MOVING FROM  ADVERTISING TO MARKETING WHAT’S NEXT
 
http://youtube.com/watch?v=12h0LoA_a5k
 
They’re busy creating their own content… Create a blog or a website + CONSIDER THIS… People have more content choices in more places… iTunes .com And they can block us out… Caller ID
 
People don’t need advertising anymore to tell them about new products. And if they want to find out, they will on  their  terms.
SO WHAT’S THE FUTURE  OF ADVERTISING
THERE ISN’T ANY.
ACTUALLY…
THE FUTURE  OF ADVERTISING IS MARKETING
THE BRAND STILL MATTERS.
BRAND BRANDING COLLECTIVELY, WHAT  PEOPLE  SAY, FEEL & THINK ABOUT YOUR PRODUCT, SERVICE OR COMPANY. USING MARKETING TO INFLUENCE PEOPLES’ ATTITUDES TOWARDS, AND BEHAVIOR WITH, THE BRAND. perception influence perception
BRAND LOYALTY  WILL STILL BE  EARNED  OVER TIME  THROUGH   CONSISTENT   POSITIVE   EXPERIENCES  &  ENGAGEMENTS  WITH THE BRAND.
SO WHAT CHANGES?
EVERYTHING ELSE
STARTING WITH OUR ATTITUDE.
STOP Interrupting Directing Shouting High-powered messages Reacting Return on investment Big promises Explaining START Engaging Connecting Enticing Engaging content Interacting Return on involvement Intimate gestures Revealing/Discovering
HOW DO  WE GET THERE?
we create  MARKETING SOLUTIONS  not ADS.
MARKETING SOLUTIONS GO BEYOND COMMERCIAL MESSAGES. SOLVE SOMETHING. INVOLVE PEOPLE. ENABLE PEOPLE. ALLOW PEOPLE TO PARTICIPATE. CREATE BRAND FANS. DELIVER VALUE.
HOW CAN WE CREATE BRAND FANS?
DELIVER VALUE.
OR, MORE SIMPLY PUT…
MAKE PEOPLES’ LIVES BETTER .
THAT SOUNDS BIG.
BUT HERE’S  WHAT IT  COMES  DOWN TO.
WE STOP PITCHING PEOPLE WITH MESSAGES.
WE START PROVIDING USEFUL  CONTENT.
CONTENT IS THE NEW CURRENCY “ [The agency’s job is to create] content so valuable and useful that [consumers] wouldn't want to live without it.” Jeff Hicks CEO Crispin Porter + Bogusky October 2006 Source:  DMNews -   http://www.dmnews.com/Embed-marketing-in-products-Crispin-Porter--Bogusky-CEO/article/93204/
PEOPLE WILL PAY FOR GREAT CONTENT.
CONTENT IS THE NEW CURRENCY 1 Week = $1.6 Million Source:  Chicago Tribune / Leisure Blogs / Turn It Up -   http://leisureblogs.chicagotribune.com/turn_it_up/2008/03/reznors-one-wee.html
CONTENT IS THE NEW CURRENCY 3 Days = $9.6 Million Source:  Daily Swarm
CONTENT IS THE NEW CURRENCY 17 year old = $1 Million selling MySpace layouts
USEFUL CONTENT “ [Branded Utility] is where the brand creates a commitment to a relationship. It’s where the brand creates something useful to you, something that’s a utility in your life. The consumer will feel more confident with the relationship if the brand will continue to be part of your life.” Benjamin Palmer CEO / Owner The Barbarian Group October 2006 Source:  psfk.com -   http://www.psfk.com/2006/11/branded_utility_1.html
