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Chapter 1:

Introduction to the
World of Computers
Learning Objectives
1. Explain why it is essential to learn about computers today
and discuss several ways computers are integrated into our
business and personal lives.
2. Define a computer and describe its primary operations.
3. List some important milestones in computer evolution.
4. Identify the major parts of a personal computer, including
input, processing, output, storage, and communications
hardware.
5. Define software and understand how it is used to instruct the
computer what to do.

Understanding Computers: Today and Tomorrow, 14th Edition

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2
Learning Objectives
6. List the six basic types of computers, giving at least one
example of each type of computer and stating what that
computer might be used for.
7. Explain what a network, the Internet, and the World Wide
Web are, as well as how computers, people, and Web pages
are identified on the Internet.
8. Describe how to access a Web page and navigate through a
Web site.
9. Discuss the societal impact of computers, including some
benefits and risks related to their prominence in our society.

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Overview
• This chapter covers:
– What computers are, how they work, and how they are
used

– Computer terminology
– An overview of the history of computers
– The basic types of computers in use today

– An overview of networks and the Internet
– Societal impacts of computers

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Computers in Your Life
• Why learn about computers?
– Pervasive computing
• Also known as ubiquitous computing

• Computers have become an integral part of our lives
– Basic computer literacy
• Knowing about and understanding computers and their
uses is an essential skill today for everyone

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Computers in Your Life
• Before 1980
– Computers were large, expensive
– Very few people had access to them
– Computers were mostly used for high-volume
processing tasks
• Microcomputers in the early 80s

– Inexpensive personal computers
– Computer use increased dramatically

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Computers in Your Life
• Today
– More than 80% of US households include a computer, and
most use computers at work
– Electronic devices are converging into single units with
multiple capabilities
• Computer is no longer an isolated productivity tool
• Check e-mail on living room television
• View internet content on mobile phone or other mobile
device
– Computer literacy
• Knowing about and understanding computers and their
uses is an essential skill for everyone
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Computers in the Home
• Computers used for a variety of tasks:
– Looking up information and news
– Exchanging e-mail

– Shopping and paying bills
– Watching TV and videos
– Downloading music and movies

– Organizing digital photographs
– Playing games
– Making vacation plans
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Computers in the Home
• Wireless networking
– Computers can be used in nearly any location
• Smart appliances
– Traditional appliances with built-in computer or
communication technology
• Smart homes
– Household tasks are monitored and controlled by a main
computer in the house

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Computers in the Home

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Computers in Education
• Youth today can be called the computing generation
• Most students today have access to computers at school
– Some schools integrate e-books into the curriculum
• Colleges and universities are even more integrated
– Wireless hotspots allow usage of personal laptops to
connect to the college network
– Some colleges require a computer for enrollment
• Distance learning
– Students participate from locations other than the
traditional classroom setting using computers and Internet
access
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Computers in Education

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Computers on the Job
• Computers have become a universal on-the-job tool for
decision-making, productivity, and communication
– Used by all types of employees
– Used for access control and other security measures
– Use by service professionals is growing
– Used extensively by the military
– Employees in all lines of work need to continually refresh
their computer skills

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Computers on the Job

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Computers on the Go
• Computers are encountered in nearly every aspect of daily life
– Consumer kiosks
– ATM transactions

– POS systems at retail stores
– Self-checkout systems
– Consumer authentication systems

– Portable computers or mobile devices
– GPS systems

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What Is a Computer and What Does
It Do?
• Computer
– A programmable, electronic device that accepts
data, performs operations on that data, and stores the
data or results as needed
– Computers follow instructions, called programs, which
determine the tasks the computer will perform
• Basic operations
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for future use
– Communications: Sending or receiving data
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What Is a Computer and What Does
It Do?

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Data vs. Information
• Data
– Raw, unorganized facts
– Can be in the form of text, graphics, audio, or video

• Information
– Data that has been processed into a meaningful form
• Information processing

– Converting data into information

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Computers Then and Now
• The computer as we know it is a fairly recent invention
• The history of computers is often referred to in terms of
generations

• Each new generation is characterized by a major technological
development
• Precomputers and early computers (before 1946)
– Abacus, slide rule, mechanical calculator
– Punch Card Tabulating Machine and Sorter

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Computers Then and Now

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Computers Then and Now
• First-generation computers (1946-1957)
– Enormous and powered by vacuum tubes
– Used a great deal of electricity and generated a lot of heat

– ENIAC and UNIVAC
• Second-generation computers (1958-1963)
– Used transistors

– Computers were smaller, more powerful, cheaper, more
energy-efficient, and more reliable
– Punch cards and magnetic tape were used to input and
store data
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Computers Then and Now

