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WebVR
FEEDBACK AND APPLICATION FOR CONSTRUCTION BUSINESS
Let me introduce myself
 Arthur Schwaiger, 24 (@Colmea)
 Degree in Communication
Web Dev (PHP, JS, Symfony2, ZF2, Node.js, [add useless framework and libraries here])
 Working at Mobic (Wood construction company, Belgium)
 Mobic Autoconstruction: new web project
What is WebVR ?
WebVR: technically speaking
Virtual Reality
 Immersive
 Oculus, HTC Vive, Cardboard, …
Web
 Decentralized
 Open
 Linked
 « No download »
WebVR: technically speaking
 VR in web browser thanks to:
 WebGL (3D in web browser)
 THREE.js (JS library for 3D in web browser)
 WebVR API (headset position, orientation, …)
Vlad
Vukicevic
Josh
Carpenter
Diego
Marcos
Brandon
Jones
WebVR: in practice
« Full WebVR »
 Whole new world
 « Metaverse »
 Huge VR world on the web
 New web, new rules
WebVR App
 Independent, non-connected
applications and services
 Examples: Shopping, Journalism,
Advertising, Social network,
Videos, …
JanusVR
MozVR.com, VRideo,
RiftSketch, Beloola,
Mobic
Autoconstruction, …
WebVR: in practice
 Demo time:
 www.mozvr.com
 www.mobic-autoconstruction.fr/configurateur
Resources
 WebVR browser build:
 Firefox: http://mozvr.com/downloads
 Chrome: https://drive.google.com/folderview?id=0BzudLt22BqGRbW9WTHMtOWMzNjQ
 Tools:
 WebVR starter kit: https://github.com/MozVR/vr-web-examples
 THREE.js: http://threejs.org (VREffect, VRControls)
 Demos:
 Beloola, mozvr.com, VRideo, RiftSketch, Mobic Autoconstruction, …
 Infos:
 WebVR API: https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API
 Brandon Jone’s blog: http://blog.tojicode.com/
 Vladimir Vukicévic’s blog: http://blog.bitops.com/
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WebVR

  • 1. WebVR FEEDBACK AND APPLICATION FOR CONSTRUCTION BUSINESS
  • 2. Let me introduce myself  Arthur Schwaiger, 24 (@Colmea)  Degree in Communication Web Dev (PHP, JS, Symfony2, ZF2, Node.js, [add useless framework and libraries here])  Working at Mobic (Wood construction company, Belgium)  Mobic Autoconstruction: new web project
  • 4. WebVR: technically speaking Virtual Reality  Immersive  Oculus, HTC Vive, Cardboard, … Web  Decentralized  Open  Linked  « No download »
  • 5. WebVR: technically speaking  VR in web browser thanks to:  WebGL (3D in web browser)  THREE.js (JS library for 3D in web browser)  WebVR API (headset position, orientation, …) Vlad Vukicevic Josh Carpenter Diego Marcos Brandon Jones
  • 6. WebVR: in practice « Full WebVR »  Whole new world  « Metaverse »  Huge VR world on the web  New web, new rules WebVR App  Independent, non-connected applications and services  Examples: Shopping, Journalism, Advertising, Social network, Videos, … JanusVR MozVR.com, VRideo, RiftSketch, Beloola, Mobic Autoconstruction, …
  • 7. WebVR: in practice  Demo time:  www.mozvr.com  www.mobic-autoconstruction.fr/configurateur
  • 8. Resources  WebVR browser build:  Firefox: http://mozvr.com/downloads  Chrome: https://drive.google.com/folderview?id=0BzudLt22BqGRbW9WTHMtOWMzNjQ  Tools:  WebVR starter kit: https://github.com/MozVR/vr-web-examples  THREE.js: http://threejs.org (VREffect, VRControls)  Demos:  Beloola, mozvr.com, VRideo, RiftSketch, Mobic Autoconstruction, …  Infos:  WebVR API: https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API  Brandon Jone’s blog: http://blog.tojicode.com/  Vladimir Vukicévic’s blog: http://blog.bitops.com/