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Innovation Network's own workbook (revised in 2010), offering an introduction to the processes and concepts of the logic model. This workbook can be used alone or in conjunction with the Logic Model Builder at the Point K Learning Center.
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Developing an evaluation strategy to gain insights into the ROER4D multi-nati...SarahG_SS
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Präsentation meiner Bachelorarbeit im Kolloquium.
Ein Beispiel zu Ergänzung des Blogartikels unter http://deinpraesentationstraining.de/praesentation-im-kolloquium-komplette-anleitung/
1. Vorbereitung: Schreiben der Abschlussarbeit
2. Präsentationserstellung
3. Halten der Präsentation
Für Fragen stehe ich gerne zur Verfügung.
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SUBJECT: SOCIO EDUCATIONAL PROJECT
TUTOR: DR. MIGUEL PONCE
THEME: PART III. PROJECT EVALUATION
STUDENTS:
MONTESDEOCA BENITEZ DIANA PRISCILA
PACHACAMA SIMBAÑA DAYSI ALEXANDRA
Using the Participatory Patterns Design (PPD) Methodology to Co-Design Groupware: Confer a Tool for Workplace Informal Learning
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The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
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Bob Boule
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https://alandix.com/academic/papers/synergy2024-epistemic/
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In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
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Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
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Free Complete Python - A step towards Data Science
Xdelia evaluation framework
1. Game and Sensor Solutions for Financial Decision Training and
Support
Work package 6
Kick-Off Meeting, CIMNE
March 9-11, 2009
[The Institute of
Educational Technology,
The Open University]
[The Institute of
Educational Technology,
The Open University]
2. Objectives
To reach agreement on the project’s overall
evaluation framework, which embeds
formative evaluation at each stage of the
project
To ensure that all participants start from a
common basis and make use of the latest
developments in the different RTD areas
[wp 6][wp 6]
Kick-Off Meeting, CIMNE Barcelona, 9-11 March 2009
3. Objectives and Aims
The main objective however is the
development of a sound evaluation
framework within which RTD activities can
be effectively organised and executed.
The framework provides the vehicle to ensure
that comprehensive, ongoing evaluation is
built into all facets of the project and that
evaluation findings feed back into the
ongoing development activities of the project
5. Milestones
M6.1 Initial stakeholder workshop has taken place (m4)
M6.2 xDELIA evaluation framework initial draft
established (m4)
M6.3 First iteration of pilot studies undertaken (m24)
M6.4 Second iteration of pilot studies undertaken (m33)
M6.5 Final stakeholder workshop (m33)
[WP 6][WP 6]
Kick-Off Meeting, CIMNE Barcelona, 9-11 March 2009
6. Need to work closely with all partners
Importance of getting a shared understanding and
terminology for the project
Evaluation needs to iteratively feed into the R&D
activities and vice versa
State of the art report in m 6 is a collation of reports
from wp 2-5
wp 6wp 6
Kick-Off Meeting, CIMNE Barcelona, 9-11 March 2009
7. Methods of working
Tools to be used
What do partners currently use?
Means of communication
What do partners currently use?
Project website, blogs, twitter etc?
Role of OU evaluation research fellow
Coordinating, contributing?
[WP 6][WP 6]
Kick-Off Meeting, CIMNE Barcelona, 9-11 March 2009
8. Approach and theoretical perspectives
Approach
Participatory
Iterative
Useful
Draws on the following:
Utilization-focused evaluation
Participatory design
Learning design
9. Evaluation - definition
Evaluation is the systematic acquisition and
assessment of information to provide useful
feedback about some object
http://www.socialresearchmethods.net/kb/intreval.htm
Generic goal is to provide useful feedback to
stakeholders to influence decision-making or policy
formulation through the provision of empirically-
driven feedback
Many different types, our approach is ‘participant
oriented’ and formative (i.e. feeds into the project
developments on an ongoing basis)
10. Utilization-focused evaluation
Evaluation should be judged by their utility and
actual use
Evaluation designed with use in mind i.e. how real
people in the real world will apply evaluation
findings and experience the evaluation process
Intended users are more likely to use evaluations if
they understand and feel ownership of the
evaluation process and findings; they are more likely
to understand and feel ownership if they've been
actively involved
11. Participatory design
Active engagement of the end users in the design
process to ensure it meets their needs
Take account of the context of use and the users
Move away from computerisation of human skills to
giving user better tools to work with
Users perceptions and feelings about technology are
taken account of
Views technology in context; as processes rather
than products
12. Learning design
A new research field that has emerged in recent
years, partly in response to a desire to see better
use of technologies to support learning
Concerned with the development of tools, models
and schema for supporting and making explicit
design decisions in the creation of learning
interventions/activities
13. Design and evaluation framework
Formulation
of intervention
Design
of intervention
Implementation
of intervention
Formulation
of questions
Data
collection
Data
analysis
Utilization
of results
Reflection
On results
Evaluation
Design
Adapted from
www.socialresearchmethods.net/kb/pecycle.php
14. Design and evaluation framework
Formulation
of activity
Design
of activity
Implementation
of activity
Formulation
of questions
Data
collection
Data
analysis
Utilization
of results
Reflection
On results
Evaluation
Design
15. Example
Design
Formulation: Agree
outline for a game for
use inWP2 to address
specific research
questions
Design: Creation of the
game
Implementation: Use in
a specific context &
collection of data
Reflection: On findings
Evaluation
Formulation: Agree
which evaluation
questions are to be
considered
Data collection: Agree
appropriate methods
Data analysis: Analyse
findings
Utilization: Feedback
and application
16. Examples
PI stakeholder design workshop
Participants: children, teachers,
local centre representatives
Structured day – outline of
problem, presentation of inquiry-
model, brainstorm design ideas in
groups, reflections
Representing pedagogy
Use of the CompendiumLD tool to
articulate a design
17. Examples continued…
Brainstorming and refining
research questions
Use of mind mapping to develop a
shared, collective set of research
questions
Design interviews
Stakeholders design perceptions
Teachers (how do they design,
where do they get ideas, how do
they represent/share designs, how
do they evaluate effectiveness?)