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Computers Then and Now
• Third-generation computers (1964-1970)
– Used integrated circuits (ICs)
– Keyboards and monitors introduced
• Fourth-generation computers (1971-present)
– Use microprocessors
– IBM PC, Apple Macintosh
– Use keyboards, mice, monitors, and printers
– Use magnetic disks, flash memory, and optical disks for
storage
– Computer networks, wireless technologies, Internet
introduced
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Computers Then and Now

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Computers Then and Now
• Fifth-generation (now and the future)
– Infancy stage
– No precise classification

– May be based on artificial intelligence (AI)
– Will likely use voice and touch input
– May be based on optical computers and utilize
nanotechnology

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Hardware
• Hardware: The physical parts of a computer
– Internal hardware
• Located inside the main box (system unit) of the
computer
– External hardware
• Located outside the system unit

• Connect to the computer via a wired or wireless
connection
– Hardware devices are associated with all five computer
operations
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Hardware
• Input devices
– Used to input data into the computer
– Keyboards, mice, scanners, cameras, microphones, joystick
s, touch pads, touch screens, fingerprint readers, etc.
• Processing devices
– Perform calculations and control computer’s operation
– Central processing unit (CPU) and memory
• Output devices
– Present results to the user
– Monitors, printers, speakers, projectors, etc.

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Hardware
• Storage devices
– Used to store data on or access data from storage media
– Hard drives, CD/DVD discs and drives, USB flash drives, etc.
• Communications devices
– Allow users to communicate with others and to
electronically access remote information
– Modems, network adapters, etc.

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Hardware

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Software
• Software
– The programs or instructions used to tell the computer
hardware what to do
• System software
– Operating system starts up the computer and controls its
operation
– Without OS, computer cannot function
– Boots the computer and launches programs at the user’s
direction
– Most use a GUI to interact with the user via
windows, icons, menus, buttons, etc.
– Windows, Mac OS, Linux, etc.
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Software

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Application Software
• Application software
– Performs specific tasks or applications
• Creating letters, budgets, etc.
• Managing inventory and customer databases
• Editing photographs
• Scheduling appointments
• Viewing Web pages
• Sending and receiving e-mail
• Recording/playing CDs and DVDs
• Designing homes
• Playing games
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Application Software

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Application Software

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Computer Users and Professionals
• Computer users (end users)
– People who use a computer to obtain information
• Computer professionals include:
– Programmers
• Write programs computers use
– Systems analysts
• Design computer systems
– Computer operations personnel
• Manage day-to-day computer operations
– Security specialists
• Secure computers and networks against hackers
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Quick Quiz
1. Which of the following was not a first generation computer?
a. IBM PC
b. UNIVAC
c. ENIAC
2. True or False: A window displayed when the computer needs
more information from the user is called a dialog box.
3. Speakers are an example of a(n) _____________ device.
Answers:
1) a; 2) True; 3) output
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Computers To Fit Every Need
• Six basic categories of computers:
– Embedded computers
– Mobile devices

– Personal computers
– Midrange servers
– Mainframe computers

– Supercomputers

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Embedded Computers
• Embedded computer
– Embedded into a product and designed to perform specific
tasks or functions for that product
– Cannot be used as general-purpose computers
– Often embedded into:
• Household appliances
• Thermostats
• Sewing machines
• A/V equipment
• Answering machines
• Cars
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Mobile Devices
• Mobile device
– A very small device with some type of built-in computing
or Internet capability
– Often based on a mobile phone
– Typically have small screens and keyboards
– Examples:
• Smartphones
• Handheld gaming devices
• Portable digital media players
• Mobile tablets
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Personal Computers
• Personal computer
– Small computer designed to be used by one person at a time
– Also called a microcomputer
– Available in different sizes and shapes
• Desktop computers
– Fit on or next to a desk
– Can use tower case, desktop case, or all-in-one
– Can be PCcompatible or
Macintosh
– Not designed to be
portable
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Portable Computers
• Portable Computers
– Designed to be carried around easily
– Fully functional computers

– Notebook (laptop) computers
• Typically use a clamshell design
– Tablet Computers

• Usually use a digital pen/stylus or touch screen
• Can be slate or convertible tablets

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Portable Computers
– Netbooks
• Smaller, lighter, and less expensive than conventional
notebooks

• Longer battery life
• Good for students and business travelers

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Thin Client and Internet Appliances
• Thin client or network computer (NC)
– Device designed to access a network for processing and
data storage

– Lower cost, increased security and easier maintenance
– Limited or no local storage
– Not able to function as a computer if network is down

