The document describes a 2D side-scrolling sci-fi space shooter game created by the author in Game Maker. The player controls a spaceship and shoots lasers to destroy enemy ships while avoiding their lasers. The game tracks the player's score and health. The author discusses creating sprites for the player ship, enemies, and other elements and coding their movement, firing, health, scoring, and other functionality. The author is pleased with the completed game and feels they learned a lot in the process of designing and developing it.