SlideShare a Scribd company logo
1 of 16
1) What art style do you think would work well
in an Action Role Playing Game?
Celshaded
Photo Realistic
Exaggerated
Abstract
• More than half of the people surveyed chose
exaggerated as the best suited art style. This
allows me when making my concept art to
focus on using this graphical style.
• Exaggeration art style suits this genre of
games very well to make the game more
appealing by making huge swords, unrealistic
characteristics.
2) Which area of a game should have the most
focus when it comes to concept art?
Environment
Characters
Items
Level Designs
• Around 47% of people voted that environment
should have the most focus when it comes to
concept art. This gives me a heads up that the
environment should be really detailed.
• Making the environments very detailed gives the
game a very good impression as the player will
be in an environment at any given time.
3) Which 3 character classes do you think would
be most suitable for a Dark Action RPG?
Knight / Archer / Mage
Dragonslayer / Hunter /
Necromancer
Rogue / Gunner / Monk
• The first option as the most voted which
means I will work on making those classes in
my concept art. A knight, Archer, Mage
• These are the most common classes in this
genre of games (ARPG – Action Role Playing
Game)
4) What would be the most suitable weapon for
a Knight / Archer / Mage?
Longsword / Crossbow / Staff
Dagger / Longbow / Wand
Shortsword / Throwing Knifes / Magic
Book
• The most suitable weapons for the classes
which are Long sword, Crossbow, Staff.
• Most popular weapons in video games across
the rpg genre with the exception of
crossbow/longbow/short bow which are all
equal.
5) What locations are best suited with
an RPG?
Medieval Castles and Fields
Modern Cities
Across All terains ( Deserts, Grasslands,
Sea )
• The multi environment and terrain was voted
the best as it offers the most adventure and
exploration. This also offers a diverse world for
the players to explore instead of a constant
setting.
6) What mount would be best suited for the
chosen classes Knight / Archer / Mage?
Horses
Bears
Dragons
• Horses were the most popular choice which
lets me focus on making horses in my concept
art instead of any other mount.
• Horses are basic and are usually considered
one of the most trustworthy and realistic
mounts.
7) What style should the enemies be?
Humanoid
Un Humanoid
Undead
Demonic
• Undead enemies look like a popular choice so
my monsters / enemies will look zombified,
ghostly, dead. This is a popular choice among
the enemies for most action rpgs
8) What type of armor is most suited
for each Class?
Platebodies / Leather / Robes
Chainbodies / Hard Leather / Hooded
Robes
Mecha Suit / Dragon Leather /
Enchanted Robes
• Plate bodies, Leather armour, and robes were
the top voted.
• This relates with the chosen classes the most
and is the most suitable set.
• Plate bodies for the knights for extra
protection. Light leather armour for quick
manoeuvres for the archers who don’t attack
with close range and robes for wizard who
also don’t do close combat but attack from
the distance.

More Related Content

What's hot

D&D Basic Rules
D&D Basic RulesD&D Basic Rules
D&D Basic RulesGeekNative
 
Modeling History in 3D for kids
Modeling History in 3D for kidsModeling History in 3D for kids
Modeling History in 3D for kidsKonley Kelley
 
Week 1: Creative Writing: A Technical Approach
Week 1: Creative Writing: A Technical ApproachWeek 1: Creative Writing: A Technical Approach
Week 1: Creative Writing: A Technical Approachmcarper
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecturejackhurst8
 
Character design
Character designCharacter design
Character designSayed Ahmed
 
Unit 1 activity 3 game research
Unit 1 activity 3 game researchUnit 1 activity 3 game research
Unit 1 activity 3 game researchElputa
 
Power point liam o'connor
Power point liam o'connorPower point liam o'connor
Power point liam o'connorCaestasaur
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecturejackhurst8
 
Character design
Character designCharacter design
Character designSayed Ahmed
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecturejackhurst8
 
Minor Project synopsis
Minor Project synopsisMinor Project synopsis
Minor Project synopsisGodwinopps
 
Game analysis darksiders_gda1_manas_murali - copy
Game analysis darksiders_gda1_manas_murali - copyGame analysis darksiders_gda1_manas_murali - copy
Game analysis darksiders_gda1_manas_murali - copyManas Murali
 

