LaLonde
 
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
James LaLonde
 
Yodo1 Overview July 2014 English version
Yodo1 Overview July 2014 English versionYodo1 Overview July 2014 English version
Yodo1 Overview July 2014 English version
James LaLonde
 
Yodo1 Corporate Overview June 2014 Japanese version
Yodo1 Corporate Overview June 2014 Japanese versionYodo1 Corporate Overview June 2014 Japanese version
Yodo1 Corporate Overview June 2014 Japanese version
James LaLonde
 
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
James LaLonde
 
Yodo1 overview feb 2014 j version
Yodo1 overview feb 2014 j versionYodo1 overview feb 2014 j version
Yodo1 overview feb 2014 j version
James LaLonde
 
Kryptanium overview 012114
Kryptanium overview   012114Kryptanium overview   012114
Kryptanium overview 012114
James LaLonde
 
Yodo1 overview Feb 12 2014
Yodo1 overview Feb 12 2014Yodo1 overview Feb 12 2014
Yodo1 overview Feb 12 2014
James LaLonde
 

More from James LaLonde (17)

Mobile Game Regulation Overview - China
Mobile Game Regulation Overview - ChinaMobile Game Regulation Overview - China
Mobile Game Regulation Overview - China
 
WhiteNights Game Conference Session on China Regulatory & Tax
WhiteNights Game Conference Session on China Regulatory & TaxWhiteNights Game Conference Session on China Regulatory & Tax
WhiteNights Game Conference Session on China Regulatory & Tax
 
Hasbro and Yodo1 Strategic Partnership Overview
Hasbro and Yodo1 Strategic Partnership Overview Hasbro and Yodo1 Strategic Partnership Overview
Hasbro and Yodo1 Strategic Partnership Overview
 
Yodo1 company overview 2017
Yodo1 company overview 2017Yodo1 company overview 2017
Yodo1 company overview 2017
 
Belt and Road Initiative: 2018 Top 10
Belt and Road Initiative: 2018 Top 10 Belt and Road Initiative: 2018 Top 10
Belt and Road Initiative: 2018 Top 10
 
KTplay Case Studies 2019
KTplay Case Studies 2019KTplay Case Studies 2019
KTplay Case Studies 2019
 
Belt and Road 101 by the Belt and Road Advisory
Belt and Road 101 by the Belt and Road Advisory   Belt and Road 101 by the Belt and Road Advisory
Belt and Road 101 by the Belt and Road Advisory
 
RTM Asia WeChat Customer Showcase - Updated March 2018
RTM Asia WeChat Customer Showcase - Updated March 2018RTM Asia WeChat Customer Showcase - Updated March 2018
RTM Asia WeChat Customer Showcase - Updated March 2018
 
RTM Asia 2017 Company Overview
RTM Asia 2017 Company OverviewRTM Asia 2017 Company Overview
RTM Asia 2017 Company Overview
 
Yodo1 Company Overview 2016
Yodo1 Company Overview 2016Yodo1 Company Overview 2016
Yodo1 Company Overview 2016
 
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
James LaLonde at ChinaAccelerator 8x8 Conference: 2Sep2016
 
Yodo1 Overview July 2014 English version
Yodo1 Overview July 2014 English versionYodo1 Overview July 2014 English version
Yodo1 Overview July 2014 English version
 
Yodo1 Corporate Overview June 2014 Japanese version
Yodo1 Corporate Overview June 2014 Japanese versionYodo1 Corporate Overview June 2014 Japanese version
Yodo1 Corporate Overview June 2014 Japanese version
 
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
GDC 2014 Yodo1 Keynote how ski safari become a chinese hit v2
 
Yodo1 overview feb 2014 j version
Yodo1 overview feb 2014 j versionYodo1 overview feb 2014 j version
Yodo1 overview feb 2014 j version
 
Kryptanium overview 012114
Kryptanium overview   012114Kryptanium overview   012114
Kryptanium overview 012114
 
Yodo1 overview Feb 12 2014
Yodo1 overview Feb 12 2014Yodo1 overview Feb 12 2014
Yodo1 overview Feb 12 2014
 

Recently uploaded

In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
Juraj Vysvader
 
Graphic Design Crash Course for beginners
Graphic Design Crash Course for beginnersGraphic Design Crash Course for beginners
Graphic Design Crash Course for beginners
e20449
 
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, BetterWebinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
XfilesPro
 
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
Globus
 
Orion Context Broker introduction 20240604
Orion Context Broker introduction 20240604Orion Context Broker introduction 20240604
Orion Context Broker introduction 20240604
Fermin Galan
 
