This version includes the key points generated during the workshop, as well as the workshop activity. Check out melsig.shu.ac.uk for further outputs from the MELSIG workshop from the 8th January event at Nottingham Trent University
Social media portfolios: building the digital toolbox using social mediaSue Beckingham
Social Media Portfolios discusses building digital toolboxes using social media to develop professional profiles. It recommends LinkedIn as the place for professionals and developing professional profiles on social media for aspiring and practicing professionals. It introduces Connected U, a toolkit and resources for developing an online professional identity through cases studies, guides, profiles and recommendations on social media platforms like LinkedIn. The document focuses on helping students and academics develop lifelong professional habits and presence through curating content for their social media profiles.
Guest presentation for ELI Course | Humanizing Online Teaching and Learning
https://events.educause.edu/eli/courses/webinar/2017/humanizing-online-teaching-and-learning
The document describes a free video sharing website called TeacherTube that is designed for educational purposes. It hosts instructional videos and documents and provides a collaborative global community for students to share work. Some key features include hosting video, audio and photographs, being user friendly, offering unlimited uploads with supporting documents, and monitoring for inappropriate materials. It aims to engage and capture students' attention while exposing them to ideas outside the classroom through interactive learning experiences.
This document discusses blogging as a professional tool for academics. It outlines several benefits of blogging, including helping with academic writing, opening new perspectives by reading others' blogs, reflecting on one's own development, and connecting with thought leaders. The document then provides tips for getting started with academic blogging, such as choosing a blogging platform, giving the blog a name, designing a simple theme, and adding an about page. It also discusses engaging audiences by ending posts with calls to action, enabling comments, and linking the blog to social media.
The document discusses developing student-centered learning networks using social technologies. It focuses on moving students to the center, building connections between students as peers and collaborators, connecting students to external experts, and using social networking tools to foster cohesion and identity. Examples discussed include using social bookmarking tools like Diigo for sharing and evaluating resources, leveraging the Microsoft Live@EDU suite for collaboration and project management, and using web publishing tools like Google Sites and WordPress.com to easily create websites for sharing work.
This document discusses using blogs and wikis for learning in educational settings. It provides examples of how blogs and wikis can be used to post course materials and resources, host online discussions, create class publications, share lesson plans, integrate multimedia, get feedback, and create fully functional websites. It also describes how blogs and wikis can support creative, collaborative, and communicative learning by allowing students to share content with authentic audiences and engage in reflection, team-based and individual work. Specific uses mentioned include hosting class critical reflections, e-portfolios, projects, units, investigations, and community projects to support real, engaging, and authentic learning.
The document discusses how slide sharing services of Web 2.0 can be used in teaching and learning. It provides examples of how teachers can upload presentations for students to access anywhere, and how students can upload their own presentations to share. Several useful online resources are also listed that provide study materials, encyclopedias, theses, journals, and lesson plans that teachers can share with students through hyperlinks on slide sharing platforms.
Social media portfolios: building the digital toolbox using social mediaSue Beckingham
Social Media Portfolios discusses building digital toolboxes using social media to develop professional profiles. It recommends LinkedIn as the place for professionals and developing professional profiles on social media for aspiring and practicing professionals. It introduces Connected U, a toolkit and resources for developing an online professional identity through cases studies, guides, profiles and recommendations on social media platforms like LinkedIn. The document focuses on helping students and academics develop lifelong professional habits and presence through curating content for their social media profiles.
Guest presentation for ELI Course | Humanizing Online Teaching and Learning
https://events.educause.edu/eli/courses/webinar/2017/humanizing-online-teaching-and-learning
The document describes a free video sharing website called TeacherTube that is designed for educational purposes. It hosts instructional videos and documents and provides a collaborative global community for students to share work. Some key features include hosting video, audio and photographs, being user friendly, offering unlimited uploads with supporting documents, and monitoring for inappropriate materials. It aims to engage and capture students' attention while exposing them to ideas outside the classroom through interactive learning experiences.
This document discusses blogging as a professional tool for academics. It outlines several benefits of blogging, including helping with academic writing, opening new perspectives by reading others' blogs, reflecting on one's own development, and connecting with thought leaders. The document then provides tips for getting started with academic blogging, such as choosing a blogging platform, giving the blog a name, designing a simple theme, and adding an about page. It also discusses engaging audiences by ending posts with calls to action, enabling comments, and linking the blog to social media.
The document discusses developing student-centered learning networks using social technologies. It focuses on moving students to the center, building connections between students as peers and collaborators, connecting students to external experts, and using social networking tools to foster cohesion and identity. Examples discussed include using social bookmarking tools like Diigo for sharing and evaluating resources, leveraging the Microsoft Live@EDU suite for collaboration and project management, and using web publishing tools like Google Sites and WordPress.com to easily create websites for sharing work.
This document discusses using blogs and wikis for learning in educational settings. It provides examples of how blogs and wikis can be used to post course materials and resources, host online discussions, create class publications, share lesson plans, integrate multimedia, get feedback, and create fully functional websites. It also describes how blogs and wikis can support creative, collaborative, and communicative learning by allowing students to share content with authentic audiences and engage in reflection, team-based and individual work. Specific uses mentioned include hosting class critical reflections, e-portfolios, projects, units, investigations, and community projects to support real, engaging, and authentic learning.
The document discusses how slide sharing services of Web 2.0 can be used in teaching and learning. It provides examples of how teachers can upload presentations for students to access anywhere, and how students can upload their own presentations to share. Several useful online resources are also listed that provide study materials, encyclopedias, theses, journals, and lesson plans that teachers can share with students through hyperlinks on slide sharing platforms.
The document summarizes a conference on asynchronous learning environments that will discuss how technology can be used to extend learning beyond the classroom. It defines synchronous learning as occurring in real-time via video conferences or chats, while asynchronous learning uses tools like blogs, wikis, and YouTube that allow engagement anytime from anywhere. The benefits of asynchronous learning include accessibility, opportunities for exploration and community building, additional support and differentiation, and interaction with others. District leaders are encouraged to model asynchronous practices by using webcasts, Google Docs, and blogs to engage teachers.
The document discusses considerations for using presentations and incorporating media into presentations. It notes benefits like allowing reviews before/after class and including dynamic content. However, there are also drawbacks such as reliability issues and the learning curve. Incorporating media can enrich presentations but also poses privacy and time investment concerns. The document provides tips on different presentation styles and sources for finding media that can be legally reused or shared.
The document discusses how social media and technology are transforming business and education. It outlines current and future trends, including the increasing use of cloud-based technologies. Specific applications covered include using multimedia and YouTube in education, and social media strategies for businesses. Challenges and opportunities for education are examined, such as electronic books, mobile learning, augmented reality, and learning analytics. The role of video, file sharing, and online education tools are also addressed.