USEFUL CONTENT “ When you create a utility, you're creating something that gives people time back. It becomes less about information as pollution and more about information to help people get through life.” Nick Law Chief Creative Officer, North America R/GA March 2008 Source:  ADWEEK -   http://www.adweek.com/aw/content_display/news/digital/e3i1de189927bfff758384728f89282cfdd
USEFUL CONTENT
USEFUL CONTENT “ [Nike+] is not an advertising idea, it's a technology idea. We are delivering a product, an application.”  Nick Law Chief Creative Officer, North America R/GA April 2007 Source:  MediaPost -   http://publications.mediapost.com/index.cfm?fuseaction=Articles.showArticle&art_aid=58893
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT
USEFUL CONTENT “ The days of making funny things that may or may not have an effect on the client's business are ending.” Jeff Benjamin Interactive Creative Director  Crispin Porter + Bogusky March 2008 Source:  ADWEEK -   http://www.adweek.com/aw/content_display/news/digital/e3i1de189927bfff758384728f89282cfdd
ONE MORE THOUGHT.
IN A MARKETING WORLD...
CONTEXT MATTERS.
SO… MAYBE THE EXPERIENCE SHOULD BE AT THE CENTER OF MORE OF  WHAT WE DO.
BUT CONSIDER THIS TOO…
THERE ARE MORE PLACES,  CONTEXTS, & TOOLS FOR  ENGAGING WITH OUR CONTENT THAN EVER. HBO  ITUNES  FLICKR  MYSPACE  FACEBOOK  ABC  LOST  THE LOST BLOG  THE LOST DVD SET  ABC.COM  AMERICAN IDOL  FOX  IDOLS ON ITUNES  IDOLS ON TOUR  EBLOGGER  TYPEPAD  IPHONE  iLIFE  YOU TUBE XBOX  Wii  TiVO  iPOD  BLACKBERRY  PLAYSTATION  TRAVEL & LEISURE  AT THE RESORT  ON THE PLANE WIDGETS  GADGETS  MSN.COM  GOOGLE  WIKIPEDIA
HOW CAN WE MAKE THEM ALL WORK TOGETHER?
NOT A BUNCH OF COOL BUT SEPARATE IDEAS…
ONE IDEA BROUGHT TO LIFE IN DIFFERENT WAYS IN  DIFFERENT PLACES.
Goal :  One idea working in all contexts taking advantage of the strengths of each. Interactive People can participate… So, what are we asking them to do? How are they engaging? Is our content useful? TV Big draw power & high on entertainment value. What role can TV play?  Can we use it differently? Mobile You can take it with you. So, what content are we providing that people would want to take with them?
Big draw power & high on entertainment value. What role can TV play?  Can we use it differently? Ask questions, Provoke URL SMS Brochure: Organizing idea Working in all contexts Driving Trial: Drive people to discover, participate, engage Take it with you. What content would people want to take with them? Text for more information Idea Roadmap inventory of ideas Casual Gaming: Social Networking/ Communities of Interest: Vehicle Displays: Mobile: Print: Website: TV:
IF YOU ONLY REMEMBER ONE THING…
OUR FUTURE  = CREATING USEFUL CONTENT THAT MAKES PEOPLES’ LIVES BETTER.
THOUGHTS ON THE FUTURE…
The future is here it just isn’t widely distributed yet. - William Gibson
 