• Internet appliance
– Specialized network computer designed for Internet access
and/or e-mail exchange
– Some designed to be used in the home
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Thin Client and Internet Appliances
– Can be built into another product such as a
refrigerator or telephone console
– Can be a stand-alone device
– Can include Internet-enabled gaming consoles

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Midrange Servers
• Midrange server
– A medium-sized computer used to host programs and data
for a small network
– Sometimes referred to as a microcomputer
– Users connect via a network with a
computer, thin client, or dumb terminal
– May consist of a collection
of individual circuit boards
called blades
– Virtualization
• Creating virtual rather than
actual environments (often
used to share a server
for increased efficiency)
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Mainframe Computers
• Mainframe computer
– Powerful computer used by many large organizations to
manage large amounts of centralized data
– Standard choice for hospitals, universities, large
businesses, banks, government offices
– Located in climate-controlled data centers and connected
to the rest of the company computers via a network
– Larger, more expensive, and more powerful than midrange
servers
– Usually operate 24 hours a day
– Also called high-end servers or enterprise-class servers

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Mainframe Computers

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Supercomputers
• Supercomputer
– Fastest, most expensive, most powerful type of computer
– Generally run one program at a time, as fast as possible
– Commonly built by connecting hundreds of smaller
computers, supercomputing cluster
– Used for space exploration, missile
guidance, satellites, weather forecast, oil
exploration, scientific research, complex Web
sites, decision support systems, 3D applications, etc.

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Supercomputers

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Quick Quiz
1. A tablet PC is an example of a(n) _____________.
a. Desktop computer
b. Portable PC
c. Internet appliance
2. True or False: The terms mainframe computer and
supercomputer are interchangeable; both refer to the
largest, most powerful computers.
3. A smartphone is an example of a(n) _____________.
Answers:
1) b; 2) False; 3) mobile device
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Computer Networks and the Internet
• Computer network
– A collection of hardware and other devices that are
connected together

– Users can share hardware, software, and data
– Users can communicate with each other
• Network servers

– Manage resources on a network

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Computer Networks and the
Internet
• Computer networks exist in many sizes and types
– Home networks
– School and small business networks

– Large corporate
– Public wireless networks
– The Internet

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Computer Networks and the
Internet

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What are the Internet and the
World Wide Web?
• Internet
– The largest and most well-known computer network in the
world
– Individuals connect to the Internet using an Internet
service provider (ISP)
• World Wide Web
– One resource (a vast collection of Web pages) available
through the Internet
– Web sites contain Web pages stored on Web servers
– Web pages viewed using a Web browser (Internet
Explorer, Chrome, Safari, Firefox, Opera, etc.)
– A wide variety of information is available through the Web
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What are the Internet and the
World Wide Web

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Accessing a Network or the
Internet
• Need a modem or network adapter to connect
• Some networks require a username and password
• Internet connections can be:
– Direct (always-on) connections
– Dial-up connections
• Internet addresses are used to access resources on the
Internet
– IP (Internet Protocol) address
• Numeric address that identifies computers
(207.46.197.32)

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Accessing a Network or the
Internet
– IP addresses and domain names
• Text-based address that identifies computers
(microsoft.com)

– Uniform resource locators (URLs)
• Identify Web pages
(http://twitter.com/jobs/index.html)
– E-mail addresses
• Identifies people for e-mail exchange
(jsmith@cengage.com)

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IP Addresses and Domain
Names
• IP addresses are numeric and unique
• Domain names
– Correspond to IP addresses
– Top-level domains (TLDs)
identifies type of organization
or its location
– Custom TLDs may soon be
allowed

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Uniform Resource Locators
(URLs)
• Uniform Resource Locators (URLs)
– Uniquely identifies a Web page
• Protocol or standard being used
• Identification of the Web server
• Names of folders in which the Web page file is stored
• Web page’s filename

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Uniform Resource Locators
(URLs)
• Protocols:
– Hypertext Transfer Protocol (http://) is typically used to
display Web pages (https:// is used for secure Web pages)

– File Transfer Protocol (ftp://) is often used for file exchange

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E-mail Addresses
• E-mail addresses consist of:
– Username
• A person’s identifying name for a particular domain

– The @ symbol
– Domain name for the computer that will be handling the
person’s e-mail (mail server)

• Pronouncing Internet addresses

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Surfing the Web
• Web browser
– Used to display Web pages
• Browser starting page or home page

– The first page displayed when the browser is opened
• To navigate to a Web page, you can:
– Type a URL in the Address bar

– Click a hyperlink –graphics or text linked to other Web
pages
– Select a Favorite/Bookmark or page from the History list

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Surfing the Web

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Searching the Web
• Search site:
• Web page that helps you find Web
pages containing the information
you are seeking
– Typically search using keywords
• Reference Sites
– Look up addresses,
telephone numbers, ZIP codes,
maps, etc.