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
AI Pilot Review: The World’s First Virtual Assistant Marketing SuiteAI Pilot Review: The World’s First Virtual Assistant Marketing Suite
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
Google
 
How Recreation Management Software Can Streamline Your Operations.pptx
How Recreation Management Software Can Streamline Your Operations.pptxHow Recreation Management Software Can Streamline Your Operations.pptx
How Recreation Management Software Can Streamline Your Operations.pptx
wottaspaceseo
 
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptx
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptxTop Features to Include in Your Winzo Clone App for Business Growth (4).pptx
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptx
rickgrimesss22
 
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoamOpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
takuyayamamoto1800
 
Navigating the Metaverse: A Journey into Virtual Evolution"
Navigating the Metaverse: A Journey into Virtual Evolution"Navigating the Metaverse: A Journey into Virtual Evolution"
Navigating the Metaverse: A Journey into Virtual Evolution"
Donna Lenk
 
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Shahin Sheidaei
 
Developing Distributed High-performance Computing Capabilities of an Open Sci...
Developing Distributed High-performance Computing Capabilities of an Open Sci...Developing Distributed High-performance Computing Capabilities of an Open Sci...
Developing Distributed High-performance Computing Capabilities of an Open Sci...
Globus
 
Enhancing Research Orchestration Capabilities at ORNL.pdf
Enhancing Research Orchestration Capabilities at ORNL.pdfEnhancing Research Orchestration Capabilities at ORNL.pdf
Enhancing Research Orchestration Capabilities at ORNL.pdf
Globus
 
RISE with SAP and Journey to the Intelligent Enterprise
RISE with SAP and Journey to the Intelligent EnterpriseRISE with SAP and Journey to the Intelligent Enterprise
RISE with SAP and Journey to the Intelligent Enterprise
Srikant77
 
Corporate Management | Session 3 of 3 | Tendenci AMS
Corporate Management | Session 3 of 3 | Tendenci AMSCorporate Management | Session 3 of 3 | Tendenci AMS
Corporate Management | Session 3 of 3 | Tendenci AMS
Tendenci - The Open Source AMS (Association Management Software)
 
SOCRadar Research Team: Latest Activities of IntelBroker
SOCRadar Research Team: Latest Activities of IntelBrokerSOCRadar Research Team: Latest Activities of IntelBroker
SOCRadar Research Team: Latest Activities of IntelBroker
SOCRadar
 
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
Anthony Dahanne
 
May Marketo Masterclass, London MUG May 22 2024.pdf
May Marketo Masterclass, London MUG May 22 2024.pdfMay Marketo Masterclass, London MUG May 22 2024.pdf
May Marketo Masterclass, London MUG May 22 2024.pdf
Adele Miller
 
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdfDominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
AMB-Review
 
BoxLang: Review our Visionary Licenses of 2024
BoxLang: Review our Visionary Licenses of 2024BoxLang: Review our Visionary Licenses of 2024
BoxLang: Review our Visionary Licenses of 2024
Ortus Solutions, Corp
 

Recently uploaded (20)

In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
In 2015, I used to write extensions for Joomla, WordPress, phpBB3, etc and I ...
 
Graphic Design Crash Course for beginners
Graphic Design Crash Course for beginnersGraphic Design Crash Course for beginners
Graphic Design Crash Course for beginners
 
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, BetterWebinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
Webinar: Salesforce Document Management 2.0 - Smarter, Faster, Better
 
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...
 
Orion Context Broker introduction 20240604
Orion Context Broker introduction 20240604Orion Context Broker introduction 20240604
Orion Context Broker introduction 20240604
 
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
AI Pilot Review: The World’s First Virtual Assistant Marketing SuiteAI Pilot Review: The World’s First Virtual Assistant Marketing Suite
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
 
How Recreation Management Software Can Streamline Your Operations.pptx
How Recreation Management Software Can Streamline Your Operations.pptxHow Recreation Management Software Can Streamline Your Operations.pptx
How Recreation Management Software Can Streamline Your Operations.pptx
 
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptx
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptxTop Features to Include in Your Winzo Clone App for Business Growth (4).pptx
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptx
 
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoamOpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoam
 
Navigating the Metaverse: A Journey into Virtual Evolution"
Navigating the Metaverse: A Journey into Virtual Evolution"Navigating the Metaverse: A Journey into Virtual Evolution"
Navigating the Metaverse: A Journey into Virtual Evolution"
 
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
 
Developing Distributed High-performance Computing Capabilities of an Open Sci...
Developing Distributed High-performance Computing Capabilities of an Open Sci...Developing Distributed High-performance Computing Capabilities of an Open Sci...
Developing Distributed High-performance Computing Capabilities of an Open Sci...
 
