IMPLEMENTING VOICE CONTROL WITH THE ANDROID MEDIA SESSION API ON AMAZON FIRE ...Amazon Appstore Developers
The powerful combination of voice and Amazon Fire TV allows your customers to use speech to interact with their living room environment and enjoy a new level of convenience. In this workshop, we’ll see how you can use the Android Media Session API to enable voice control on media streaming apps on Fire TV.
In this workshop you will learn:
· How to integrate Android MediaSession API in your app
· How your customers can play, pause, skip forward, or rewind content with their voice on Amazon Fire TV
· How to quickly build a voice-enabled, high quality media streaming app using the Amazon Fire App Builder (FAB)
IMPLEMENTING VOICE CONTROL WITH THE ANDROID MEDIA SESSION API ON AMAZON FIRE ...Amazon Appstore Developers
The powerful combination of voice and Amazon Fire TV allows your customers to use speech to interact with their living room environment and enjoy a new level of convenience. In this workshop, we’ll see how you can use the Android Media Session API to enable voice control on media streaming apps on Fire TV.
In this workshop you will learn:
· How to integrate Android MediaSession API in your app
· How your customers can play, pause, skip forward, or rewind content with their voice on Amazon Fire TV
· How to quickly build a voice-enabled, high quality media streaming app using the Amazon Fire App Builder (FAB)
The document discusses using a micro:bit for light sensing applications. It explains how the micro:bit can sense light levels using its LEDs as photodiodes. When an LED pin is set as an analog input, the voltage measured corresponds to the ambient light level. Two example projects are described - an automatic night light that adjusts its brightness based on light levels, and a magic face panel display that changes expressions when the LED is covered and uncovered.
The document provides instructions and examples for using switches, capacitive touch, and game controls on the micro:bit. It includes tutorials for building guessing games where the micro:bit guesses a number by narrowing the range, adjusting LED brightness with touch pins, and creating a dodgeball game where the player character avoids falling balls. Code snippets and step-by-step explanations are given for each example project.
This document discusses LED display control on the micro:bit board. It covers LED principles and applications, the micro:bit LED matrix, LED display control commands including displaying numbers, text, images and arrows. It provides examples of breathing lights, fireworks, and a dynamic screen using variables, conditional and counting loops.
The document describes how to create a 2D platformer game in Unity, including:
1) Adding background animations and music
2) Creating and controlling the player character
3) Spawning random enemies
4) Implementing a health bar UI to display the player's health