2. • The idea of mobile learning
• The tools for mobile learning
• The mobile learners
• The global mobile learning landscape
• The implication and potential of mobile
learning
3.
4. “Education is the goal, learning is the means. A
lot of learning can happen without teaching.”
-Nicholas Negroponte,
Chairman Emeritus, Massachusetts Institute of Technology's (MIT) Media Lab
5. • Mobile Learning = Ubiquitous learning =
Learning on the Go! = “…an exciting form of
learning that uses mobile technologies to
enhance the learning experience.”
• u-Learning : The use of technology (mobile
techonologies, WiFi Internet access, mobile
devices) to learn without reflecting on it.
6. • Characteristics of Mobile Learning (among
others):
– Learner-centered
– Gap-filler materials (not necessarily formal
learning materials)
– Greater learners’ autonomy
– Young(er)
– Learning is personalized and customized
7.
8. • Chumby – Fun + mobile internet device;
streams newsfeeds, weather reports, short
language course
• iPhone – 3-in-1 mobile device : phone, media
player and internet surfing device, represents
a convergence of technology
• Live Scribe – Digital Pen + Digital Notepad +
Laptop/PC dock + Internet = Portable
Thoughts!
9. • Chumby
INTERNET AIDED
Webcam feeds of lectures? LEARNING
Informational videos?
• iPhone
Quick guides? ON-THE-GO, JUST-IN-
TIME LEARNING
Dictionary?
• Live Scribe
Sharing of lecture notes?
PORTABLE THOUGHTS
Sharing of lecture audio?
10.
11.
12. • 21st Century Learners =
Multitaskers Personified
• Access is KING
• Perpetually online
• Shared online social space
• I-want-it-NOW!
13. • 3.3 billion people have mobile phones, the
number will potentially hit 4 billion by 2010
14. • In IBM, employees download more than 4.5
million podcasts to keep up-to-date and get
cutting edge knowledge.
• In Korea, more than 90% of households are
already connected to cheap, broadband
internet
• We are increasingly relying on digital info,
storage and access
15. In Japan In Korea
• Cyber University of Japan
– Free courses offered via
streaming videos, PowerPoint
slides, text info, audio files
• Portable Multimedia Players
– Can broadcast TV programmes
from the Korean Educational
Broadcasting System
16. In Latin America In Africa
• Digital Education
Enhancement Project
(DEEP)
– Illustrated e-books installed in
handheld devices for rural
primary teachers
• Pocket School
– Grammar and spelling lessons
stored in customised MP3
players
17. • The creation of learning environments where
learning is going on 24/7 for anybody seeking it
• Greater need for digital learning skills or
competency
Searching/Googling/Identifying authority
Networking/Facebooking/Ninging
• Participation vs Consumption
Participation does not necessarily translates to
consumption, vice versa (lurkers in the midst?)
18. • Addressing collaborative learning
Mobile devices are mostly solitary devices – the
connection (to the internet) makes it a gateway to
collaboration
• How to effectively chunk information?
Bite-size info
Still relevant and useful
Digestion rate
• Engaging content
Bigger audience – what’s the common lowest
denominator?