The best way to predict your future is to create it. - Abraham Lincoln
LET’S MAKE SURE WE’RE LEADING THAT INDUSTRY.
APPENDIX
SUMMARY
Shifting from Advertising To Marketing create  MARKETING SOLUTIONS  not  ADS create  USEFUL CONTENT think  CONTEXT don’t forget the  BRAND The Idea Content & tools that make life better in some way. Think of all of the places, the touch points, where people could engage with our content. What are they seeking there. The way they use media and technology will influence our content. Is the brand central to the idea? Are we allowing for experiences that will get people engaged and ultimately move product? Get beyond commercial messages. Solve something. Involve people. Enable them. Let them Participate.
CREDITS Paul Isakson - Senior Strategic Planner - space15 Uwe Gutschow & Don Longfellow - Saatchi & Saatchi LA Microsoft Digital Advertising Solutions, Museum video Nike+ Healthy Living NYC Every Step You Take... Domino’s Pizza Builder Domino’s Pizza Dominos.com My Vegas Logic + Emotion My Vegas Is Showing: Brand Utility + Event Based Social Networking Lego Lego Factory Lego.com M&M Customise message  Mymms.com Jeep Camp Jeep  jeep.com

Whatsnext 1212787363567307 8

  • 1.
    MOVING FROM ADVERTISING TO MARKETING WHAT’S NEXT
  • 2.
  • 3.
  • 4.
  • 5.
    They’re busy creatingtheir own content… Create a blog or a website + CONSIDER THIS… People have more content choices in more places… iTunes .com And they can block us out… Caller ID
  • 6.
  • 7.
    People don’t needadvertising anymore to tell them about new products. And if they want to find out, they will on their terms.
  • 8.
    SO WHAT’S THEFUTURE OF ADVERTISING
  • 9.
  • 10.
  • 11.
    THE FUTURE OF ADVERTISING IS MARKETING
  • 12.
  • 13.
    BRAND BRANDING COLLECTIVELY,WHAT PEOPLE SAY, FEEL & THINK ABOUT YOUR PRODUCT, SERVICE OR COMPANY. USING MARKETING TO INFLUENCE PEOPLES’ ATTITUDES TOWARDS, AND BEHAVIOR WITH, THE BRAND. perception influence perception
  • 14.
    BRAND LOYALTY WILL STILL BE EARNED OVER TIME THROUGH CONSISTENT POSITIVE EXPERIENCES & ENGAGEMENTS WITH THE BRAND.
  • 15.
  • 16.
  • 17.
  • 18.
    STOP Interrupting DirectingShouting High-powered messages Reacting Return on investment Big promises Explaining START Engaging Connecting Enticing Engaging content Interacting Return on involvement Intimate gestures Revealing/Discovering
  • 19.
    HOW DO WE GET THERE?
  • 20.
    we create MARKETING SOLUTIONS not ADS.
  • 21.
    MARKETING SOLUTIONS GOBEYOND COMMERCIAL MESSAGES. SOLVE SOMETHING. INVOLVE PEOPLE. ENABLE PEOPLE. ALLOW PEOPLE TO PARTICIPATE. CREATE BRAND FANS. DELIVER VALUE.
  • 22.
    HOW CAN WECREATE BRAND FANS?
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
    BUT HERE’S WHAT IT COMES DOWN TO.
  • 28.
    WE STOP PITCHINGPEOPLE WITH MESSAGES.
  • 29.
    WE START PROVIDINGUSEFUL CONTENT.
  • 30.
    CONTENT IS THENEW CURRENCY “ [The agency’s job is to create] content so valuable and useful that [consumers] wouldn't want to live without it.” Jeff Hicks CEO Crispin Porter + Bogusky October 2006 Source: DMNews - http://www.dmnews.com/Embed-marketing-in-products-Crispin-Porter--Bogusky-CEO/article/93204/
  • 31.
    PEOPLE WILL PAYFOR GREAT CONTENT.
  • 32.
    CONTENT IS THENEW CURRENCY 1 Week = $1.6 Million Source: Chicago Tribune / Leisure Blogs / Turn It Up - http://leisureblogs.chicagotribune.com/turn_it_up/2008/03/reznors-one-wee.html
  • 33.
    CONTENT IS THENEW CURRENCY 3 Days = $9.6 Million Source: Daily Swarm
  • 34.
    CONTENT IS THENEW CURRENCY 17 year old = $1 Million selling MySpace layouts
  • 35.
    USEFUL CONTENT “[Branded Utility] is where the brand creates a commitment to a relationship. It’s where the brand creates something useful to you, something that’s a utility in your life. The consumer will feel more confident with the relationship if the brand will continue to be part of your life.” Benjamin Palmer CEO / Owner The Barbarian Group October 2006 Source: psfk.com - http://www.psfk.com/2006/11/branded_utility_1.html
  • 36.
    USEFUL CONTENT “When you create a utility, you're creating something that gives people time back. It becomes less about information as pollution and more about information to help people get through life.” Nick Law Chief Creative Officer, North America R/GA March 2008 Source: ADWEEK - http://www.adweek.com/aw/content_display/news/digital/e3i1de189927bfff758384728f89282cfdd