Enhancing Research Orchestration Capabilities at ORNL.pdf
Enhancing Research Orchestration Capabilities at ORNL.pdfEnhancing Research Orchestration Capabilities at ORNL.pdf
Enhancing Research Orchestration Capabilities at ORNL.pdf
 
RISE with SAP and Journey to the Intelligent Enterprise
RISE with SAP and Journey to the Intelligent EnterpriseRISE with SAP and Journey to the Intelligent Enterprise
RISE with SAP and Journey to the Intelligent Enterprise
 
Corporate Management | Session 3 of 3 | Tendenci AMS
Corporate Management | Session 3 of 3 | Tendenci AMSCorporate Management | Session 3 of 3 | Tendenci AMS
Corporate Management | Session 3 of 3 | Tendenci AMS
 
SOCRadar Research Team: Latest Activities of IntelBroker
SOCRadar Research Team: Latest Activities of IntelBrokerSOCRadar Research Team: Latest Activities of IntelBroker
SOCRadar Research Team: Latest Activities of IntelBroker
 
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...
 
May Marketo Masterclass, London MUG May 22 2024.pdf
May Marketo Masterclass, London MUG May 22 2024.pdfMay Marketo Masterclass, London MUG May 22 2024.pdf
May Marketo Masterclass, London MUG May 22 2024.pdf
 
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdfDominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
Dominate Social Media with TubeTrivia AI’s Addictive Quiz Videos.pdf
 
BoxLang: Review our Visionary Licenses of 2024
BoxLang: Review our Visionary Licenses of 2024BoxLang: Review our Visionary Licenses of 2024
BoxLang: Review our Visionary Licenses of 2024
 