18. Examples continued…
‘Cloudfests’
Agile development, iterative
presentation and feedback
Design challenge workshop
Design a short course in a
day, participants work in
teams supported by resource
stalls
Evolving understanding
Working papers, and a project
definition wiki
20. Instructions
Write down
evaluation research questions
potential data collection methods
stakeholders and their interests
Write one item per post-it note and stick up
Read other people’s post-its
Cluster together those that are related
Draw connections between questions,
methods and stakeholders
21. Post its
Write down evaluation research questions you would
like to see addressed in the project
Write down suggestions for how the question might
be answered – what data collection methods could
be used?
Browse the LTDI evaluation cookbook for ideas
www.icbl.hw.ac.uk/ltdi/cookbook/contents.html
Who are the stakeholders for the evaluation and
what are they interested in? What methods have you
used before?
22. Division of labour
CENTRALTEAM
Capturing initial vision
statements
Development of D & E
framework
Ongoing evaluation of
XDelia processes
Support and advice
Synthesis of local
evaluations
LOCALTEAMS
Input into the development
of the D & E framework
Design of local
interventions
Data collection and
analysis of findings
Contribute to evaluation of
XDelia processes
Production of trial reports
23. Agree focus for stakeholder workshop
To agree a cross-project design and evaluation framework
Agree intended outcomes
Shared understanding and clear definitions
A design and evaluation framework of research questions,
methods and indicative timescales
Arrange date for stakeholder workshop
[WP 6][WP 6]
Kick-Off Meeting, CIMNE Barcelona, 9-11 March 2009
24. Useful references
Oliver, Harvey, Conole and Jones (2007), Evaluation, in G. Conole and
M. Oliver (Eds), Contemporary perspectives in e-learning research,
RoutledgeFalmer: London
LTDI evaluation cookbook
http://www.icbl.hw.ac.uk/ltdi/cookbook/contents.html
Research methods knowledge base
http://www.socialresearchmethods.net/kb/evaluation.php
Patton, M. (1997), Utilization-focused evaluation, 3rd
Edition, Sage
Publications
Schuler, D. and Namioka, A. (1993), Participatory design, Lawrence
Erlbaum Associates
Lockyer, L., Bennett, S., Agostinho, S. and Harper, B. (Eds), in Handbook
of Research on Learning Design and Learning Objects: Issues,
Applications and Technologies, Hersey PA: IGI Global
Editor's Notes
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.
Brief introductions
Project Coordinator, of xDelia Research Centre for Numerical Methods, finance-social sciences-modelling, Barcelona, Spain
xDelia participants: introduce them briefly (in order of presentation):
Mark Fenton, Prof. of Org. Behavior OU Business School & principal of Centre for Practice-Based Professional Learning, UK
Christophe Kunze, head of Embedded Systems and Sensors Engineering, Forschungszentrum Informatik, Germany
Stephan Hay, project leader of Hiper.Campus, Karlsruhe Institute of Technology, Germany
Clemens van Dinther, head of Information Management and Systems, Forschungszentrum Informatik, Germany
Craig Lindley, Prof. of Digital Game Development at the Blekinge Institute of Technology & head of the Game and Media Arts Laboratory, Sweden
Objective of this visit
present the project to you
introduce the project participants that you might come into contact with at some point during the project
fact finding
understand Saxo’s business and operating environment
discuss your interests and needs, and possible constraints
Objective of this session
give you an overview of the project: where it comes from and what it pretends to achieve
introduce you to some relevant field research in trading and to the sensor and game technology we might deploy in this project
give you an opportunity to discuss the different aspects of the project with us
provides us, the project participants, with an opportunity to obtain a first-hand account of your needs and interests, and involve you in shaping the direction the project takes
Objective of my talk
to trace the origins and motivations behind this project
to describe how we finance the project activities
to list the principal aims of the project
to briefly explain why using games and sensors might be useful for learning, training, and decision support
to outline how the project is implemented and the broad results we expect from it
SLIDE
Field research with traders
118 traders and trader managers in 4 City of London IBs
In-depth interviews diverse aspects, e.g. personality and cognitive biases
Key outcomes: e.g. role of intuition or apprenticeship process
Sensors
there are two main application areas for psychophysiological sensors so far in our research group
driver state monitoring for development processes for advanced driver assistance systems: here, the main purpose is to monitor emotional aspects (such as stress/fun/excitement) in order to identify specific situations (such as critical driving manoeuvres, which would probably be similar to identifying critical trading situations) or in order to access general stress while driving when using assistance systems compared to driving without electronic assistance
stress monitoring in learning / work place - here, the idea is to use sensors for applications in stress prevention / stress reduction. In the body and mind monitoring research group, we do more basic research about the feasibility of psychophysiological monitoring with unobtrusive sensors (beyond labs)
We will bring some sensors we use in our experiments to the meeting, this could give an impression on what can be expected.