The iTeam is a student support group at Mohawk College founded in 2014 to help students integrate technology into learning. It offers drop-in technology assistance and facilitates projects that promote innovation. In its first semester, the iTeam became an official activity for Mohawk's Co-Curricular Record, created a public Facebook group, and conceptualized an event called "Say Something Brave" that brought awareness to bullying prevention. The iTeam also produced promotional videos, explored file sharing systems, and offered weekly drop-in support assisting students with technology tasks. Its goals are to build on past initiatives and support technology in education.
The document discusses personalized professional development for educators. It provides 4 ways for educators to personalize their professional development: 1) Join Twitter to connect with other educators, 2) Watch webinars, 3) Attend EdCamp conferences, and 4) Collaborate with colleagues in their building. It also lists 5 favorite social media networks and tools for educators. Finally, it provides templates for educators to create a professional learning plan and establish a personal learning environment to guide their own lifelong learning.
This document discusses using blogs and wikis in the classroom for collaborative learning. It provides 10 ways blogs can be used, such as hosting online discussions and creating a class publication. It also lists how wikis can be used, including for group projects where students work together online. Examples are given of wikis created for different subject areas. Overall, the document encourages teachers to embrace new technologies and have students use tools like wikis and mobile devices to upload content and engage in collaborative learning.
This document provides an overview of the pedagogical underpinnings and web tools used in a Massive Open Online Course (MOOC) on creativity and multicultural communication. It lists theories that informed the course's design such as the Torrance Incubation Model and Fink's Taxonomy of Significant Learning. Several videos and articles about connectivism and networked learning are also referenced. The document concludes by listing over 20 different web tools that were utilized in the MOOC, such as Blackboard Collaborate, YouTube, Wikispace, and Twitter.
Edublogs is a free online blogging platform for teachers and students to create educational blogs. Teachers can use Edublogs to post class materials and resources, host online discussions, share lesson plans, and integrate multimedia. Edublogs allows for connection between students, parents, and teachers by sharing information from home and allowing parent involvement. Benefits include technology integration for students and sharing resources with other teachers. The document provides examples of how teachers can integrate Edublogs into their curriculum, such as posting homework, having ESL students practice writing, and including links to current events.
The document discusses the flipped classroom concept where direct instruction is done at home via screencast videos and homework is done in class through hands-on activities and projects, allowing teachers to better engage with students individually and in groups. It provides reasons for flipping including catering to different learning styles and increasing interaction, and offers tips for creating effective instructional videos and structuring classroom time.
This document discusses several Web 2.0 tools that can be used in the classroom: ThinkQuest, Diigo, Animoto, and Wallwisher. ThinkQuest is an online platform for project-based learning that engages students in design, problem solving, decision making, and communicating results. Diigo is a web research, annotation, and collaboration tool that allows students to organize research and share it. Animoto is a video production tool that students can use for digital storytelling, showcasing projects, and other classroom activities. Wallwisher is a free online notice board maker that teachers and students can use for brainstorming, feedback, projects, and other collaborative activities.
This document provides an overview of the features and resources available on the eTwinning Live platform, including how to connect with other users, access project galleries and materials, engage in professional development opportunities, and utilize self-teaching materials to progress in the system. Key aspects covered include browsing profiles of other people and schools, participating in online events and groups, starting or joining projects, and taking quizzes associated with self-teaching modules.
This document discusses using immersive virtual reality for STEM education and serious games. It begins with an agenda that includes polling the audience about what they would like in a virtual space and their experiences with online learning. It then discusses the presenter's experiences starting with Second Life and moving to custom virtual worlds. Key points made include the conceptual framework for planning virtual learning experiences, including community building, integrating with courses, and assessing learning. Examples are provided of potential activities like role playing as scientists or hosting speaker presentations. Considerations for design like understanding the audience and leveraging existing mental models are also outlined.
Glogster is an interactive poster creation tool that allows students to combine text, images, video, and audio to create engaging digital posters. The author uses Glogster in their art classroom to create posters featuring weekly artists. While there are many online educational tools to choose from, Glogster enables creativity and creative presentations of materials. Some challenges include identifying the most appropriate tools without getting overwhelmed, but limited technical skills can be improved over time through use of the tools.
This is a presentation given as part of an event organized by Rita Zeinstejer, Emerging Technologies for EFL Teachers and Students: the Web 2.0 and its possibilities http://ritaz.pbwiki.com/CollaborativeTechnologies
This document outlines steps for developing a synchronous virtual conferencing platform for K-12 professional development. It proposes creating a free conference using Google tools that allows ongoing professional learning communities for teachers. Key steps include forming a committee, investigating free virtual meeting rooms, developing a free website for registration and scheduling, collecting data in Google Drive, and providing advertising, support for presenters, and continuing education credits. The goal is to provide an affordable and accessible virtual solution for ongoing teacher training and networking.
The document discusses using wikis in a TAFE classroom setting. Wikis allow for collaboration and sharing of multimedia resources between teachers and students. They can contain images, videos, documents and more. The document demonstrates how teachers and students can add digital media like photos and videos to a wiki. Wikis are presented as a way to make teaching and learning more interesting, fun and collaborative while also teaching essential 21st century skills.
Free Friday Webinars by Shelly Terrell & American TESOLJennifer Verschoor
This document provides tips for jazzing up English language teaching classes with technology. It discusses using online dictionaries, digital storytelling tools like Storykit, and m-learning with handheld devices. Teachers are encouraged to have students create digital stories to develop skills in planning, creativity, and innovation. Online projects through sites like iEarn.org are also recommended. The document emphasizes that digital tools make learning more interesting and motivating for students by engaging them in their own learning through authentic multimedia content.
Kwami Ahiabenu,Ii Elearning Africa Accra May 2008 Web 2.0 For Online Training...Penplusbytes
The document discusses using Web 2.0 tools to design and facilitate interactive online courses. It defines Web 2.0 and outlines some common Web 2.0 tools that can be used, including blogs, wikis, social bookmarking, social networking, podcasts and slidesharing. The presentation provides a step-by-step process for designing an online course using these tools, including analyzing objectives, designing content and structure, choosing a platform, creating media, adding discussion tools and evaluating the course. It also discusses opportunities and challenges of using Web 2.0 tools for online learning.
This workshop asks what can we do to develop note making as a core learning activity by connecting the act of taking notes to the learning of processing and using them.
This document provides an overview and agenda for a course on beginning social media for media professionals. The key points are:
1) The course will cover major social media platforms like Facebook, Twitter, LinkedIn, and YouTube and how media professionals can use them for engagement, managing networks and delivering quality content.
2) The goals are to understand how and why social media is used, establish an online brand, and adapt to changing tools.
3) Engagement and quality content are emphasized, and examples are given of how social media is used for citizen journalism, marketing, and emergency response.
The document summarizes a conference on asynchronous learning environments that will discuss how technology can be used to extend learning beyond the classroom. It defines synchronous learning as occurring in real-time via video conferences or chats, while asynchronous learning uses tools like blogs, wikis, and YouTube that allow engagement anytime from anywhere. The benefits of asynchronous learning include accessibility, opportunities for exploration and community building, additional support and differentiation, and interaction with others. District leaders are encouraged to model asynchronous practices by using webcasts, Google Docs, and blogs to engage teachers.