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E-Mail
• Electronic mail (e-mail)
– Electronic messages exchanged between computers on a
network
– One of the most widely used Internet applications
– Can be conventional e-mail program, Web-based, or
mobile-based
Conventional
Web-based
Microsoft Outlook
Gmail
Microsoft Mail
Windows Live Mail

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E-Mail
– Can contain photos, attached files, etc.
– Mobile e-mail may require a fee
– Other types of mobile communications
• Short Message Service (SMS)
• Multimedia Message Service (MMS)

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E-Mail

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Computers and Society
• The vast improvements in technology over the past decade
have had a distinct impact on daily life, both at home and at
work
• Many benefits of a computer-oriented society
– Ability to design products before construction leads to
safer products
– Earlier medical diagnoses and more effective treatment
– Devices that allow physically and/or visually challenged
individuals to perform job tasks
– Documents e-mailed or faxed in moments
– Download information, music, programs, movies, and
more on demand
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Computers and Society
• Computer-oriented society also has risks
– Stress and health concerns
– Spam

– Computer viruses and malware
– Identity theft and phishing
– Privacy issues

• How data is collected
• How secure is the collected data

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Computers and Society
• Differences in online communications
– Less formal than traditional
– Netiquette

• Be polite and considerate of others
• Refrain from offensive remarks
– Abbreviations (acronyms) and emoticons

• Acronyms such as BTW (by the way)
• Illustrations of faces-- 

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Computers and Society

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Computers and Society
• The Anonymity Factor
– Gives many individuals a sense of freedom
– Can also be abused
• Information Integrity
– Use common sense when evaluating online content
– Check your source--not all information on the Internet
is accurate

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Quick Quiz
1. Index.html is an example of a(n) _____________.
a. URL
b. IP address
c. Web page filename
2. True or False: All information published to Web pages is
accurate.
3. In the e-mail address jsmith@abc.com, abc.com is the
_____________.
Answers:
1) c; 2) False; 3) domain name
Understanding Computers: Today and Tomorrow, 14th Edition

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Summary
•
•
•
•
•

Computers in Your Life
What is a Computer and What Does It Do?
Computers to Fit Every Need
Computer Networks and the Internet
Computers and Society