What's hot (18)

Yooo
YoooYooo
Yooo
 
Video game plan
Video game planVideo game plan
Video game plan
 
D&D Basic Rules
D&D Basic RulesD&D Basic Rules
D&D Basic Rules
 
Case Study
Case StudyCase Study
Case Study
 
Modeling History in 3D for kids
Modeling History in 3D for kidsModeling History in 3D for kids
Modeling History in 3D for kids
 
Week 1: Creative Writing: A Technical Approach
Week 1: Creative Writing: A Technical ApproachWeek 1: Creative Writing: A Technical Approach
Week 1: Creative Writing: A Technical Approach
 
3. research
3. research3. research
3. research
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecture
 
Character design
Character designCharacter design
Character design
 
Unit 1 activity 3 game research
Unit 1 activity 3 game researchUnit 1 activity 3 game research
Unit 1 activity 3 game research
 
Power point liam o'connor
Power point liam o'connorPower point liam o'connor
Power point liam o'connor
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecture
 
Character design
Character designCharacter design
Character design
 
Adventure - Lecture
Adventure - LectureAdventure - Lecture
Adventure - Lecture
 
Minor Project synopsis
Minor Project synopsisMinor Project synopsis
Minor Project synopsis
 
Question one
Question oneQuestion one
Question one
 
Game analysis darksiders_gda1_manas_murali - copy
Game analysis darksiders_gda1_manas_murali - copyGame analysis darksiders_gda1_manas_murali - copy
Game analysis darksiders_gda1_manas_murali - copy
 
4. proposal
4. proposal4. proposal
4. proposal
 

Viewers also liked

Video Game Styles - 4018
Video Game Styles - 4018Video Game Styles - 4018
Video Game Styles - 4018haverstockmedia
 
Art style in game Hang Rong
Art style in game Hang RongArt style in game Hang Rong
Art style in game Hang Rongaction.vn
 
This presentation will discuss all the different graphical
This presentation will discuss all the different graphicalThis presentation will discuss all the different graphical
This presentation will discuss all the different graphicalhadilasharif
 
Les 2 game 3d - texturing & materials
Les 2   game 3d - texturing & materialsLes 2   game 3d - texturing & materials
Les 2 game 3d - texturing & materialsFrancisco Peters
 
Les 3 game 3 d - silhouette & composition
Les 3   game 3 d - silhouette & compositionLes 3   game 3 d - silhouette & composition
Les 3 game 3 d - silhouette & compositionFrancisco Peters
 
Les 4 portfolio & product presentation
Les 4   portfolio & product presentationLes 4   portfolio & product presentation
Les 4 portfolio & product presentationFrancisco Peters
 
Artistic styles in video games
Artistic styles in video gamesArtistic styles in video games
Artistic styles in video gamessamgh1995
 
Artistic styles in computer games
Artistic styles in computer gamesArtistic styles in computer games
Artistic styles in computer gamesAkiTenshi
 
Unit 78 - Artistic Styles in Games
Unit 78 - Artistic Styles in GamesUnit 78 - Artistic Styles in Games
Unit 78 - Artistic Styles in GamesHam'zzah Mir-zza
 
Artistic Styles used in Computer Games
Artistic Styles used in Computer GamesArtistic Styles used in Computer Games
Artistic Styles used in Computer GamesWildOakForrest
 
Character Development for Video Games
Character Development for Video GamesCharacter Development for Video Games
Character Development for Video GamesKshiraj Telang
 
Game Art Bible - Secret Sauce to Making Great Game Art
Game Art Bible - Secret Sauce to Making Great Game ArtGame Art Bible - Secret Sauce to Making Great Game Art
Game Art Bible - Secret Sauce to Making Great Game ArtKshiraj Telang
 
Concept Art - Character Design
Concept Art - Character DesignConcept Art - Character Design
Concept Art - Character Designnombre thera
 
Michael hampton figure drawing - design and invention
Michael hampton  figure drawing - design and inventionMichael hampton  figure drawing - design and invention
Michael hampton figure drawing - design and inventionJose Reyes
 