The document discusses considerations for using presentations and incorporating media into presentations. It notes benefits like allowing reviews before/after class and including dynamic content. However, there are also drawbacks such as reliability issues and the learning curve. Incorporating media can enrich presentations but also poses privacy and time investment concerns. The document provides tips on different presentation styles and sources for finding media that can be legally reused or shared.
The document discusses how social media and technology are transforming business and education. It outlines current and future trends, including the increasing use of cloud-based technologies. Specific applications covered include using multimedia and YouTube in education, and social media strategies for businesses. Challenges and opportunities for education are examined, such as electronic books, mobile learning, augmented reality, and learning analytics. The role of video, file sharing, and online education tools are also addressed.
The iTeam is a student support group at Mohawk College founded in 2014 to help students integrate technology into learning. It offers drop-in technology assistance and facilitates projects that promote innovation. In its first semester, the iTeam became an official activity for Mohawk's Co-Curricular Record, created a public Facebook group, and conceptualized an event called "Say Something Brave" that brought awareness to bullying prevention. The iTeam also produced promotional videos, explored file sharing systems, and offered weekly drop-in support assisting students with technology tasks. Its goals are to build on past initiatives and support technology in education.
The document discusses personalized professional development for educators. It provides 4 ways for educators to personalize their professional development: 1) Join Twitter to connect with other educators, 2) Watch webinars, 3) Attend EdCamp conferences, and 4) Collaborate with colleagues in their building. It also lists 5 favorite social media networks and tools for educators. Finally, it provides templates for educators to create a professional learning plan and establish a personal learning environment to guide their own lifelong learning.
This document discusses using blogs and wikis in the classroom for collaborative learning. It provides 10 ways blogs can be used, such as hosting online discussions and creating a class publication. It also lists how wikis can be used, including for group projects where students work together online. Examples are given of wikis created for different subject areas. Overall, the document encourages teachers to embrace new technologies and have students use tools like wikis and mobile devices to upload content and engage in collaborative learning.
This document provides an overview of the pedagogical underpinnings and web tools used in a Massive Open Online Course (MOOC) on creativity and multicultural communication. It lists theories that informed the course's design such as the Torrance Incubation Model and Fink's Taxonomy of Significant Learning. Several videos and articles about connectivism and networked learning are also referenced. The document concludes by listing over 20 different web tools that were utilized in the MOOC, such as Blackboard Collaborate, YouTube, Wikispace, and Twitter.
Edublogs is a free online blogging platform for teachers and students to create educational blogs. Teachers can use Edublogs to post class materials and resources, host online discussions, share lesson plans, and integrate multimedia. Edublogs allows for connection between students, parents, and teachers by sharing information from home and allowing parent involvement. Benefits include technology integration for students and sharing resources with other teachers. The document provides examples of how teachers can integrate Edublogs into their curriculum, such as posting homework, having ESL students practice writing, and including links to current events.
The document discusses the flipped classroom concept where direct instruction is done at home via screencast videos and homework is done in class through hands-on activities and projects, allowing teachers to better engage with students individually and in groups. It provides reasons for flipping including catering to different learning styles and increasing interaction, and offers tips for creating effective instructional videos and structuring classroom time.
This document discusses several Web 2.0 tools that can be used in the classroom: ThinkQuest, Diigo, Animoto, and Wallwisher. ThinkQuest is an online platform for project-based learning that engages students in design, problem solving, decision making, and communicating results. Diigo is a web research, annotation, and collaboration tool that allows students to organize research and share it. Animoto is a video production tool that students can use for digital storytelling, showcasing projects, and other classroom activities. Wallwisher is a free online notice board maker that teachers and students can use for brainstorming, feedback, projects, and other collaborative activities.
This document provides an overview of the features and resources available on the eTwinning Live platform, including how to connect with other users, access project galleries and materials, engage in professional development opportunities, and utilize self-teaching materials to progress in the system. Key aspects covered include browsing profiles of other people and schools, participating in online events and groups, starting or joining projects, and taking quizzes associated with self-teaching modules.
This document discusses using immersive virtual reality for STEM education and serious games. It begins with an agenda that includes polling the audience about what they would like in a virtual space and their experiences with online learning. It then discusses the presenter's experiences starting with Second Life and moving to custom virtual worlds. Key points made include the conceptual framework for planning virtual learning experiences, including community building, integrating with courses, and assessing learning. Examples are provided of potential activities like role playing as scientists or hosting speaker presentations. Considerations for design like understanding the audience and leveraging existing mental models are also outlined.
Glogster is an interactive poster creation tool that allows students to combine text, images, video, and audio to create engaging digital posters. The author uses Glogster in their art classroom to create posters featuring weekly artists. While there are many online educational tools to choose from, Glogster enables creativity and creative presentations of materials. Some challenges include identifying the most appropriate tools without getting overwhelmed, but limited technical skills can be improved over time through use of the tools.
This is a presentation given as part of an event organized by Rita Zeinstejer, Emerging Technologies for EFL Teachers and Students: the Web 2.0 and its possibilities http://ritaz.pbwiki.com/CollaborativeTechnologies
This document outlines steps for developing a synchronous virtual conferencing platform for K-12 professional development. It proposes creating a free conference using Google tools that allows ongoing professional learning communities for teachers. Key steps include forming a committee, investigating free virtual meeting rooms, developing a free website for registration and scheduling, collecting data in Google Drive, and providing advertising, support for presenters, and continuing education credits. The goal is to provide an affordable and accessible virtual solution for ongoing teacher training and networking.
The document discusses using wikis in a TAFE classroom setting. Wikis allow for collaboration and sharing of multimedia resources between teachers and students. They can contain images, videos, documents and more. The document demonstrates how teachers and students can add digital media like photos and videos to a wiki. Wikis are presented as a way to make teaching and learning more interesting, fun and collaborative while also teaching essential 21st century skills.
Free Friday Webinars by Shelly Terrell & American TESOLJennifer Verschoor
This document provides tips for jazzing up English language teaching classes with technology. It discusses using online dictionaries, digital storytelling tools like Storykit, and m-learning with handheld devices. Teachers are encouraged to have students create digital stories to develop skills in planning, creativity, and innovation. Online projects through sites like iEarn.org are also recommended. The document emphasizes that digital tools make learning more interesting and motivating for students by engaging them in their own learning through authentic multimedia content.
Kwami Ahiabenu,Ii Elearning Africa Accra May 2008 Web 2.0 For Online Training...Penplusbytes
The document discusses using Web 2.0 tools to design and facilitate interactive online courses. It defines Web 2.0 and outlines some common Web 2.0 tools that can be used, including blogs, wikis, social bookmarking, social networking, podcasts and slidesharing. The presentation provides a step-by-step process for designing an online course using these tools, including analyzing objectives, designing content and structure, choosing a platform, creating media, adding discussion tools and evaluating the course. It also discusses opportunities and challenges of using Web 2.0 tools for online learning.
