shapethefuture
動態剛體屬性
Material
剛體材料
Simulated
是否啟用物理引擎模擬剛體功能
Use Auto Mass
是否依據元件的碰撞器自動計算物體質量
Mass
物體質量
Linear Drag
物體移動的阻力係數
Angular Drag
物體旋轉的阻力係數
剛體 2/5
Wu, ShyiShiou Dept. of E.E., NKUT3
shapethefuture
Pickups元件加入PickupController程式腳本,讓金塊自主旋轉
public classPickupController : MonoBehaviour {
public float RotateSpeed;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.transform.Rotate (new Vector3(0,0,RotateSpeed*Time.deltaTime));
}
}
佈置金塊道具 3/5
Wu, ShyiShiou Dept. of E.E., NKUT32