1. The document provides instructions for creating a scrolling shooter game called "1945" in Game Maker. It describes creating a scrolling background, adding islands that reappear at the top of the screen, and programming the movement and boundaries of the player's plane.
2. Variables are introduced as a way to track game properties and control timing, such as only allowing the player to shoot every five steps. The document provides examples of setting and checking variable values.
3. The game involves the player controlling a plane to shoot down enemy planes that appear over a scrolling sea background. The goal is to survive as long as possible while destroying enemies.