This workshop asks what can we do to develop note making as a core learning activity by connecting the act of taking notes to the learning of processing and using them.
This document provides an overview and agenda for a course on beginning social media for media professionals. The key points are:
1) The course will cover major social media platforms like Facebook, Twitter, LinkedIn, and YouTube and how media professionals can use them for engagement, managing networks and delivering quality content.
2) The goals are to understand how and why social media is used, establish an online brand, and adapt to changing tools.
3) Engagement and quality content are emphasized, and examples are given of how social media is used for citizen journalism, marketing, and emergency response.
The document provides guidance for students preparing for exam questions about reflecting on their production work for media studies. It discusses focusing responses on creative decisions informed by institutional and theoretical knowledge. It also provides tips for writing reflectively, including choosing relevant examples, avoiding binary opinions, and discussing the broader media culture. Students are advised to plan thoroughly and consider how they have developed skills like digital technology use, creativity, research, and conventions over their coursework.
Class 1 of the Parasol Community Collaboration's Summer Training Series, Hands-On Social Media.
This class covered what social media is, how to go about understanding it, and why and how to create a social media strategy for a nonprofit or business.
Getting started with Social Media StrategySorel Denholtz
A presentation covering the basics of SM strategy, with plenty of examples of successful tactics. Email me for the list of links referenced within.
Presented to Women Who Wine San Francisco February 22, 2011
The document provides guidance for a two-day workshop on using Facebook and Twitter strategically for NGOs. Day 1 focuses on Facebook strategies and includes sessions on why Facebook is useful for NGOs, setting up Facebook pages and custom tabs, and using Facebook analytics and best practices. Participants will have hands-on time to set up their own organization's Facebook page. Day 2 covers developing Facebook engagement strategies and introduces Twitter strategies, with hands-on time for participants to set up Twitter profiles and develop content plans for both platforms. The goal is for participants to learn how to effectively use Facebook and Twitter to support their organization's social media strategy plan.
Social media refers to online tools that allow users to communicate and share content. There are many types including social networking sites, wikis, blogs, and media sharing sites. Social media can be used in the classroom to support constructivist learning and engage students with each other and course content. When choosing social media tools, instructors should analyze learners, state clear objectives, select an appropriate medium, utilize it effectively, and require participation and evaluation. Planning models like ASSURE and the 6 step design plan can help integrate social media while meeting curriculum goals.
This document summarizes a presentation on becoming a networked nonprofit organization through the effective use of social media. The presentation covers three main themes: strategy, social culture, and doing the work. It emphasizes developing an integrated social media strategy as part of an overall communications strategy. It also stresses the importance of culture change, defining clear roles and responsibilities, and learning from mistakes. The goal is to provide nonprofits with practical guidance on how to effectively build and engage online communities through social platforms.
This document provides guidance on creating a social media strategy map for a nonprofit organization. It discusses establishing objectives, identifying target audiences, integrating social media with communications plans, addressing culture change, building staff capacity, selecting appropriate tools and tactics, and measuring performance. The strategy map is presented as a framework to help nonprofits systematically plan their social media presence across various channels to achieve their goals.
The document outlines four key questions for evaluating a media product: 1) How the product uses or challenges conventions of real media, 2) The effectiveness of combining the main product with ancillary texts, 3) What was learned from audience feedback, and 4) How new media technologies were used in construction, research, planning and evaluation. It provides guidance for answering each question and emphasizes using examples from the product and research, as well as showing skills in construction through formats like a vlog or presentation.
Media Literacy in the Secondary ClassroomRenee Hobbs
Renee Hobbs is a professor of communication studies and director of the Media Education Lab at the University of Rhode Island. She discusses best practices for implementing high-quality media literacy education in secondary schools. This includes having curriculum standards, teacher training, sharing of information between educators, instructional resources, program evaluation, and support for implementation. She emphasizes asking critical questions about media, viewing media as an expanded form of literacy, and having students "create to learn" through authoring digital media to demonstrate deeper understanding.
InstructorDateGradeSubjectSize of Class or ArrangementDirTatianaMajor22
Instructor:Date:Grade:Subject:Size of Class or Arrangement:Directions: After you have taught the lesson you planned in Unit 4, analyze your lesson for evidence of student learning and instructional practices, using the questions provided. Then reflect on the learning you gained and its impact on future teaching, using the prompt provided (approximately 150–200 words). As a result of the analysis and reflection, make revisions to your original lesson plan.
This form has four parts: Goal Statement and Rationale, Lesson Analysis, Lesson Reflection, and Lesson Revision. Complete all four parts. Submit in Unit 7 in partial fulfillment of requirements for the course project in ED5501.
Goal Statement and Rationale
Instructional Goal (or goals) from Professional Growth Plan:
Describe how this goal will impact learner performance.
Learning Goal for Lesson:
Lesson Analysis
· Analysis of evidence for learner learning.
In preparation for analysis:
· View videotape of lesson. Watch your video carefully, at least three times. At first, watch with the sound turned off to observe nonverbal behavior.
· Review feedback from observer.
· Study artifacts and evidence of student learning.
· Gather feedback from learners by informal conversation, survey, or questionnaire.
Guiding Questions
Responses
1. Were the learning goals for the lesson achieved? Did you adjust the lesson so every learner could achieve your goals? What is the evidence for your answers, both in the videotape and from other sources?
2. Regarding the videotape: Are the learners engaged in the lesson? How can you tell? What do learners’ facial expressions and body language tell you about your instructions?
3. Regarding the videotape: What evidence did you see of learners taking intellectual risks? Does the class look safe as an environment for making mistakes?
4. Regarding the videotape: Were there opportunities for learners to ask questions? Do they ask questions of each other as well as of you? How would you categorize the learners’ questions?
5. Describe the evidence you have acquired from learner work and learner feedback of progress toward your instructional goal as set forth in your Professional Growth Plan.
6. Given all the evidence related to learner learning, how will you proceed toward your goal?
· Analysis of evidence for instructional practices.
In preparation for analysis:
· Review lesson plan (desired results, assessment, learning plan).
· View videotape.
· Review feedback from observer.
· Review completed self-assessment.
Guiding Questions
Responses
1. Referencing the evidence you have gathered, how does what happened in the lesson compare with what you had planned? To what do you attribute these changes?
2. Related to the above question, what instructional opportunities did you take advantage of and why? What instructional opportunities did you not take advantage of and why?
3. Explain how your design and execution of this lesson affected the ...
This document provides guidance for students on reflecting on their production work for a media studies exam. It includes 10 tips for reflective writing that emphasize focusing on creative decisions, theoretical understanding, process evaluation, using examples, and adopting a metadiscourse. It also gives specific guidance on preparing responses for questions about skills development, creativity, research/planning, post-production, and using conventions from real media texts. Students are advised to thoroughly plan and prepare examples from their work across all tasks and topics.