Yodo1 company overview Q1 2019

  • 2. “Bring the best games from around the world to gamers around the world” . 1 1 A5 / 5 +1 C A5 / 5 ++ C ,5B / 5 . 5 + 51 54 5 5 2 5 1 5 5 051. 5 51 541 5 B B 14
  • 3. Investor Highlights One-stop, comprehensive solution Turnkey solution solves Western developers obstacles for success in China market Proven ability to secure and execute partnerships Partnerships with app stores, IP owners, advertising partners, international brands and celebrities Superior monetization performance 50%+ YoY ARPU growth for both Ad and IAP monetized games Significant expansion opportunity with platform model Open Publishing Platform (OPP) driving company growth and leadership position in industry Sustainable franchises and long-term revenue stream Multiple 5+ year franchises, the oldest dating back to 2012 Proven gaming know-how and ability to identify good games The most featured China based global publisher; 4 franchises with 100mm+ downloads 1 3 4 5 6 2 7 Already profitable and have tremendous upside potential Core publishing business already profitable, addition of OPP brings positive top & bottom line impact
  • 4. 0 0 + + 0 0 0 1 0 0 0 1 0 Track Record of Transforming Great Indie Game Experiences into Sustaining Brand Franchise AppStore Best 2016 Featured over 10,000 times 8-Year Franchise 300mm+ Downloads in China AppStore + Google Best of 2015
  • 6. & 1 + 1 1 1 A 0 1 , + 1 0 0 1 1 + 1 1 A A 0 0 & 0
  • 8. & Crossy Road + PSY Videos driven 10M+ views and spawned 10K+ YouTube Fan Videos PSY’s “Gangnam Style” & “Daddy” In Crossy Road
  • 10. Democratizing 7 Years of Business Logic, Methodologies, Process and Technology Yodo1 Publishing Platform – Magnifying Our Impact On the Games Industry Yodo1 Publishing Mobile PC H5 Publishing to Mobile & Emerging Games Market Yodo1 Open Publishing Platform Ads KTplay License Payments Allow Developers to Self-Publish Using Yodo1 Platform Modules Self PublishingFull Publishing 1+ Billion Downloads+ Multiple Global Game IP’s Extensive Distribution and Monetization Network with Over 100 Partners Globally Trusted Publishing Brand Recognized by 1000s of Developers Globally All Games – since 2017The Best Games – since 2011 RevenueX Global Publishing & China Publishing Global Publishing & China Publishing
  • 11. - 1.00 2.00 3.00 4.00 5.00 6.00 7.00 2016 2017 2018 Millions Gross Revenue Full Publishing – Building, Sustaining and Growing a Game’s Brand Equity Bringing Our Top IP’s to the up and coming Mini Game formats to Drive Additional Growth Ski Safari
  • 12. Strong Pipeline & Proven Launching Strategy – Well Positioned for Potential Global IPs Top 10 Game in 19 Countries Top 100 Game in 135 Countries 1 2 3 Carefully selected, creative game mechanics Finely crafted features backed by years of operating experiences Tight-knit Partnerships with App Platform and Content Publishers Resources and Established Plan for Live Ops4 Launched in Jan 2019 Within 5 Days of Launch… Games in Production Pipeline
  • 13. Other Growth Platforms – PC, MiniApps & H5 : A: : D C A 1 . C : : C B B : A A , : - : : A : . A 6 3 0 , . + /A A / + A A . 3 D 3 A . . C2 F . C Yodo1’s + Tencent to Bring Five of Our Top Games to WeChat’s Mini-Games Platform in a Strategic Coproduction Partnership… Additional Strategic Partnership With Major OEM’s Such as Oppo to Bring More Yodo1 IP’s to Emerging Mini-Games Platforms in China… Yodo1 Will Retain All Publishing Rights for these Mini-Game Co-Productions in Global Platforms Ex- China… :
  • 14. Bringing the World’s Top 1000 Games to China – An Even Bigger Blue Ocean Opportunity A Platform To Help Global Games Break Through The China Gaming Market’s Barriers to Entry Yodo1 Open Publishing Platform - 1 1 0 - 1 1, 1 & 1 1 01
  • 15. Self Publishing – Democratizing the Process of Publishing Games in China Yodo1 Open Publishing Platform Ad Monetization In-Game-Payment Distribution License Marketing/Promotion - - - Impression/DAU & eCPM and Fill Rate Retention Rates - Providing the easiest way for developers to generate revenue from the fastest growing market Platform packed with 7 years of publishing experiences and continuously refined toolkits
  • 16. OPP – The best way to Market, Manage and Monetize your games OPP helps developers manage and monetize players better in China and Globally Refined Turn-Key Solution Strong Value Propositions for Developers OPP provides tools that Yodo1 has used and fine- tuned for hundreds of games over the course of many years Selected Developer Partnerships “Yodo1’s China Ad monetization is better than anything I’ve encountered, outperforming the best AD networks even in Tier1 countries such as the United States” – Ed Kay, CEO, Dinoboss Manage players better Monetize games better Reclaim your Ad revenue Market games better
  • 17. KTplay – One-Stop Community Management Solution Community Forums Integrated Community Management Manage your players better by increasing engagement. Aggregate, track and influence your most valuable user’s behavior from within the game! q Rich forums for sharing video, images and text. Facilitates homegrown influencers q Customizable skin matches your game’s UI “Never leave the game” Messaging and Notifications Advanced CRM Management Console and Analytics q Messages & interstitials guarantee higher hit rates for your target audience q Influence player behavior with in-game rewards q Track your most valuable users through what they post in forums and through privatized messages q Manage, moderate and control community in real-time q Powerful backend for tracking behavior with pull API for your own BI
  • 18. RevenueX – Rejuvenating the Revenue Streams of Great (older) Games! Identify Games with Potential Careful selection of developer partners with the highest possibility of success Live Ops with Creativity Use hands-on creative services to drive virality, increase likelihood of being featured and improve retention Systematically Optimize Fine-tune game features to drive monetization metrics upwards dramatically Quickly Increase Revenue with Minimum Effort Optimize eCPMs Make more $ per ads displayed Increase Impressions/DAU Display more ads without impacting user retention Increase User Acquisition Create snowball effects through viral marketing & UA More than Double Your Revenue From the very first month you begin
  • 19. Case Study: Steppy Pants Optimized using RevX § Increased impression per DAU by strategically places ads while minimizing impact on user engagement § Increased eCPM with more efficient and more targeted localized ads network Localization Taking Advantage of Local Events Fostering User Engagement One month after signing… “God of Wealth” character around Chinese New Year Community events on Yodo1’s KTplay platform to drive Virality Ability to Win Apple’s Featuring Excellent relationship with AppStores as most highly featured publishers Managed Ad Services “In the very first month with RevenueX we took home 5x more revenue [in the first month] than what we were earning before!” – Stephen Last, Co-founder, Super Entertainment 3-year old game with stable revenue and ranking but under- optimized Featured on Japan App Store, #1 Game for 18 Days 25x Gross Revenue