Understanding Computers: Today and Tomorrow, 14th Edition

74

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Uc14 chap01

  • 1. Chapter 1: Introduction to the World of Computers
  • 2. Learning Objectives 1. Explain why it is essential to learn about computers today and discuss several ways computers are integrated into our business and personal lives. 2. Define a computer and describe its primary operations. 3. List some important milestones in computer evolution. 4. Identify the major parts of a personal computer, including input, processing, output, storage, and communications hardware. 5. Define software and understand how it is used to instruct the computer what to do. Understanding Computers: Today and Tomorrow, 14th Edition 2 2
  • 3. Learning Objectives 6. List the six basic types of computers, giving at least one example of each type of computer and stating what that computer might be used for. 7. Explain what a network, the Internet, and the World Wide Web are, as well as how computers, people, and Web pages are identified on the Internet. 8. Describe how to access a Web page and navigate through a Web site. 9. Discuss the societal impact of computers, including some benefits and risks related to their prominence in our society. Understanding Computers: Today and Tomorrow, 14th Edition 3
  • 4. Overview • This chapter covers: – What computers are, how they work, and how they are used – Computer terminology – An overview of the history of computers – The basic types of computers in use today – An overview of networks and the Internet – Societal impacts of computers Understanding Computers: Today and Tomorrow, 14th Edition 4 4
  • 5. Computers in Your Life • Why learn about computers? – Pervasive computing • Also known as ubiquitous computing • Computers have become an integral part of our lives – Basic computer literacy • Knowing about and understanding computers and their uses is an essential skill today for everyone Understanding Computers: Today and Tomorrow, 14th Edition 5
  • 6. Computers in Your Life • Before 1980 – Computers were large, expensive – Very few people had access to them – Computers were mostly used for high-volume processing tasks • Microcomputers in the early 80s – Inexpensive personal computers – Computer use increased dramatically Understanding Computers: Today and Tomorrow, 14th Edition 6
  • 7. Computers in Your Life • Today – More than 80% of US households include a computer, and most use computers at work – Electronic devices are converging into single units with multiple capabilities • Computer is no longer an isolated productivity tool • Check e-mail on living room television • View internet content on mobile phone or other mobile device – Computer literacy • Knowing about and understanding computers and their uses is an essential skill for everyone Understanding Computers: Today and Tomorrow, 14th Edition 7
  • 8. Computers in the Home • Computers used for a variety of tasks: – Looking up information and news – Exchanging e-mail – Shopping and paying bills – Watching TV and videos – Downloading music and movies – Organizing digital photographs – Playing games – Making vacation plans Understanding Computers: Today and Tomorrow, 14th Edition 8
  • 9. Computers in the Home • Wireless networking – Computers can be used in nearly any location • Smart appliances – Traditional appliances with built-in computer or communication technology • Smart homes – Household tasks are monitored and controlled by a main computer in the house Understanding Computers: Today and Tomorrow, 14th Edition 9
  • 10. Computers in the Home Understanding Computers: Today and Tomorrow, 14th Edition 10
  • 11. Computers in Education • Youth today can be called the computing generation • Most students today have access to computers at school – Some schools integrate e-books into the curriculum • Colleges and universities are even more integrated – Wireless hotspots allow usage of personal laptops to connect to the college network – Some colleges require a computer for enrollment • Distance learning – Students participate from locations other than the traditional classroom setting using computers and Internet access Understanding Computers: Today and Tomorrow, 14th Edition 11
  • 12. Computers in Education Understanding Computers: Today and Tomorrow, 14th Edition 12
  • 13. Computers on the Job • Computers have become a universal on-the-job tool for decision-making, productivity, and communication – Used by all types of employees – Used for access control and other security measures – Use by service professionals is growing – Used extensively by the military – Employees in all lines of work need to continually refresh their computer skills Understanding Computers: Today and Tomorrow, 14th Edition 13
  • 14. Computers on the Job Understanding Computers: Today and Tomorrow, 14th Edition 14
  • 15. Computers on the Go • Computers are encountered in nearly every aspect of daily life – Consumer kiosks – ATM transactions – POS systems at retail stores – Self-checkout systems – Consumer authentication systems – Portable computers or mobile devices – GPS systems Understanding Computers: Today and Tomorrow, 14th Edition 15
  • 16. What Is a Computer and What Does It Do? • Computer – A programmable, electronic device that accepts data, performs operations on that data, and stores the data or results as needed – Computers follow instructions, called programs, which determine the tasks the computer will perform • Basic operations – Input: Entering data into the computer – Processing: Performing operations on the data – Output: Presenting the results – Storage: Saving data, programs, or output for future use – Communications: Sending or receiving data Understanding Computers: Today and Tomorrow, 14th Edition 16
  • 17. What Is a Computer and What Does It Do? Understanding Computers: Today and Tomorrow, 14th Edition 17