This document provides strategic guidance for small NGOs on using social media effectively. It recommends developing a communications strategy first before implementing social media. It outlines the POST method for organizing social media strategy - focusing on People, Objectives, Strategy, and Technology. Key lessons include starting social media where your existing audiences are, managing realistic objectives and time commitments, prioritizing engagement over self-promotion, and measuring results against objectives. The presentation emphasizes doing social media well within available resources rather than attempting to use all platforms.
E-Mediat Workshop 1 - Social Media and Networked NGOs (PowerPoint)madhavi2011
This document outlines a 3-day workshop on using social media and networking to support civil society goals. Day 2 focuses on creating a social media strategy plan. Participants will learn about setting SMART objectives, identifying target audiences, integrating social media into programs, and developing engagement strategies through conversation starters. They will work in pairs to apply these concepts and brainstorm ideas. Measurement and staffing needs will also be discussed to support implementation of social media plans. The goal is for participants to understand how to complete a social media strategy plan template.
This document provides an agenda and overview for a three-day workshop on using social media and networking to strengthen civil society organizations. Day 1 focuses on introducing social media strategies and having participants evaluate their current social media practices. It covers key concepts like listening, sharing, participating, publishing and network building. Days 2 and 3 continue coaching participants on creating social media plans and using online communities to support their goals. The workshop aims to help civil society groups improve their social media skills and network effectiveness.
This document provides an agenda and overview for a three-day workshop on using social media and networking to strengthen civil society organizations. Day 1 focuses on introducing social media strategies and having participants evaluate their current social media practices. It covers key concepts like listening, sharing, participating, publishing and network building. Days 2 and 3 continue coaching participants on creating social media plans and using online communities to support their goals. The workshop aims to help civil society groups improve their social media skills and network effectiveness.
This document provides an overview of a lesson on social media and globalization. The lesson introduces the unit's key topics and objectives, which are to understand common misconceptions about censorship and globalization and how different social media platforms are used by producers and consumers. It outlines the unit's assessment as a timed exam with short answer and long answer questions. It advises students on how to answer questions by focusing on social media platforms' core uses and how producers and audiences utilize social media. The lesson models answering exam questions and provides feedback to help students retain knowledge and prepare for the assessment.
A2 G325: Critical Perspectives in the Media (Section A)Belinda Raji
This document provides guidance for students preparing for Section A of the A2 G325 Critical Perspectives in Media exam. Section A consists of two compulsory questions assessing students' theoretical evaluation of their practical production work. Question 1a requires students to reflect on the development of their skills over all their production work from AS to A2 levels. Question 1b requires analysis of one selected production in relation to a key theoretical concept. The document offers advice on preparing responses, including creating a timeline of all work and focusing answers on areas of the mark scheme. It also provides prompts for students to reflect on their creativity and use of digital technology in their practical work.
Easy-to-adapt approaches to creating informal learning zonesAndrew Middleton
Learning space development is notorious complex, costly and protracted. This presentation considers what can be done spatially and behaviourally to develop student belonging and becoming. It focuses on ways, often within the discipline, of creating a sense of place through the concept of non-formal learning and the idea of zones. A range of approaches are listed that are easy to implement and comparatively cheap.
This document discusses twalks, which are structured learning walks that involve walking, talking, tweeting and thinking. Groups in different locations follow the same walking plan and discuss the same topics via Twitter. The document provides an example of a past twalk focused on digital placemaking and learner relationships with blended learning spaces. It shares reflections from participants, including that twalks introduce staff to learning spaces, facilitate comparisons between environments, and generate excitement through their novelty. The document outlines an activity where participants are assigned roles and locations to twalk to, and discusses potential topics for breakout discussion groups, including the benefits of twalks and how to incorporate them in different disciplines.
The workshop explored the outcomes of a global CPD activity around a common walk augmented by the structured use of social media (a ‘#twalk’) in which all participants acted as co-producers to study the topic of digital placemaking. During the workshop we ran a #minitwalk (search for the evidence using the hashtag elsewhere). The workshop concluded with some parallel discussion activities. You can view and contribute to the google docs from the link in this presentation and you can also see a link to the #Twalk toolkit.
All or nothing: Building teaching team capacity to support the adoption of ac...Andrew Middleton
Andrew Middleton and Helen Kay
Learning Enhancement & Academic Development, Sheffield Hallam University
The workshop explored how we can better support the development of effective academic teams by recognising and acknowledging the various stages and characteristics associated with the implementation of innovative practices. Participants considered the implementation of educational development strategies aimed at developing consistently excellent learner-centred teaching across teams to improve student satisfaction. This is a challenge because innovative teachers are typically set apart from their peers as innovative champions by, for example, receiving special funding for teaching development projects or being recognised for inspirational practice individually. A shift to a learning paradigm (Barr & Tagg, 1995) is not a matter of individual excellence but is cultural. Adopting a common philosophy requires a significant commitment from all team members, although some would argue this is not attainable (Kember & Kwan, 2000).
To background this, the facilitators will report on the CPD models (Rogers, 1995; Pundak & Rozner, 2007; Herckis, 2017).they have used to move a course team towards confident and consistent use of the problem-based pedagogies associated with SCALE-UP active learning classrooms (Beichner, 2008). We will introduce the SCALE-UP method and the challenges its adoption created for the teaching team and their students. Initially driven by a sole innovator, its implementation exposed not only the imagination and strengths within the team, but the time, teaching experience and required capacity needed for the adoption of new active learning methods.
These slides are part of the Audio Feedback Toolkit. You are free to use these resources.
Further ideas, guidance and information is available in the toolkit and elsewhere on the MELSIG site.
Applied Learning Academic Interest Group July 2017Andrew Middleton
This document discusses applied learning and transition support for students. It includes:
1) Discussions on student archetypes to promote inclusive design, the Hallam Award program, and identifying small projects to support employability through collaboration.
2) A commitment to authentic applied learning, different perspectives on employability, graduate attributes, and peer mentoring support.
3) A student archetypes resource to promote awareness of diversity and inclusive practice for employability.
4) Brainstorming small collaborative projects to lead innovation and make a significant difference for students, such as enhancing pre-induction experiences.
CAFE(Consistently active, flexible and experiential) workshopAndrew Middleton
With co-presenters: Jeff Waldock; Tim Jones; David Greenfield; David Smith; Ian Glover; Sinead O'Toole; Ciara O'Hagan; Colin Beard
Participants were invited to engage with the Spaces for Learning Toolkit prior to the workshop, specifically briefing screencasts and papers about four types of student-centred active learning approaches being developed by the University’s Future Learning Spaces Academic Interest Group: SCALE-UP classrooms, Stand Up Pedagogy, Technology Enabled Learning Labs, and the Immersive Think Tank Project Space.
