The newest compilation of Virtual Reality latest news, updates, releases and our short review of VR Expo 2018 in Amsterdam.
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
Latest news, updates and releases from Virtual Reality - technology, hardware, games - in the fresh edition of our monthly VR digest
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
Session
Speaker: George Kortsaridis is a Software engineer graduate at University of Western Macedonia.
George is a mobile deveLOVER, who has been developing on the Android and iOS platform for many years, and turned into a full stack mobile developer. He specializes in VR development, and he is a co-organizer of GDG Thessaloniki chapter.
Abstract:
ANROID THINGS is coming to town! Together, we will dive into more details about the I.O.T architecture, and we will learn how to code our awesome projects and hack our way to the top!
A short overview on VR, developing it in Unity and various tips for interaction and performance.
This is presented in ProCodeCG's codeMeetUp() on 15 August 2016
Latest news, updates and releases from Virtual Reality - technology, hardware, games - in the fresh edition of our monthly VR digest
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
Session
Speaker: George Kortsaridis is a Software engineer graduate at University of Western Macedonia.
George is a mobile deveLOVER, who has been developing on the Android and iOS platform for many years, and turned into a full stack mobile developer. He specializes in VR development, and he is a co-organizer of GDG Thessaloniki chapter.
Abstract:
ANROID THINGS is coming to town! Together, we will dive into more details about the I.O.T architecture, and we will learn how to code our awesome projects and hack our way to the top!
A short overview on VR, developing it in Unity and various tips for interaction and performance.
This is presented in ProCodeCG's codeMeetUp() on 15 August 2016
Learn how to use the Lightweight Render Pipeline to optimize for maximum performance on mobile platforms. After watching this, you will be ready to build an experience for standalone mobile VR headsets, like Oculus Go, and how to use 3-DOF controllers for interactions.
Speakers:
Dan Miller (Unity Technologies)
Explore the growth of the ARToolKit development and community as we unveil its next big iteration - ARToolKit 6. Wally Young, will lead this session and is excited to show you all of the work that’s been done and how you can benefit from and grow the open source community.
Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com
2017 marked a big step for augmented reality. First, Apple announced at the Worldwide Developers Conference the availability of its ARKit framework to allow developers to integrate augmented reality into their applications. Then Google has responded with Arcore, this giant who was present on this field since 2014 with the Tango project.
During this talk, we will present ARCore as a framework, then its advantages over ARKit. Then we'll see how you can start right now to create your own augmented experience via an exciting live coding. This talk will allow you to anticipate the next trends and be to be prepared to the future of apps.
New 2D World-Building, Animation & Graphics Features in UnityUnity Technologies
This video explores organic world-building with Sprite Shape as well as improvements to Tilemap for grid-based layouts. This includes a demo of Phase 2 of our 2D Sprite Rigging tools for 2D animation and enhancements to 2D graphics, including the Pixel Perfect Camera. There's also a sneak peek into the future of 2D at Unity.
Speakers:
Alessia Nigretti (Unity Technologies)
Rus Scammell (Unity Technologies)
Giovanni Laquidara - Hello ARCore - Codemotion Milan 2017Codemotion
Get ready to develop a brand new experiences that seamlessly blend the digital and physical worlds with Android! We will learn the potential of the new AR SDK from Google, ARCore. By looking its 3 key technologies: Motion tracking, Environmental understanding and Light estimation We will have a clear vision of what We can develop with. You will be back at home with a deeper understanding of how to create AR apps with ARCore using your development environment and ready-to-reuse code samples.
Matteo Valoriani - How Augment your Reality: different perspective on the Rea...Codemotion
If you think there's been a lot of talk about Augmented Reality and Virtual Reality this year, 2018 is going to blow you away. Apple with ARkit, Google with ARCore , Microsoft with HoloLens, Facebook with Oculus and many others are working to transform our Reality with new products and services in the not-too-distant future. Therefore Apple, Microsoft, Google and Facebook is approaching AR/VR from different perspectives and in this session we will try to understand how these different technologies work and which best suits the different areas (industry 4.0, tourism, healthcare, ...)