  • 18. Data vs. Information • Data – Raw, unorganized facts – Can be in the form of text, graphics, audio, or video • Information – Data that has been processed into a meaningful form • Information processing – Converting data into information Understanding Computers: Today and Tomorrow, 14th Edition 18
  • 19. Computers Then and Now • The computer as we know it is a fairly recent invention • The history of computers is often referred to in terms of generations • Each new generation is characterized by a major technological development • Precomputers and early computers (before 1946) – Abacus, slide rule, mechanical calculator – Punch Card Tabulating Machine and Sorter Understanding Computers: Today and Tomorrow, 14th Edition 19
  • 20. Computers Then and Now Understanding Computers: Today and Tomorrow, 14th Edition 20
  • 21. Computers Then and Now • First-generation computers (1946-1957) – Enormous and powered by vacuum tubes – Used a great deal of electricity and generated a lot of heat – ENIAC and UNIVAC • Second-generation computers (1958-1963) – Used transistors – Computers were smaller, more powerful, cheaper, more energy-efficient, and more reliable – Punch cards and magnetic tape were used to input and store data Understanding Computers: Today and Tomorrow, 14th Edition 21
  • 22. Computers Then and Now Understanding Computers: Today and Tomorrow, 14th Edition 22
  • 23. Computers Then and Now • Third-generation computers (1964-1970) – Used integrated circuits (ICs) – Keyboards and monitors introduced • Fourth-generation computers (1971-present) – Use microprocessors – IBM PC, Apple Macintosh – Use keyboards, mice, monitors, and printers – Use magnetic disks, flash memory, and optical disks for storage – Computer networks, wireless technologies, Internet introduced Understanding Computers: Today and Tomorrow, 14th Edition 23
  • 24. Computers Then and Now Understanding Computers: Today and Tomorrow, 14th Edition 24
  • 25. Computers Then and Now • Fifth-generation (now and the future) – Infancy stage – No precise classification – May be based on artificial intelligence (AI) – Will likely use voice and touch input – May be based on optical computers and utilize nanotechnology Understanding Computers: Today and Tomorrow, 14th Edition 25
  • 26. Hardware • Hardware: The physical parts of a computer – Internal hardware • Located inside the main box (system unit) of the computer – External hardware • Located outside the system unit • Connect to the computer via a wired or wireless connection – Hardware devices are associated with all five computer operations Understanding Computers: Today and Tomorrow, 14th Edition 26
  • 27. Hardware • Input devices – Used to input data into the computer – Keyboards, mice, scanners, cameras, microphones, joystick s, touch pads, touch screens, fingerprint readers, etc. • Processing devices – Perform calculations and control computer’s operation – Central processing unit (CPU) and memory • Output devices – Present results to the user – Monitors, printers, speakers, projectors, etc. Understanding Computers: Today and Tomorrow, 14th Edition 27
  • 28. Hardware • Storage devices – Used to store data on or access data from storage media – Hard drives, CD/DVD discs and drives, USB flash drives, etc. • Communications devices – Allow users to communicate with others and to electronically access remote information – Modems, network adapters, etc. Understanding Computers: Today and Tomorrow, 14th Edition 28
  • 29. Hardware Understanding Computers: Today and Tomorrow, 14th Edition 29
  • 30. Software • Software – The programs or instructions used to tell the computer hardware what to do • System software – Operating system starts up the computer and controls its operation – Without OS, computer cannot function – Boots the computer and launches programs at the user’s direction – Most use a GUI to interact with the user via windows, icons, menus, buttons, etc. – Windows, Mac OS, Linux, etc. Understanding Computers: Today and Tomorrow, 14th Edition 30
  • 31. Software Understanding Computers: Today and Tomorrow, 14th Edition 31
  • 32. Application Software • Application software – Performs specific tasks or applications • Creating letters, budgets, etc. • Managing inventory and customer databases • Editing photographs • Scheduling appointments • Viewing Web pages • Sending and receiving e-mail • Recording/playing CDs and DVDs • Designing homes • Playing games Understanding Computers: Today and Tomorrow, 14th Edition 32
  • 33. Application Software Understanding Computers: Today and Tomorrow, 14th Edition 33
  • 34. Application Software Understanding Computers: Today and Tomorrow, 14th Edition 34
  • 35. Computer Users and Professionals • Computer users (end users) – People who use a computer to obtain information • Computer professionals include: – Programmers • Write programs computers use – Systems analysts • Design computer systems – Computer operations personnel • Manage day-to-day computer operations – Security specialists • Secure computers and networks against hackers Understanding Computers: Today and Tomorrow, 14th Edition 35
  • 36. Quick Quiz 1. Which of the following was not a first generation computer? a. IBM PC b. UNIVAC c. ENIAC 2. True or False: A window displayed when the computer needs more information from the user is called a dialog box. 3. Speakers are an example of a(n) _____________ device. Answers: 1) a; 2) True; 3) output Understanding Computers: Today and Tomorrow, 14th Edition 36
  • 37. Computers To Fit Every Need • Six basic categories of computers: – Embedded computers – Mobile devices – Personal computers – Midrange servers – Mainframe computers – Supercomputers Understanding Computers: Today and Tomorrow, 14th Edition 37