Viewers also liked (15)

Video Game Styles - 4018
Video Game Styles - 4018Video Game Styles - 4018
Video Game Styles - 4018
 
Art style in game Hang Rong
Art style in game Hang RongArt style in game Hang Rong
Art style in game Hang Rong
 
This presentation will discuss all the different graphical
This presentation will discuss all the different graphicalThis presentation will discuss all the different graphical
This presentation will discuss all the different graphical
 
Les 2 game 3d - texturing & materials
Les 2   game 3d - texturing & materialsLes 2   game 3d - texturing & materials
Les 2 game 3d - texturing & materials
 
Les 3 game 3 d - silhouette & composition
Les 3   game 3 d - silhouette & compositionLes 3   game 3 d - silhouette & composition
Les 3 game 3 d - silhouette & composition
 
Game 3D - Art Styles
Game 3D - Art StylesGame 3D - Art Styles
Game 3D - Art Styles
 
Les 4 portfolio & product presentation
Les 4   portfolio & product presentationLes 4   portfolio & product presentation
Les 4 portfolio & product presentation
 
Artistic styles in video games
Artistic styles in video gamesArtistic styles in video games
Artistic styles in video games
 
Artistic styles in computer games
Artistic styles in computer gamesArtistic styles in computer games
Artistic styles in computer games
 
Unit 78 - Artistic Styles in Games
Unit 78 - Artistic Styles in GamesUnit 78 - Artistic Styles in Games
Unit 78 - Artistic Styles in Games
 
Artistic Styles used in Computer Games
Artistic Styles used in Computer GamesArtistic Styles used in Computer Games
Artistic Styles used in Computer Games
 
Character Development for Video Games
Character Development for Video GamesCharacter Development for Video Games
Character Development for Video Games
 
Game Art Bible - Secret Sauce to Making Great Game Art
Game Art Bible - Secret Sauce to Making Great Game ArtGame Art Bible - Secret Sauce to Making Great Game Art
Game Art Bible - Secret Sauce to Making Great Game Art
 
Concept Art - Character Design
Concept Art - Character DesignConcept Art - Character Design
Concept Art - Character Design
 
Michael hampton figure drawing - design and invention
Michael hampton  figure drawing - design and inventionMichael hampton  figure drawing - design and invention
Michael hampton figure drawing - design and invention
 

Similar to Unit 1 Assignment 4 - Bart

Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Cason Snow
 
Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Cason Snow
 
2. initial plans vg
2. initial plans vg2. initial plans vg
2. initial plans vggreenj1123
 
Dragons in the Stacks RRU 2016
Dragons in the Stacks RRU 2016Dragons in the Stacks RRU 2016
Dragons in the Stacks RRU 2016Cason Snow
 
Gaming documentry for emma and neil
Gaming documentry for emma and neil Gaming documentry for emma and neil
Gaming documentry for emma and neil Danmordew64
 
Unit 1 activity 3 with pie charts AMAD
Unit 1 activity 3 with pie charts AMADUnit 1 activity 3 with pie charts AMAD
Unit 1 activity 3 with pie charts AMADhaverstockmedia
 
Chain of fate
Chain of fateChain of fate
Chain of fateteawnni
 
Unreal Open Day 2017 The Art of Robo Recall
Unreal Open Day 2017 The Art of Robo RecallUnreal Open Day 2017 The Art of Robo Recall
Unreal Open Day 2017 The Art of Robo RecallEpic Games China
 
3. research vg
3. research vg3. research vg
3. research vggreenj1123
 
presentation of research results (urtak)
presentation of research results (urtak)presentation of research results (urtak)
presentation of research results (urtak)francocolumbu
 

Similar to Unit 1 Assignment 4 - Bart (20)

Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015
 
Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015Dragons in the Stacks MLA 2015
Dragons in the Stacks MLA 2015
 
Mind map
Mind mapMind map
Mind map
 
2. research
2. research2. research
2. research
 
Question one
Question oneQuestion one
Question one
 
2. initial plans vg
2. initial plans vg2. initial plans vg
2. initial plans vg
 
1. initial plans(2)
1. initial plans(2)1. initial plans(2)
1. initial plans(2)
 