The need for consistent taught experiences in response to student concerns about uneven learning experiences is indisputable. However, excellent teaching is flexible, being responsive to its dynamic context including the needs of students, the curriculum, signature pedagogies (Shulman, 2005), disciplinary culture, and opportunities to situate learning (Brown et al., 1989). Good innovative academic practices engage students through active, co-operative, and challenging methods (Gibbs, 2010). However, if consistency is misread as rigidity, and teaching excellence misread as teacher-centred delivery, learning may be inadvertently re-consigned to the Instruction Paradigm (Barr & Tagg, 1995) of 19th century Industrial Age classrooms and societal demands (Scott-Webber, 2004). We must critically assess what we mean by consistently good student experiences so that our future spaces are designed to challenge and stimulate inspirational learning.
The Future Learning Spaces Academic Interest Group has successfully developed a range of evidence-informed spaces for student-centred active learning and is working closely with the University’s directorates to evaluate them and establish quality standards for benchmarking existing classrooms and other formal and non-formal learning spaces.
Using a pop-up Stand Up Classroom pedagogy, you will discover ‘whiteboard learning’ through collaborative problem-solving, mapping, listing and sorting type activities. You will experience the Stand Up Classroom and discover why it keeps you and your peers motivated. You will work in triads to tackle problems from the SCALE-UP classroom; and you will experience the methods of the Technology Enabled Learning Lab and the Immersive Think Thank Project Space. The future learning space, in its many forms, is a commitment to keep learning vibrant, meaningful, applied and connected. You will take away a good understanding of built pedagogy (Monahan, 2000) and how space, learning and teaching interconnect.
Participants are invited to become Future Learning Spaces group members.
Connecting the Curriculum with Civic OpportunitiesAndrew Middleton
Andrew Middleton, Charmaine Myers and Graham Holden
This presentation introduces the Venture Matrix scheme at Sheffield Hallam University, which has proven the value of developing applied learning methods in co-operation with schools and local businesses for over 10 years. Its central role is to develop real-world experience in the curriculum by introducing course leaders to civic ‘clients’ from schools and businesses in the region who can provide student groups with project briefs. Students address problems that matter by applying and developing their disciplinary knowledge and capabilities. It facilitates boundary crossing in which learning happens through a facilitation of mutually beneficial relationships. The Venture Matrix establishes a Third Space (Gutiérrez et al., 1999) by developing strong ties between civic partners and university students. Business ‘clients’ set learning problems for university students; students develop solutions; school pupils use the outcomes of student work. Each brings contextual factors that contribute to a rich immersive experience. We describe how this enhances learning and the development of student identities, and how it has inspired a large-scale integrated co-operative education model supporting student transition and success. Our question for participants is "Who owns learning the civic Third Space as the pupil becomes student and as the student becomes employer?"
Reference
Gutiérrez, K. D., Baquedano‐López, P., & Tejeda, C. (1999). Rethinking diversity: hybridity and hybrid language practices in the third space, Mind, Culture, and Activity, 6(4), 286-303, DOI: 10.1080/10749039909524733
A Twalk is a walk with a tweetchat. This twalk was devised to support the UK Learning Spaces Special Interest Group's first meeting which took place in Sheffield on 28th July 2017. It to the theme of Crossing Boundaries and walk structured around a series of discussion topics relating to that theme.
An outline of some of the areas of work we are undertaking at Sheffield Hallam around Future Learning Spaces. The work tends to fall into two areas:
1. student engagement and belonging
2. Student-centred active learning
Visions of the revolution: How studio pedagogy reinvents the higher education...Andrew Middleton
The principles of a hybrid learning studio
Remove hierarchy!
Autonomous and Authentic
Inductive knowledge through immersive experience
Learning-centred
Co-operative
Real world challenge and purpose
Neither formal nor informal
Experiential and Experimental
Polycontextual
Hybrid
Fluid and Adaptable
Versatile
Functional
Personal and Social
Identity and belonging
Apprentice
Communal and Networked learning
Enterprising
Private and Public-facing
Peripheral and Stage-centred
Makerspace and Immersive Thinking Space
Laboratory
Boundless
Uncertain, original, and interpreted
Open and Connected
Showcase and demonstration
Home
Constant and constantly changing
Movement and exchange
Negotiation
Navigation
Sketching and drafting
Portfolio and Performance
Accommodating the Unknown
Self-directed and Self-determined
Active and productive
Liminal and troublesome
Digital and Corporeal
Master-Apprentice
Schön’s (1985; 1987) proposition.
These cards were produced for a workshop given at the APT 2017 learning and teaching conference, University of Greenwich. They are intended to stimulate thinking about active learning and co-production in any discipline.
STUDIO FOR ALL
"studio-based learning can serve as a way for all students to learn to participate in the cultural practices of their discipline".- Schön (1985; 1987)
This is a set of cards designed to stimulate discussion about a studio-based learning paradigm. (The approach is inspired by the Vorticists and the painting is by the Voticist artist Jessica Dismore. (Apologies - the font has not travelled well). Ideas are inspired by Ray Oldenburg's idea of Third Place, and Siemen's ideas about connectivism, Schon's work on studio space, and many others
The brief presentation looks at the SCALE-UP classroom to understand structured flexible space and how this helps to understand 'portfolio space'. The context is academic CPD as a connectivist and generative learning space.
Some slides put together to support a twitter conversation - hence, they're not necessarily coherent as a standalone slideset. See other presentations here for more coherence.
From conundrum to collaboration, conversation to connection: using networks t...Andrew Middleton
Workshop for SEDA 2016
We know that networks play an important role in academic life (Moron-Garcia, 2013) especially when dealing with the “unhomeliness” (Manathunga, 2007) of life as an academic developer, working across disciplinary and professional borders. This workshop will showcase an ongoing learning space collaboration that started over a casual conversation at a network meeting sharing conundrums and developed into a wider conversation across two institutions at different stages of learning space development. Between us, we will reflect on the power of conversation (Barrett et al., 2004), practices learnt and shared and highlight the importance of building inter-professional networks within and across institutions in order to inform and guide change (Pennington, 2003). As leaders in the academy academic developers are often given the tricky institutional conundrums to solve, however the delights of our role are the opportunities to build those networks, drawing on the generosity of our various communities enabling us to ask the awkward questions (Cousin, 2013) and answer them together working as a “critical friend in the academy” (Handal, 2008).
The activity will allow us to draw on our experiences of engaging in conversations for innovation. We will reflect how our motivations and purposes are different and will change throughout a collaboration, and how we sustain or conclude our work. A number of questions will be addressed with the aim of developing further collaborations among participants, sharing knowledge and establishing that you don’t need to know what you need to know before starting the conversation:
How do you ask for help?
Who do you ask for help?
How do you build networks within and between institutions?
