This document provides an overview of WebVR and its history. It discusses early VR devices from the 1960s, popular VR headsets today like Oculus Rift and HTC Vive, and frameworks for building VR experiences on the web like A-Frame. It also summarizes the WebVR API and how it allows accessing VR sensors and rendering to head-mounted displays from web content. While WebVR shows promise, the document notes it is still an editors draft and has limitations in browser support and requiring expensive hardware.