Dragons in the Stacks RRU 2016
Dragons in the Stacks RRU 2016Dragons in the Stacks RRU 2016
Dragons in the Stacks RRU 2016
 
Unit 1 activity 4 amad
Unit 1 activity 4 amad Unit 1 activity 4 amad
Unit 1 activity 4 amad
 
Gaming documentry for emma and neil
Gaming documentry for emma and neil Gaming documentry for emma and neil
Gaming documentry for emma and neil
 
Unit 1 activity 3 with pie charts AMAD
Unit 1 activity 3 with pie charts AMADUnit 1 activity 3 with pie charts AMAD
Unit 1 activity 3 with pie charts AMAD
 
Research
Research Research
Research
 
Chain of fate
Chain of fateChain of fate
Chain of fate
 
Unreal Open Day 2017 The Art of Robo Recall
Unreal Open Day 2017 The Art of Robo RecallUnreal Open Day 2017 The Art of Robo Recall
Unreal Open Day 2017 The Art of Robo Recall
 
3. research vg
3. research vg3. research vg
3. research vg
 
1. case study
1. case study1. case study
1. case study
 
1. case study
1. case study1. case study
1. case study
 
Graphical styles bart
Graphical styles bartGraphical styles bart
Graphical styles bart
 
presentation of research results (urtak)
presentation of research results (urtak)presentation of research results (urtak)
presentation of research results (urtak)
 
Concept art
Concept artConcept art
Concept art
 

More from haverstockmedia

Video idea weeknd -Amad Islam
Video idea weeknd -Amad IslamVideo idea weeknd -Amad Islam
Video idea weeknd -Amad Islamhaverstockmedia
 
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)haverstockmedia
 
The weeknd lyric analysis By Amad Islam
The weeknd lyric analysis By Amad IslamThe weeknd lyric analysis By Amad Islam
The weeknd lyric analysis By Amad Islamhaverstockmedia
 
Analysisoflyrics 111010192016-phpapp01
Analysisoflyrics 111010192016-phpapp01Analysisoflyrics 111010192016-phpapp01
Analysisoflyrics 111010192016-phpapp01haverstockmedia
 
British board of film classication (bbfc)
British board of film classication (bbfc)British board of film classication (bbfc)
British board of film classication (bbfc)haverstockmedia
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audienceshaverstockmedia
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audienceshaverstockmedia
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audienceshaverstockmedia
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audienceshaverstockmedia
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audienceshaverstockmedia
 
Final Sketch Evaluation - 4018
Final Sketch Evaluation - 4018Final Sketch Evaluation - 4018
Final Sketch Evaluation - 4018haverstockmedia
 
Unit 13 assignment 1 report
Unit 13 assignment 1 reportUnit 13 assignment 1 report
Unit 13 assignment 1 reporthaverstockmedia
 
Analysis For Attack The Block - 4018
Analysis For Attack The Block - 4018Analysis For Attack The Block - 4018
Analysis For Attack The Block - 4018haverstockmedia
 
Audience Research - 4018
Audience Research - 4018Audience Research - 4018
Audience Research - 4018haverstockmedia
 

More from haverstockmedia (20)

Eval 2
Eval 2Eval 2
Eval 2
 
Eval 1
Eval 1Eval 1
Eval 1
 
Music video idea
Music video ideaMusic video idea
Music video idea
 
Video idea weeknd -Amad Islam
Video idea weeknd -Amad IslamVideo idea weeknd -Amad Islam
Video idea weeknd -Amad Islam
 
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)
The weeknd feat ed sheeran Dark Times Lyric Analysis (Amad Islam)
 
The weeknd lyric analysis By Amad Islam
The weeknd lyric analysis By Amad IslamThe weeknd lyric analysis By Amad Islam
The weeknd lyric analysis By Amad Islam
 
Imvdb
ImvdbImvdb
Imvdb
 
Analysisoflyrics 111010192016-phpapp01
Analysisoflyrics 111010192016-phpapp01Analysisoflyrics 111010192016-phpapp01
Analysisoflyrics 111010192016-phpapp01
 