Presented at Devconf South Africa by Rebecca Franks, Android Engineering Lead at DVT
Android Things :
In this presentation, Rebecca will cover the new platform recently announced by Google, called Android Things. She will cover an introduction to Android Things, basics of getting started with the platform and how any developer without electronics experience can build IoT apps with Android Things. A few use cases and examples will be shown in this session, along with how you can use the existing android libraries with your next IoT project.
Rebecca is the Android Engineering Lead at DVT based in Johannesburg, South Africa. She loves working with new technology and has a passion for making great user friendly products. In her spare time, she manages her open source app, Book Dash, which contains free African story books. She speaks at conferences and local meetups mainly about Android. When not coding, she can be found baking and travelling the world.
More about Rebecca:
Previous talks : https://riggaroo.co.za/talks/
Blogging over at https://riggaroo.co.za Twitter: https://twitter.com/riggaroo From Johannesburg, South Africa. Love Baking and Android Development.
Fresh ElifTech's Virtual Reality communiqué: updates, news, releases, features, technologies, hardware, etc. Stay updated, check out VR Digest.
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
A fresh collection of Virtual Reality's latest news, updates and releases: technology, hardware, business.
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
What’s the latest news on virtual reality, augmented reality, and human-computer interaction? Let us keep you up to date!
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
March edition of the latest news, updates and releases from Virtual Reality: technology, hardware, business.
Don't forget to subscribe not to miss next month VR digest.
Learn how to use the Lightweight Render Pipeline to optimize for maximum performance on mobile platforms. After watching this, you will be ready to build an experience for standalone mobile VR headsets, like Oculus Go, and how to use 3-DOF controllers for interactions.
Speakers:
Dan Miller (Unity Technologies)
Explore the growth of the ARToolKit development and community as we unveil its next big iteration - ARToolKit 6. Wally Young, will lead this session and is excited to show you all of the work that’s been done and how you can benefit from and grow the open source community.
Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com
2017 marked a big step for augmented reality. First, Apple announced at the Worldwide Developers Conference the availability of its ARKit framework to allow developers to integrate augmented reality into their applications. Then Google has responded with Arcore, this giant who was present on this field since 2014 with the Tango project.
During this talk, we will present ARCore as a framework, then its advantages over ARKit. Then we'll see how you can start right now to create your own augmented experience via an exciting live coding. This talk will allow you to anticipate the next trends and be to be prepared to the future of apps.
New 2D World-Building, Animation & Graphics Features in UnityUnity Technologies
This video explores organic world-building with Sprite Shape as well as improvements to Tilemap for grid-based layouts. This includes a demo of Phase 2 of our 2D Sprite Rigging tools for 2D animation and enhancements to 2D graphics, including the Pixel Perfect Camera. There's also a sneak peek into the future of 2D at Unity.
Speakers:
Alessia Nigretti (Unity Technologies)
Rus Scammell (Unity Technologies)
Giovanni Laquidara - Hello ARCore - Codemotion Milan 2017Codemotion
Get ready to develop a brand new experiences that seamlessly blend the digital and physical worlds with Android! We will learn the potential of the new AR SDK from Google, ARCore. By looking its 3 key technologies: Motion tracking, Environmental understanding and Light estimation We will have a clear vision of what We can develop with. You will be back at home with a deeper understanding of how to create AR apps with ARCore using your development environment and ready-to-reuse code samples.
Matteo Valoriani - How Augment your Reality: different perspective on the Rea...Codemotion
If you think there's been a lot of talk about Augmented Reality and Virtual Reality this year, 2018 is going to blow you away. Apple with ARkit, Google with ARCore , Microsoft with HoloLens, Facebook with Oculus and many others are working to transform our Reality with new products and services in the not-too-distant future. Therefore Apple, Microsoft, Google and Facebook is approaching AR/VR from different perspectives and in this session we will try to understand how these different technologies work and which best suits the different areas (industry 4.0, tourism, healthcare, ...)
Presented at Devconf South Africa by Rebecca Franks, Android Engineering Lead at DVT
Android Things :
In this presentation, Rebecca will cover the new platform recently announced by Google, called Android Things. She will cover an introduction to Android Things, basics of getting started with the platform and how any developer without electronics experience can build IoT apps with Android Things. A few use cases and examples will be shown in this session, along with how you can use the existing android libraries with your next IoT project.