  • 38. Embedded Computers • Embedded computer – Embedded into a product and designed to perform specific tasks or functions for that product – Cannot be used as general-purpose computers – Often embedded into: • Household appliances • Thermostats • Sewing machines • A/V equipment • Answering machines • Cars Understanding Computers: Today and Tomorrow, 14th Edition 38
  • 39. Mobile Devices • Mobile device – A very small device with some type of built-in computing or Internet capability – Often based on a mobile phone – Typically have small screens and keyboards – Examples: • Smartphones • Handheld gaming devices • Portable digital media players • Mobile tablets Understanding Computers: Today and Tomorrow, 14th Edition 39
  • 40. Personal Computers • Personal computer – Small computer designed to be used by one person at a time – Also called a microcomputer – Available in different sizes and shapes • Desktop computers – Fit on or next to a desk – Can use tower case, desktop case, or all-in-one – Can be PCcompatible or Macintosh – Not designed to be portable Understanding Computers: Today and Tomorrow, 14th Edition 40
  • 41. Portable Computers • Portable Computers – Designed to be carried around easily – Fully functional computers – Notebook (laptop) computers • Typically use a clamshell design – Tablet Computers • Usually use a digital pen/stylus or touch screen • Can be slate or convertible tablets Understanding Computers: Today and Tomorrow, 14th Edition 41
  • 42. Portable Computers – Netbooks • Smaller, lighter, and less expensive than conventional notebooks • Longer battery life • Good for students and business travelers Understanding Computers: Today and Tomorrow, 14th Edition 42
  • 43. Thin Client and Internet Appliances • Thin client or network computer (NC) – Device designed to access a network for processing and data storage – Lower cost, increased security and easier maintenance – Limited or no local storage – Not able to function as a computer if network is down • Internet appliance – Specialized network computer designed for Internet access and/or e-mail exchange – Some designed to be used in the home Understanding Computers: Today and Tomorrow, 14th Edition 43
  • 44. Thin Client and Internet Appliances – Can be built into another product such as a refrigerator or telephone console – Can be a stand-alone device – Can include Internet-enabled gaming consoles Understanding Computers: Today and Tomorrow, 14th Edition 44
  • 45. Midrange Servers • Midrange server – A medium-sized computer used to host programs and data for a small network – Sometimes referred to as a microcomputer – Users connect via a network with a computer, thin client, or dumb terminal – May consist of a collection of individual circuit boards called blades – Virtualization • Creating virtual rather than actual environments (often used to share a server for increased efficiency) Understanding Computers: Today and Tomorrow, 14th Edition 45
  • 46. Mainframe Computers • Mainframe computer – Powerful computer used by many large organizations to manage large amounts of centralized data – Standard choice for hospitals, universities, large businesses, banks, government offices – Located in climate-controlled data centers and connected to the rest of the company computers via a network – Larger, more expensive, and more powerful than midrange servers – Usually operate 24 hours a day – Also called high-end servers or enterprise-class servers Understanding Computers: Today and Tomorrow, 14th Edition 46
  • 47. Mainframe Computers Understanding Computers: Today and Tomorrow, 14th Edition 47
  • 48. Supercomputers • Supercomputer – Fastest, most expensive, most powerful type of computer – Generally run one program at a time, as fast as possible – Commonly built by connecting hundreds of smaller computers, supercomputing cluster – Used for space exploration, missile guidance, satellites, weather forecast, oil exploration, scientific research, complex Web sites, decision support systems, 3D applications, etc. Understanding Computers: Today and Tomorrow, 14th Edition 48
  • 49. Supercomputers Understanding Computers: Today and Tomorrow, 14th Edition 49
  • 50. Quick Quiz 1. A tablet PC is an example of a(n) _____________. a. Desktop computer b. Portable PC c. Internet appliance 2. True or False: The terms mainframe computer and supercomputer are interchangeable; both refer to the largest, most powerful computers. 3. A smartphone is an example of a(n) _____________. Answers: 1) b; 2) False; 3) mobile device Understanding Computers: Today and Tomorrow, 14th Edition 50
  • 51. Computer Networks and the Internet • Computer network – A collection of hardware and other devices that are connected together – Users can share hardware, software, and data – Users can communicate with each other • Network servers – Manage resources on a network Understanding Computers: Today and Tomorrow, 14th Edition 51
  • 52. Computer Networks and the Internet • Computer networks exist in many sizes and types – Home networks – School and small business networks – Large corporate – Public wireless networks – The Internet Understanding Computers: Today and Tomorrow, 14th Edition 52
  • 53. Computer Networks and the Internet Understanding Computers: Today and Tomorrow, 14th Edition 53
  • 54. What are the Internet and the World Wide Web? • Internet – The largest and most well-known computer network in the world – Individuals connect to the Internet using an Internet service provider (ISP) • World Wide Web – One resource (a vast collection of Web pages) available through the Internet – Web sites contain Web pages stored on Web servers – Web pages viewed using a Web browser (Internet Explorer, Chrome, Safari, Firefox, Opera, etc.) – A wide variety of information is available through the Web Understanding Computers: Today and Tomorrow, 14th Edition 54