This document discusses scenario-based design and provides guidance on using scenarios to support active and problem-based learning. It defines scenarios as concrete descriptions of user activities during specific tasks that allow designers to infer implications. Scenarios can describe past, present or future situations risk-free and help designers imagine possibilities. Well-formed scenarios include goals, settings, actors and plots describing actions and events. Scenarios address challenges like reflection, collaboration, risk management and considering multiple views. They should be presented using natural language and various media like text, diagrams and videos.
In this keynote for Anglia Ruskin University's Digifest 2016 I introduced the idea that a convergence of emerging digital contexts is creating a tipping point in understanding the hybrid learning space. This changes the relationships we have with our students and signals at last that digital lifewide learning shifts the balance from a teaching or content-centred paradigm to learning paradigm.
The implications are staff and students need to learning the literacies of this connectivist learning environment.
The document outlines design principles and indicators for learning space developed by Sheffield Hallam University. It identifies 10 design principles for fostering a sense of belonging, promoting good teaching and learning, supporting time on task, promoting peer cooperation and independent learning, accommodating flexibility, promoting study and self-belief, promoting active and authentic learning, and promoting learning through integrated technology use. Each principle includes example indicators for how students and tutors would positively experience new or refurbished physical and virtual learning spaces.
Transforming the Learning Space - Can Principles & Criteria Help?Andrew Middleton
The document discusses transforming learning spaces through evaluating them based on principles and criteria. It addresses the complexity of getting different stakeholders on the same page to have productive conversations about learning spaces. It proposes developing principles to provide a common language and ensure investments in learning spaces positively impact student learning. The principles outlined include fostering belonging, promoting good teaching and learning, supporting time on task, accommodating flexibility, promoting peer cooperation and independent learning, and more. Developing principles could help frame conversations, guide design and evaluation of spaces, and ensure consistency across projects.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
The Social Life of a Note
1. THE SOCIAL LIFE
OF A NOTE
NOTE MAKING STRATEGIES THAT USE SOCIAL MEDIA
ANDREW MIDDLETON & HELEN KAY
@andrewmid @helenkay_63
2. INTRODUCTION
Understand notes as the narrative 'life blood' of learning and how the digital and social
context can enhance this
Shifting from the lonely note taker to peer note makers
What
Share our knowledge and experience
Work through a series of activities that shift us from the simple act of taking notes to note
making with digital and social media by
• Recording notes
• Reducing notes
• Reshaping notes
• Revising from notes
10 minutes
3. INTRODUCTION
How
• Establish teams and team roles
• Assign scenarios
For each 10 minute activity
Compare and consider your own practice and experience. Ask,
• what you already do, then
• what could you do to enhance the activity using social media
Look at the media and technology boxes for inspiration
Then, on your poster write:
• how you propose to use the digital and social media for this stage of the note
making process
10 minutes
4. RECORD & GATHER
LISTEN, WATCH, SEARCH AND LEARN
Using your allocated scenario discuss how
Digital and social media can be used to captures notes
Consider what media and technologies you will use
Pick one strategy for recording or gathering notes and add it to your poster
15 minutes
5. REDUCE, SUMMARISE OR CLARIFY
Digital and social media can be used to reduce and clarify the notes you
have recorded or gathered
Consider what media and technologies you will use
Pick one strategy for reducing, clarifying and summarising notes and add it to your
poster
10 minutes
6. REPRESENT & RESHAPE
Digital and social media can be used to reshape the notes you have
already developed
Consider what media and technologies you will use
Pick one strategy for representing or reshaping your notes and add it to your
poster
10 minutes
7. REVISE & REFLECT
Digital and social media can be used to develop your learning by
designing a revision aid.
How can you put what you have already developed into a form that will
help you later?
Consider what media and technologies you will use
Pick one strategy for revising with or reflecting on your notes and add it to your poster
10 minutes
8. DISCUSS
To what extent can we advocate the use of social media
for note making?
We will record this discussion and put it on SoundCloud (of course)
Together we will construct our last slide: 5 key points on social media note making
10 minutes
9. WHAT IS IMPORTANT IF WE ARE TO
DEVELOP SOCIAL MEDIA NOTE MAKING?
1. Ability of students to work collaboratively rather than competitively
2. The need for students to have the necessary skills
3. Knowing the difference between personal self/presence and academic/professional presence
4. Accommodate diversity, preferences, inclusivity
5. Access to devices and ability to use them effectively
6. Privacy issues being in the public sometimes
7. Motivation to do the note making, engagement related to assessment?
8. Having a shared strategy (or not)
9. Folksonomies, curation, tagging, ability to re-access notes in the social sphere
10. Confidence to take part equally as a member of a social media collaboration
11. Social and personal confidences, fear of ridicule, avatars, pseudonyms, handles
12. Being able to use private forms of social media eg Yammer, private blog, etc…
10. REFERENCES
Beecher, J. (1988). Note-taking: what do we know about the benefits? ERIC Digest 12
MacNeill, F. (2015). 'Approaching apps for learning, teaching and research', in ed., A. Middleton Smart
learning: Teaching and learning with smartphones and tablets in post compulsory education, Media-
Enhanced Learning Special Interest Group and Sheffield Hallam University.
Pauk, W. (1989) How to study in college. 4th edition. Boston: Houghton Mifflin
Editor's Notes
Introduce workshop (5 minutes)
A) Having a set of notes is only the first part of a learning strategy. Students should be clear how to develop their notes to promote their learning and equip them for the future. Building upon Cornell's 5Rs (Pauk, 1989), note making becomes a series learning activities. Social media note making takes this one step further. The independent act of note making is further enhanced when it is conducted in a social situation; something we have not been able to exploit easily until now. Social media and smart technologies can be used together to multiply the learning impact of note making.
It is useful for the learner to match the learning situation with the right media, and from this technologies and apps can be considered.
This document explains the key ideas and lists some of the media and useful apps that can be used in a four stage note making process.
B) Objective: a set of note making strategies to promote effective independent and social learning using social media
C) Each group will work with a different scenario from the five scenarios on the handout as a starting point. In groups, devise an alternative strategy for each note making phase:
Record
Reduce
Reshape
Revise
D) Establish teams and team roles.
E) For each phase:
First, compare and consider your own practice and experience. Ask what you already do in this phase. Then ask, what could you do to enhance the activity using social media. Look at the media and technology boxes for inspiration.
Then, on your poster write: how you propose to use social media for effective note making.
Note making phases with timings
Recording - 15 minutes
Reducing (10 minutes)
Reshaping (10 minutes)
Revising (10 minutes)
Share and Conclude (10 minutes)
Introduce workshop (5 minutes)
A) Having a set of notes is only the first part of a learning strategy. Students should be clear how to develop their notes to promote their learning and equip them for the future. Building upon Cornell's 5Rs (Pauk, 1989), note making becomes a series learning activities. Social media note making takes this one step further. The independent act of note making is further enhanced when it is conducted in a social situation; something we have not been able to exploit easily until now. Social media and smart technologies can be used together to multiply the learning impact of note making.
