The document introduces WebVR, which allows building virtual reality applications using web technologies like JavaScript. It discusses several VR hardware options including Oculus Rift, Samsung Gear VR, and Google Cardboard. WebVR provides an API for these devices to work within web browsers, avoiding proprietary app stores and enabling more open development. While there are still challenges around latency and input, WebVR has the potential to make VR more accessible and collaborative through the open web.