This document discusses mobile technologies for learning. It defines mobile learning as using handheld devices and wireless networks to facilitate teaching and learning both inside and outside the classroom. Some key affordances of mobile devices for learning are their portability, connectivity, multimedia capabilities, and ability to provide just-in-time learning. Examples of mobile learning include using text messages for assessments or scaffolding, mobile apps and games for various subjects, and augmented reality with videos and QR codes for spatial studies. The document also lists some tools for creating mobile content and delivering it to students.