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Three.js is a popular JavaScript library that makes it easier to use WebGL by abstracting away its complexity. It represents 3D objects, cameras, lights and materials as JavaScript objects that can be easily manipulated to build 3D scenes. Basic components of a Three.js scene include a camera, lights, 3D meshes to represent objects, and materials applied to meshes. Common tasks like creating a renderer, camera, scene, adding objects and lights, and implementing an animation loop are demonstrated.








