4. So now Human understood the Sense
● How can we See
● How can we Hear
● How can we Understand
● How can we smell
● How can we think
● How can we react
● How can we understand our surrounding
● How can we Draw a Conclusion
5. So now we have Intelligent Edge and Spatial
Computing
8. Basic Concept
Mixed reality is a technology that combines the physical and digital worlds. The
polar extremes of a spectrum known as the virtuality continuum are marked by
these two worlds. The mixed reality spectrum is how we refer to this range of
realities. On the one hand, we have the physical reality in which we humans live.
9. Lets Jump On to the Docs
What is mixed reality? - Mixed Reality | Microsoft
Docs
10. What is an Hologram?
Holography is a technology that allows you to record and reconstruct a wavefront.
Holography is most recognised for its use in creating three-dimensional pictures,
but it may also be used for a variety of other things. Any sort of wave may
theoretically be turned into a hologram.
12. 3D Design challenges
● The lack of Fast and the light weight tools
● A Knowledge heavy Software Infrastructure and the user experience
● Very Time consuming
13. Components in the Mixed Reality
● BodyStorming
● Acting
● Storyboarding
14. So main components are
BodyStorming
● A process to map the Scene
● Any platforms and any Features can be tested here
● To get the Actionable inputs and Test the feedbacks from the different code and
techniques
Acting and Feedback
● Making that Crucial Decision
Storyboarding
● Mental Map of the Final Show
15. The Metaverse Value-Chain. Trillions of
dollars are pouring into… | by Jon Radoff |
Building the Metaverse | Medium
16. How ARKit will make more money than
ARCore or Camera Effects (for now) –
TechCrunch
21. Some Docs and References
Mixed reality feature samples and apps - Mixed Reality | Microsoft Docs
Start designing and prototyping - Mixed Reality | Microsoft Docs
Unity development for HoloLens - Mixed Reality | Microsoft Docs
Top 10 Microsoft Hololens Alternatives | Product Hunt
8 best alternatives to Microsoft HoloLens as of 2022 - Slant
Mixed reality feature samples and apps - Mixed Reality | Microsoft Docs
Periodic Table of the Elements - Mixed Reality | Microsoft Docs
Periodic Table of the Elements 2.0 for HoloLens 2 - Mixed Reality | Microsoft Docs
The Making of Galaxy Explorer for HoloLens 2 - Mixed Reality | Microsoft Docs
metaverse apper arxiv 2021 - Google Search
2005.12872.pdf (arxiv.org)
22. Some Projects
google/model-viewer: Easily display interactive 3D models on the web and in AR! (github.com)
immersive-web/webxr-input-profiles: WebXR Gamepad assets, source library, and schema
(github.com)
Immersive Web at W3C (github.com)
Edit fiddle - JSFiddle - Code Playground
WebXR emulator extension (mozvr.com)
content/index.md at main · mdn/content (github.com)
immersive-web/webxr: Repository for the WebXR Device API Specification. (github.com)
Loading 3D models – three.js docs (threejs.org)
three.js examples (threejs.org)
The Top 2,099 Threejs Open Source Projects on Github (awesomeopensource.com)
23. Some More
Trois (awesomeopensource.com)
✨ ThreeJS + VueJS 3 + ViteJS ⚡ | TroisJS
troisjs/trois: ✨ ThreeJS + VueJS 3 + ViteJS ⚡ (github.com)
TroisJS - a Collection by Kevin Levron on CodePen
Tensorspace (awesomeopensource.com)
TensorSpace Playground
arscan/encom-boardroom: 📈 Web tribute to the Tron: Legacy Boardroom Scene (github.com)
Azure Percept | Edge Computing Solution | Microsoft Azure
Introducing Microsoft Mesh | Here can be anywhere.
Digital Twins – Modeling and Simulations | Microsoft Azure
Azure/azure-remote-rendering-asset-tool: Azure Remote rendering Asset Tool (ARRT) assists with
uploading, converting, and rendering 3D models using the Azure Remote Rendering service.
(github.com)