Beyonce - dance for you
Beyonce -  dance for youBeyonce -  dance for you
Beyonce - dance for you
 
British board of film classication (bbfc)
British board of film classication (bbfc)British board of film classication (bbfc)
British board of film classication (bbfc)
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audiences
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audiences
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audiences
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audiences
 
3 different ways of classifying audiences
3 different ways of classifying audiences3 different ways of classifying audiences
3 different ways of classifying audiences
 
Final Sketch Evaluation - 4018
Final Sketch Evaluation - 4018Final Sketch Evaluation - 4018
Final Sketch Evaluation - 4018
 
Unit 13 assignment 1 report
Unit 13 assignment 1 reportUnit 13 assignment 1 report
Unit 13 assignment 1 report
 
Analysis For Attack The Block - 4018
Analysis For Attack The Block - 4018Analysis For Attack The Block - 4018
Analysis For Attack The Block - 4018
 
Focus Group - 4018
Focus Group - 4018Focus Group - 4018
Focus Group - 4018
 
Audience Research - 4018
Audience Research - 4018Audience Research - 4018
Audience Research - 4018
 

Recently uploaded

Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...RKavithamani
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991RKavithamani
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 

Recently uploaded (20)

TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 

Unit 1 Assignment 4 - Bart

  • 1. 1) What art style do you think would work well in an Action Role Playing Game? Celshaded Photo Realistic Exaggerated Abstract
  • 2. • More than half of the people surveyed chose exaggerated as the best suited art style. This allows me when making my concept art to focus on using this graphical style. • Exaggeration art style suits this genre of games very well to make the game more appealing by making huge swords, unrealistic characteristics.
  • 3. 2) Which area of a game should have the most focus when it comes to concept art? Environment Characters Items Level Designs
  • 4. • Around 47% of people voted that environment should have the most focus when it comes to concept art. This gives me a heads up that the environment should be really detailed. • Making the environments very detailed gives the game a very good impression as the player will be in an environment at any given time.
  • 5. 3) Which 3 character classes do you think would be most suitable for a Dark Action RPG? Knight / Archer / Mage Dragonslayer / Hunter / Necromancer Rogue / Gunner / Monk
  • 6. • The first option as the most voted which means I will work on making those classes in my concept art. A knight, Archer, Mage • These are the most common classes in this genre of games (ARPG – Action Role Playing Game)
  • 7. 4) What would be the most suitable weapon for a Knight / Archer / Mage? Longsword / Crossbow / Staff Dagger / Longbow / Wand Shortsword / Throwing Knifes / Magic Book
  • 8. • The most suitable weapons for the classes which are Long sword, Crossbow, Staff. • Most popular weapons in video games across the rpg genre with the exception of crossbow/longbow/short bow which are all equal.
  • 9. 5) What locations are best suited with an RPG? Medieval Castles and Fields Modern Cities Across All terains ( Deserts, Grasslands, Sea )
  • 10. • The multi environment and terrain was voted the best as it offers the most adventure and exploration. This also offers a diverse world for the players to explore instead of a constant setting.
  • 11. 6) What mount would be best suited for the chosen classes Knight / Archer / Mage? Horses Bears Dragons
  • 12. • Horses were the most popular choice which lets me focus on making horses in my concept art instead of any other mount. • Horses are basic and are usually considered one of the most trustworthy and realistic mounts.
  • 13. 7) What style should the enemies be? Humanoid Un Humanoid Undead Demonic
  • 14. • Undead enemies look like a popular choice so my monsters / enemies will look zombified, ghostly, dead. This is a popular choice among the enemies for most action rpgs
  • 15. 8) What type of armor is most suited for each Class? Platebodies / Leather / Robes Chainbodies / Hard Leather / Hooded Robes Mecha Suit / Dragon Leather / Enchanted Robes
  • 16. • Plate bodies, Leather armour, and robes were the top voted. • This relates with the chosen classes the most and is the most suitable set. • Plate bodies for the knights for extra protection. Light leather armour for quick manoeuvres for the archers who don’t attack with close range and robes for wizard who also don’t do close combat but attack from the distance.