Mobile Game Regulation Overview - ChinaJames LaLonde
The #chinamarket is the largest for #mobilegames in the world. It also has the strictest #regulations. In my talk at the WhiteNight Legal Roundtable, I covered all the key topics for #gamepublishing in #chinabusiness. The video and article is here: https://lnkd.in/g4nHP9H
WhiteNights Game Conference Session on China Regulatory & TaxJames LaLonde
Overview of the regulatory and tax considerations for publishing mobile games in China. A presentation that was given at the WhiteNights Game Industry conference on 7 October 2020
Mobile Game Regulation Overview - ChinaJames LaLonde
The #chinamarket is the largest for #mobilegames in the world. It also has the strictest #regulations. In my talk at the WhiteNight Legal Roundtable, I covered all the key topics for #gamepublishing in #chinabusiness. The video and article is here: https://lnkd.in/g4nHP9H
WhiteNights Game Conference Session on China Regulatory & TaxJames LaLonde
Overview of the regulatory and tax considerations for publishing mobile games in China. A presentation that was given at the WhiteNights Game Industry conference on 7 October 2020
Hasbro and Yodo1 Strategic Partnership Overview James LaLonde
An overview of the Hasbro and Yodo1 Games Strategic Partnership for China. Prepared for game developers who are interested in leveraging key Hasbro IP in China in their games.
Yodo1 has been dedicated to one goal: building a platform that opens the world of gaming success to anyone with the talent to develop great games. Starting with our own titles—including Rodeo Stampede, Transformers: Earth Wars, and Crossy Roads—we learned to publish successfully worldwide and in China. Our signature East-meets-West approach helped us amass over 1.5 billion players and has driven the creation of unique, world-class game management, marketing, and monetization tools.
Yodo1 has been dedicated to one goal: building a platform that opens the world of gaming success to anyone with the talent to develop great games. Starting with our own titles—including Rodeo Stampede, Transformers: Earth Wars, and Crossy Roads—we learned to publish successfully worldwide and in China. Our signature East-meets-West approach helped us amass over 1.5 billion players and has driven the creation of unique, world-class game management, marketing, and monetization tools.
Based in Beijing, China with offices and partnerships throughout the world, Yodo1 has a strong track record of bringing great games to gamers in China and all over the world.
The Belt and Road Advisory has compiled the Top Ten changes in China's Belt and Road Initiative in 2018. For more see: https://beltandroad.ventures/products-and-services/belt-and-road-top-10-of-2018
A pictorial overview of how leading games companies have leveraged KTplay to drive more player engagement and revenue in their games. With user acquisitions costs climbing ever higher, retaining and monetizing the players you already have is a critical component to success in the mobile market. KTplay’s in-game community platform opens a two-way communication channel between publishers and their players, to increase engagement, retention, monetization, and customer satisfaction amongst their high-value customers.
Belt and Road 101 by the Belt and Road Advisory James LaLonde
All you need to know about the biggest opportunity of the 21st century. Never Before has the Belt and Road been explained in 15 easy to understand pages! With 10 detailed case studies and a total of 50 pages, this report is the most concise and easy to digest overview of the Belt and Road Initiative you can find. Contact us to learn more: www.beltandroadadvisory.com
This training booklet seeks to help you and your company understand what the Belt and Road Initiative (BRI) is and how to tap into the opportunities it offers. Think of it as a concise and practical guide to the BRI that is free from political slogans and enables you to understand the initiative; facilitating your engagement with it in a way that benefits you and your company.
RTM Asia is a leading business accelerator for the key markets in Asia (China, Japan, South Korea) that has helped over 100 clients find market and product success as well as launched three successful spin off startups: Yodo1 Games, yoli, and NetSuite Japan (invested in by Transcosmos Inc, and subsequently sold to Oracle Corporation. Contact us today so we can help you accelerate your company's growth in Asia.
セル生産方式におけるロボットの活用には様々な問題があるが,その一つとして 3 体以上の物体の組み立てが挙げられる.一般に,複数物体を同時に組み立てる際は,対象の部品をそれぞれロボットアームまたは治具でそれぞれ独立に保持することで組み立てを遂行すると考えられる.ただし,この方法ではロボットアームや治具を部品数と同じ数だけ必要とし,部品数が多いほどコスト面や設置スペースの関係で無駄が多くなる.この課題に対して音𣷓らは組み立て対象物に働く接触力等の解析により,治具等で固定されていない対象物が組み立て作業中に運動しにくい状態となる条件を求めた.すなわち,環境中の非把持対象物のロバスト性を考慮して,組み立て作業条件を検討している.本研究ではこの方策に基づいて,複数物体の組み立て作業を単腕マニピュレータで実行することを目的とする.このとき,対象物のロバスト性を考慮することで,仮組状態の複数物体を同時に扱う手法を提案する.作業対象としてパイプジョイントの組み立てを挙げ,簡易な道具を用いることで単腕マニピュレータで複数物体を同時に把持できることを示す.さらに,作業成功率の向上のために RGB-D カメラを用いた物体の位置検出に基づくロボット制御及び動作計画を実装する.
This paper discusses assembly operations using a single manipulator and a parallel gripper to simultaneously
grasp multiple objects and hold the group of temporarily assembled objects. Multiple robots and jigs generally operate
assembly tasks by constraining the target objects mechanically or geometrically to prevent them from moving. It is
necessary to analyze the physical interaction between the objects for such constraints to achieve the tasks with a single
gripper. In this paper, we focus on assembling pipe joints as an example and discuss constraining the motion of the
objects. Our demonstration shows that a simple tool can facilitate holding multiple objects with a single gripper.
【DLゼミ】XFeat: Accelerated Features for Lightweight Image Matchingharmonylab
公開URL:https://arxiv.org/pdf/2404.19174
出典:Guilherme Potje, Felipe Cadar, Andre Araujo, Renato Martins, Erickson R. ascimento: XFeat: Accelerated Features for Lightweight Image Matching, Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
概要:リソース効率に優れた特徴点マッチングのための軽量なアーキテクチャ「XFeat(Accelerated Features)」を提案します。手法は、局所的な特徴点の検出、抽出、マッチングのための畳み込みニューラルネットワークの基本的な設計を再検討します。特に、リソースが限られたデバイス向けに迅速かつ堅牢なアルゴリズムが必要とされるため、解像度を可能な限り高く保ちながら、ネットワークのチャネル数を制限します。さらに、スパース下でのマッチングを選択できる設計となっており、ナビゲーションやARなどのアプリケーションに適しています。XFeatは、高速かつ同等以上の精度を実現し、一般的なラップトップのCPU上でリアルタイムで動作します。