  • 37.
  • 38.
    USEFUL CONTENT “[Nike+] is not an advertising idea, it's a technology idea. We are delivering a product, an application.” Nick Law Chief Creative Officer, North America R/GA April 2007 Source: MediaPost - http://publications.mediapost.com/index.cfm?fuseaction=Articles.showArticle&art_aid=58893
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
    USEFUL CONTENT “The days of making funny things that may or may not have an effect on the client's business are ending.” Jeff Benjamin Interactive Creative Director Crispin Porter + Bogusky March 2008 Source: ADWEEK - http://www.adweek.com/aw/content_display/news/digital/e3i1de189927bfff758384728f89282cfdd
  • 51.
  • 52.
  • 53.
  • 54.
    SO… MAYBE THEEXPERIENCE SHOULD BE AT THE CENTER OF MORE OF WHAT WE DO.
  • 55.
  • 56.
    THERE ARE MOREPLACES, CONTEXTS, & TOOLS FOR ENGAGING WITH OUR CONTENT THAN EVER. HBO ITUNES FLICKR MYSPACE FACEBOOK ABC LOST THE LOST BLOG THE LOST DVD SET ABC.COM AMERICAN IDOL FOX IDOLS ON ITUNES IDOLS ON TOUR EBLOGGER TYPEPAD IPHONE iLIFE YOU TUBE XBOX Wii TiVO iPOD BLACKBERRY PLAYSTATION TRAVEL & LEISURE AT THE RESORT ON THE PLANE WIDGETS GADGETS MSN.COM GOOGLE WIKIPEDIA
  • 57.
    HOW CAN WEMAKE THEM ALL WORK TOGETHER?
  • 58.
    NOT A BUNCHOF COOL BUT SEPARATE IDEAS…
  • 59.
    ONE IDEA BROUGHTTO LIFE IN DIFFERENT WAYS IN DIFFERENT PLACES.
  • 60.
    Goal : One idea working in all contexts taking advantage of the strengths of each. Interactive People can participate… So, what are we asking them to do? How are they engaging? Is our content useful? TV Big draw power & high on entertainment value. What role can TV play? Can we use it differently? Mobile You can take it with you. So, what content are we providing that people would want to take with them?
  • 61.
    Big draw power& high on entertainment value. What role can TV play? Can we use it differently? Ask questions, Provoke URL SMS Brochure: Organizing idea Working in all contexts Driving Trial: Drive people to discover, participate, engage Take it with you. What content would people want to take with them? Text for more information Idea Roadmap inventory of ideas Casual Gaming: Social Networking/ Communities of Interest: Vehicle Displays: Mobile: Print: Website: TV:
  • 62.
    IF YOU ONLYREMEMBER ONE THING…
  • 63.
    OUR FUTURE = CREATING USEFUL CONTENT THAT MAKES PEOPLES’ LIVES BETTER.
  • 64.
    THOUGHTS ON THEFUTURE…
  • 65.
    The future ishere it just isn’t widely distributed yet. - William Gibson
  • 66.
  • 67.
    The best wayto predict your future is to create it. - Abraham Lincoln
  • 68.
    LET’S MAKE SUREWE’RE LEADING THAT INDUSTRY.
  • 69.
  • 70.
  • 71.
    Shifting from AdvertisingTo Marketing create MARKETING SOLUTIONS not ADS create USEFUL CONTENT think CONTEXT don’t forget the BRAND The Idea Content & tools that make life better in some way. Think of all of the places, the touch points, where people could engage with our content. What are they seeking there. The way they use media and technology will influence our content. Is the brand central to the idea? Are we allowing for experiences that will get people engaged and ultimately move product? Get beyond commercial messages. Solve something. Involve people. Enable them. Let them Participate.
  • 72.
    CREDITS Paul Isakson- Senior Strategic Planner - space15 Uwe Gutschow & Don Longfellow - Saatchi & Saatchi LA Microsoft Digital Advertising Solutions, Museum video Nike+ Healthy Living NYC Every Step You Take... Domino’s Pizza Builder Domino’s Pizza Dominos.com My Vegas Logic + Emotion My Vegas Is Showing: Brand Utility + Event Based Social Networking Lego Lego Factory Lego.com M&M Customise message Mymms.com Jeep Camp Jeep jeep.com

Editor's Notes

  • #2 Just wanted to share a few thoughts today on where things are moving. This isn’t the long-term outlook so much as the direction stuff is shifting today thanks to the growing realization of the power the Web holds to tell stories, engage people, and give them things that are more relevant and useful as far as brands are concerned.