Rebecca is the Android Engineering Lead at DVT based in Johannesburg, South Africa. She loves working with new technology and has a passion for making great user friendly products. In her spare time, she manages her open source app, Book Dash, which contains free African story books. She speaks at conferences and local meetups mainly about Android. When not coding, she can be found baking and travelling the world.
More about Rebecca:
Previous talks : https://riggaroo.co.za/talks/
Blogging over at https://riggaroo.co.za Twitter: https://twitter.com/riggaroo From Johannesburg, South Africa. Love Baking and Android Development.
Fresh ElifTech's Virtual Reality communiqué: updates, news, releases, features, technologies, hardware, etc. Stay updated, check out VR Digest.
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
A fresh collection of Virtual Reality's latest news, updates and releases: technology, hardware, business.
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
What’s the latest news on virtual reality, augmented reality, and human-computer interaction? Let us keep you up to date!
Don't forget to subscribe not to miss next month VR digest.
Check our blog for more: https://www.eliftech.com/blog
March edition of the latest news, updates and releases from Virtual Reality: technology, hardware, business.
Don't forget to subscribe not to miss next month VR digest.
Learn what's new in Virtual Reality and Augmented Reality: updates, news, releases, features, technologies, hardware, etc. from our December'17 VR digest
Enabling Mobile Virtual Reality Gaming | Nizar RomdanJessica Tams
Delivered at Casual Connect Europe 2016
Virtual Reality has emerged as a major new hot topic in the past couple of years. This talk will provide an overview of the VR landscape with a focus on the mobile side listing the key players as well as the major use cases. The talk will finish by presenting ARM's activities to enable an exciting Mobile VR Gaming experience.
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016Codemotion
This year for the Salone del Mobile at frog, we came up with a funky experiment, based on Drones, Android, and VR. In this talk, your hosts will walk you through our Drone Race experiment, touching topics like real-time computer vision, reactive programming for mobile, indoor positioning and (wheeled) Drones hacking. The variety and complexity of these topics is equal to its coolness though, so you may be puzzled asking yourself: "Where do I start?" We will share experiences and lots of code, so that you can start right away.
Broadway Entertainment Group Interactive IntroductionKiwon Seo
Broadway Entertainment Group Interactive(BEGI) established by Dec. 2013. BEGI, a development company
for inter-industrial cultural contents, develops VR (virtual reality) contents that are linked to various hardware
by blending traditional offline businesses with VR, IT technologies We’ve developed various games and
tangible contents by applying hardware such as Ocuclus, Vive, Sixense stem, Perception neuron Currently We
are developing "Justice of darkness" that virtual room-escape game. Also, We are looking for Publishers and
Service Companies that prepare the VR gaming service or Clients who are seeking VR Game Developer.
Go provides:
+ Concurrent execution
+ Synchronization and messaging
+ Multi-way concurrent control
Go does NOT provide direct thread manipulation
- Go multithreading is fully managed by Go runtime.
- In Go you use goroutines in place of threads
Learn about Goroutines, channels and standard library
+ What is domain logic?
+ Domain logic patterns:
* Transaction script
* Domain model
* Table module
* Service layer
+ Conclusion
by Pavlo Livchak, Software Engineer at ElifTech
1. What laid behind of creation?
2. About .NET Core
3. Everything is a package
4. .NET Framework, .NET Standard and .NET Native: what’s the difference
5 . .NET Core vs.NET Framework for server apps
6 . What's under the hood? Understanding CoreCLR and IL
JavaScript news and tips: browsers, front-end, Node.js, useful libs. Enjoy our latest JS digest!
Don't forget to subscribe not to miss next month JS digest.
Check our blog for more: https://www.eliftech.com/blog
Find out what happened on the Internet of Things area recently. Enjoy our newest monthly IoT digest!
Don't forget to subscribe not to miss next month IoT digest.
Check our blog for more: https://www.eliftech.com/blog
The first summer collection of Internet of Things news and updates. Check out the latest ElifTech's IoT digest.
Don't forget to subscribe not to miss next month IoT digest.
Check our blog for more: https://www.eliftech.com/blog
Whats new at Internet of Things area? Take a look at the latest IoT news and updates in our fresh IoT digest.
Don't forget to subscribe not to miss next month IoT digest.