  • 55. What are the Internet and the World Wide Web Understanding Computers: Today and Tomorrow, 14th Edition 55
  • 56. Accessing a Network or the Internet • Need a modem or network adapter to connect • Some networks require a username and password • Internet connections can be: – Direct (always-on) connections – Dial-up connections • Internet addresses are used to access resources on the Internet – IP (Internet Protocol) address • Numeric address that identifies computers (207.46.197.32) Understanding Computers: Today and Tomorrow, 14th Edition 56
  • 57. Accessing a Network or the Internet – IP addresses and domain names • Text-based address that identifies computers (microsoft.com) – Uniform resource locators (URLs) • Identify Web pages (http://twitter.com/jobs/index.html) – E-mail addresses • Identifies people for e-mail exchange (jsmith@cengage.com) Understanding Computers: Today and Tomorrow, 14th Edition 57
  • 58. IP Addresses and Domain Names • IP addresses are numeric and unique • Domain names – Correspond to IP addresses – Top-level domains (TLDs) identifies type of organization or its location – Custom TLDs may soon be allowed Understanding Computers: Today and Tomorrow, 14th Edition 58
  • 59. Uniform Resource Locators (URLs) • Uniform Resource Locators (URLs) – Uniquely identifies a Web page • Protocol or standard being used • Identification of the Web server • Names of folders in which the Web page file is stored • Web page’s filename Understanding Computers: Today and Tomorrow, 14th Edition 59
  • 60. Uniform Resource Locators (URLs) • Protocols: – Hypertext Transfer Protocol (http://) is typically used to display Web pages (https:// is used for secure Web pages) – File Transfer Protocol (ftp://) is often used for file exchange Understanding Computers: Today and Tomorrow, 14th Edition 60
  • 61. E-mail Addresses • E-mail addresses consist of: – Username • A person’s identifying name for a particular domain – The @ symbol – Domain name for the computer that will be handling the person’s e-mail (mail server) • Pronouncing Internet addresses Understanding Computers: Today and Tomorrow, 14th Edition 61
  • 62. Surfing the Web • Web browser – Used to display Web pages • Browser starting page or home page – The first page displayed when the browser is opened • To navigate to a Web page, you can: – Type a URL in the Address bar – Click a hyperlink –graphics or text linked to other Web pages – Select a Favorite/Bookmark or page from the History list Understanding Computers: Today and Tomorrow, 14th Edition 62
  • 63. Surfing the Web Understanding Computers: Today and Tomorrow, 14th Edition 63
  • 64. Searching the Web • Search site: • Web page that helps you find Web pages containing the information you are seeking – Typically search using keywords • Reference Sites – Look up addresses, telephone numbers, ZIP codes, maps, etc. Understanding Computers: Today and Tomorrow, 14th Edition 64
  • 65. E-Mail • Electronic mail (e-mail) – Electronic messages exchanged between computers on a network – One of the most widely used Internet applications – Can be conventional e-mail program, Web-based, or mobile-based Conventional Web-based Microsoft Outlook Gmail Microsoft Mail Windows Live Mail Understanding Computers: Today and Tomorrow, 14th Edition 65
  • 66. E-Mail – Can contain photos, attached files, etc. – Mobile e-mail may require a fee – Other types of mobile communications • Short Message Service (SMS) • Multimedia Message Service (MMS) Understanding Computers: Today and Tomorrow, 14th Edition 66
  • 67. E-Mail Understanding Computers: Today and Tomorrow, 14th Edition 67
  • 68. Computers and Society • The vast improvements in technology over the past decade have had a distinct impact on daily life, both at home and at work • Many benefits of a computer-oriented society – Ability to design products before construction leads to safer products – Earlier medical diagnoses and more effective treatment – Devices that allow physically and/or visually challenged individuals to perform job tasks – Documents e-mailed or faxed in moments – Download information, music, programs, movies, and more on demand Understanding Computers: Today and Tomorrow, 14th Edition 68
  • 69. Computers and Society • Computer-oriented society also has risks – Stress and health concerns – Spam – Computer viruses and malware – Identity theft and phishing – Privacy issues • How data is collected • How secure is the collected data Understanding Computers: Today and Tomorrow, 14th Edition 69
  • 70. Computers and Society • Differences in online communications – Less formal than traditional – Netiquette • Be polite and considerate of others • Refrain from offensive remarks – Abbreviations (acronyms) and emoticons • Acronyms such as BTW (by the way) • Illustrations of faces--  Understanding Computers: Today and Tomorrow, 14th Edition 70
  • 71. Computers and Society Understanding Computers: Today and Tomorrow, 14th Edition 71
  • 72. Computers and Society • The Anonymity Factor – Gives many individuals a sense of freedom – Can also be abused • Information Integrity – Use common sense when evaluating online content – Check your source--not all information on the Internet is accurate Understanding Computers: Today and Tomorrow, 14th Edition 72
  • 73. Quick Quiz 1. Index.html is an example of a(n) _____________. a. URL b. IP address c. Web page filename 2. True or False: All information published to Web pages is accurate. 3. In the e-mail address jsmith@abc.com, abc.com is the _____________. Answers: 1) c; 2) False; 3) domain name Understanding Computers: Today and Tomorrow, 14th Edition 73
  • 74. Summary • • • • • Computers in Your Life What is a Computer and What Does It Do? Computers to Fit Every Need Computer Networks and the Internet Computers and Society Understanding Computers: Today and Tomorrow, 14th Edition 74