Check our blog for more: https://www.eliftech.com/blog
Polymer is a Google's attempt to introduce principles that were intended to get ahead of their time (HTML templates, custom elements, shadow DOM, HTML imports), but trends went into another direction. Google uses Polymer in its products including (but not limited to) YouTube, Google Music, Google Earth, but there is hardly any interest to Polymer from the community. Thus, you can develop a rich web application with Polymer, but it's hard to find documentation and examples.
Prepared byVitalii Perehonchuk, Software Developer at ElifTech
Explore JavaScript news, updates and releases in the latest edition of ElifTech's JS digest.
Subscribe not to miss next month JS digest.
Check our blog for more: https://www.eliftech.com/blog
Stay current on Internet of Things, check out the latest IoT news and updates from our IoT digest.
Don't forget to subscribe not to miss next month IoT digest.
Plugged-in to the latest Internet of Things news: hardware, software and industry in general.
Don't forget to subscribe not to miss next month IoT digest.
ElifTech's first IoT digest. News about Internet of Thing hardware, software and industry in general.
Don't forget to subscribe not to miss next month IoT digest.
This month in JavaScript digest:
+ Introduction to GraphQL
+ Turning Design Mockups Into Code With Deep Learning
+ HTML 5.2
+ Why one should [not] use async / await
+ Is jQuery still relevant?
+ 3 reasons to choose Vue over React in 2018
+ Microbundle
+ Webpack 4.0.0-alpha
+ Google shuts down Chrome ‘apps’ section
+ State of JS 2017
JavaScript news in December 2017 edition:
+ Kill Internet Explorer
+ Google Chrome 63 Released
+ How to Cancel Your Promise
+ Parcel
+ Turbo
+ Average Page Load Times for 2018
+ Vulnerable JavaScript Libraries
+ New theming API in Firefox
+ Bower is dead
+ Extension Tree Style Tab: Reborn
+ React v16.2.0
+ WebStorm 2017.3.1
+ The Best JavaScript and CSS Libraries for 2017
The main things you need to know about blockchain:
+ What Is A Blockchain. Theory
+ Ordering Facts
+ Blocks
+ Mining
+ Money and Cryptocurrencies
+ Contracts
Learn how Neural Networks learns, what is Gradient Descent algorithm part in it, Cost Function, Backpropagation, etc. from short presentation by Anatolii Shkurpylo, Software Developer at ElifTech
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
3. www.eliftech.com
Unity 2018.1 Available
Unity 2018.1 is finally here! The new
version is also the start of a new cycle, so
you can now expect much more from the
engine.
UPDATES:
▪ Scriptable Render Pipeline
▪ High Definition Render Pipeline
▪ The Lightweight Render Pipeline
▪ Shader Graph: easy shader authoring for
everyone
▪ Progressive Lightmapper
▪ Dynamic Resolution for PS4
Read more - here
4. www.eliftech.com
Marmoset Toolbag 3.04 Released
UPDATES:
▪ Interface And Workflow
Improvements
▪ Image Quality Improvements
▪ New Map Outputs
▪ Texture Set Support
▪ Stand Alone Viewer Application
▪ Cascaded Shadow Maps
Read more - here
5. www.eliftech.com
Blender
The Blender Game Engine has apparently
been shut down. The latest post on the
upcoming 2.8 source code states that the
team has decided to purge BGE from
Blender 2.8.
Dimension
To follow the trend and support
developers, a capture studio called
Dimension decided to launch a partner
programme that will let users create new
experiences using volumetric video.
Read more - here Read more - here
6. www.eliftech.com
Maya 2018.3 Available
UPDATES:
▪ Graph Editor Auto Frame
▪ MASH node enhancements
▪ Smart Presets
▪ Render Setup
▪ New Profiler view options
▪ Wire Deformer
▪ UV Editor changes
▪ GPU-supported deformers
Read more - here
7. www.eliftech.com
Appleseed Max Beta Updated
A renderer is of no use without easy-to-
use integrations into digital content
creation applications, so for the past
couple years, we’ve been dedicating a
sizable chunk of our resources to develop
an ecosystem of high-quality plugins for
3ds Max, Maya, Blender, and Gaffer. This
release continues the trend and
introduces major improvements to the
3ds Max and Blender plugins. Please
check out the release notes of the
individual plugins for details.
Read more - here
8. www.eliftech.com
Gameplay Framework of Unreal
Details:
There are a handful of classes you’ll be using a
lot in making games in C++ or Blueprint for
that matter.
Gameplay Framework and explains their use,
how they get instantiated by the engine and
how to access each of those classes from
other parts of your game code.
Most information in this guide applies to
Blueprint all the same, although I use C++
snippets and some functions may not be
exposed to Blueprint and therefore only
relevant to C++ users.
Read more - here
9. www.eliftech.com
Vicon
Vicon announces the official release of
Shōgun 1.2, the latest update to the
leading motion capture software for film,
broadcast, and games.
Chaos Group
Chaos Group has recently revealed V-Ray
3.7.01 for Nuke which brings progressive
rendering and a number of other features
Read more - here Read more - here
10. www.eliftech.com
Amazon
Amazon has recently revealed a new
version of its real-time engine called
Lumberyard.
Blender
Bforartists 1.0 Available - It is a brand-new
tool that makes Blender more user-
friendly providing an improved and
updated UX.
Read more - here Read more - here
11. www.eliftech.com
UNIGINE 2.7 Released
UPDATES:
▪ Updated SDK editions
▪ Voxel GI solution, which doesn’t require
UV mapping
▪ Improved assets workflow for both
artists and programmers
▪ Major update of Unigine Editor 2
▪ Refactored and extended properties
system
▪ FBX import in runtime
▪ Dynamic destruction of trees and grass
in runtime
▪ Cross sections visualization
Read more - here
12. www.eliftech.com
PlayCanvas
The engine has been in beta for a while,
but the developers have finally decided to
present version 1.0.
Autodesk
Autodesk has presented its own virtual
agent called AVA. The agent is described as
a “digital human” that can answer some of
the most common questions, help you find
needed content.
Read more - here Read more - here
13. www.eliftech.com
Gaea Updated
UPDATES:
▪ Graph Productivity Features
▪ Intrinsic Post Processing
▪ Plates Primitive
▪ Terrace Modulation
▪ Easy Combine / MultiMix
▪ Auto Layout (Experimental)
Read more - here
14. www.eliftech.com
GIMP 2.10
GIMP 2.10, the result of six years of work
originally focused on porting the program
to a new image processing engine, is finally
here.
TexTools 1.2
A toolkit has been updated to version 1.2.
The release brings a number of tools for
textures, templates, and more.
Read more - here Read more - here
16. www.eliftech.com
Lucid & RED
Lucid & RED partner to build
next-gen 3D camera with dual
4K sensors.
AntVR
AntVR announces first stretch
goal for MIX AR headset, a VR
Visor Add-on.
Google
Google is developing a
standalone AR headset to rival
HoloLens.
Read more - here Read more - here Read more - here
17. www.eliftech.com
Stony Brook University,
NVIDIA, and Adobe
Researchers exploit natural
quirk of human vision for
hidden redirected walking in
VR.
Oculus
Oculus reveals 140 degree VR
headset prototype with
varifocal displays.
Oculus Go
Oculus Go review: standalone
VR priced for the masses.
Read more - here Read more - here Read more - here
19. www.eliftech.com
This month ElifTech
team participated in
the VR / AR conference
in Amsterdam - VRX
Expo.
Companies like
Unreal, VRVoice,
BMW, Audi, VRARA
etc. took a part , and
we joined them
We saw a lot of
interesting demo and
tried newest VR/AR
technologies!
We always learn
something new and
improve our technics!
VRX2018 Amsterdam conference!
20. www.eliftech.com
I often read things like "VR is dead" and "AR is awful
technology" - I think such thoughts come from people who
don't like challenges! Yep, these technologies aren't perfect,
and we need to work hard to get good results.
In VRX2018 I saw the people who believe in and already
use these technologies successfully! I saw so many interesting
ideas: from BMW and Audi for car retail, VR/AR app for viewing
clothes from famous brands, a lot of VR apps for house interior
and furniture, interesting mini VR cinema for a single person
that changes the temperature, wind speed, scents and etc. This
event was very interesting and funny, I had enjoyed my time
there!
VRX 2018
24. www.eliftech.com
Don't forget to subscribe not to
miss next month VR digest!
Find us at eliftech.com
Have a question?
Contact us: info@eliftech.com