It is useful for the learner to match the learning situation with the right media, and from this technologies and apps can be considered.
This document explains the key ideas and lists some of the media and useful apps that can be used in a four stage note making process.
B) Objective: a set of note making strategies to promote effective independent and social learning using social media
C) Each group will work with a different scenario from the five scenarios on the handout as a starting point. In groups, devise an alternative strategy for each note making phase:
Record
Reduce
Reshape
Revise
D) Establish teams and team roles.
E) For each phase:
First, compare and consider your own practice and experience. Ask what you already do in this phase. Then ask, what could you do to enhance the activity using social media. Look at the media and technology boxes for inspiration.
Then, on your poster write: how you propose to use social media for effective note making.
Note making phases with timings
Recording - 15 minutes
Reducing (10 minutes)
Reshaping (10 minutes)
Revising (10 minutes)
Share and Conclude (10 minutes)
Introduce workshop (5 minutes)
A) Having a set of notes is only the first part of a learning strategy. Students should be clear how to develop their notes to promote their learning and equip them for the future. Building upon Cornell's 5Rs (Pauk, 1989), note making becomes a series learning activities. Social media note making takes this one step further. The independent act of note making is further enhanced when it is conducted in a social situation; something we have not been able to exploit easily until now. Social media and smart technologies can be used together to multiply the learning impact of note making.
It is useful for the learner to match the learning situation with the right media, and from this technologies and apps can be considered.
This document explains the key ideas and lists some of the media and useful apps that can be used in a four stage note making process.
B) Objective: a set of note making strategies to promote effective independent and social learning using social media
C) Each group will work with a different scenario from the five scenarios on the handout as a starting point. In groups, devise an alternative strategy for each note making phase:
Record
Reduce
Reshape
Revise
D) Establish teams and team roles.
E) For each phase:
First, compare and consider your own practice and experience. Ask what you already do in this phase. Then ask, what could you do to enhance the activity using social media. Look at the media and technology boxes for inspiration.
Then, on your poster write: how you propose to use social media for effective note making.
Note making phases with timings
Recording - 15 minutes
Reducing (10 minutes)
Reshaping (10 minutes)
Revising (10 minutes)
Share and Conclude (10 minutes)
In this first stage the note is made or collected. Later it will be developed. Five learning scenarios are set out.
Scenario: A presentation or lecture
Whether the presentation is short or long we assume that key ideas and information are delivered by someone to a group. Recording the voice(s) of speakers may be satisfactory. Don't worry about recording too much at this point, but make sure what you have is accurate and makes sense. You might write down words, symbols, diagrams or just record everything. You need to capture the key ideas in one or more media. You need to be quick and making your notes should allow you stay focused on the presentation.
If presenters talk through processes represented by a series of graphics or bullet points you need to find a way to capture this. For example, consider using visual or time-based media.
Scenario: Seminar or workshop
Active learning sessions often provide an opportunity to apply theoretical knowledge. You will hear people putting key ideas into different words. You might hear people asking or answering difficult questions. Examples of how ideas are used in the real world will be shared. Problems will be set and processes will be described. Briefings that explain tasks may be given and feedback or connections to previous work may be discussed. Whiteboards may be used and hand outs may be distributed. All of these will get you thinking and can be drawn upon later if you have recorded these points well. Your notes may be about what you think and discuss.
Scenario: Enquiry-based learning
EBL involves researching information, summarising and presenting it. It is the learner who generates the content based upon what they read or discover. Depending on their subject the student may be in the library, online, 'in the field', in a project situation, interviewing subjects, etc. Data can take many forms.
The learner may wish to video evidence, make written notes, audio record discussions, take photographs of visual data, or screen grabs. They may wish to further annotate their notes or use a combination of media to establish a portfolio of evidence.
Scenario: Labs and studios
In labs or studios notes have a different role. They become part of a professional process. In the former good practice requires that detailed notes are made of data and these may be textual, numeric or in another visual form. In a studio a note may be a series of sketches, a design option which is perhaps annotated, or a process diagram. In both situations notes may be made by the learner as feedback is given on a piece of work by the tutor or peers.
Scenario: Online
You may find useful information in many useful places including the course VLE, institutional repositories, or social media such as Twitter, Facebook Groups, blogs and YouTube. Making notes and curating what you find is a necessary skill.
Example Apps for recording
Camera, Google Docs, Word, Evernote, Notability, Voice Record, YouTube, SoundCloud, Google Slides, PowerPoint, Twitter, List.ly, Mind Meister, Coach's Eye, Baiboard Collaborative Whiteboard, Doceri Interactive Whiteboard, Notes Plus, SoundNote, iAnnotatePDF, Feedly, Diigo, Delicious, Pinterest, Scoop.it, End Note, Mendeley, WritePad, Paperport Notes, Idea Sketch, VoiceNote
Reduce, summarise or clarify
You have notes, but they are raw. You need to decide what they really mean and what is important. This decision making activity helps you think critically about what you have found out. The idea of reducing requires you to make sure your notes are manageable. Revisiting your notes soon after the learning event can make this significant challenge easier. Moving from one media to another can help to reconstruct what is really important. Comparing notes and collaborating can improve the quality. At this point you should have a better understanding of your subject and this should make it easier to sort of what is needed and what has become extraneous to you.
The process of reducing provides an opportunity to make knowledge your knowledge.
Media for reducing
bulleted text, cards to sort, mind maps, diagrams, slides, Tumblr posts, charts, graphs, scans of hand outs, whiteboard photos, infographic
Example Apps for reducing
Google Docs, Word, Notability, Google Slides, PowerPoint, Twitter, List.ly, Mind Meister, Skitch, Aviary Photo Editor, TinyScan, iAnnotatePDF, Index Card, CamScanner, Kindle, Dragon Dictation
You may find useful information in many useful places including the course VLE, institutional repositories, or social media such as Twitter, Facebook Groups, blogs and YouTube. Making notes and curating what you find is a necessary skill.
Represent & reshape
Imagine yourself in 6 months' time. What will you find? What will trigger your memory and allow you to re-engage your deeper thinking? Are there connections you can make to other topics? Can some of your notes be presented using diagrams or other visual media? Is there a diagram or mind map that will help you represent what is important by situating your topic and ideas in a 'bigger picture' or structure? Is there a story or anecdote that you can tell or that you have heard that will make this real? Perhaps working with a peer will help you. How would you teach what you have learnt? Teach your future self.
Can you conduct further research to extend your notes and provide you with alternative ideas or views on the topic?
Example Apps for shaping and re-presenting
Techsmith Fuse video app, Google Docs, Word, Evernote, Notability, iMovie, YouTube, SoundCloud, Google Slides, PowerPoint, Mind Meister, Explain Everything, Tumblr, WordPress, Blogger, Flipboard, Inspiration, Idea Sketch
Media for representing
slides, diagrams, bulleted text, colour coded notes, key ideas and information in hierarchy, mind maps, Tumblr posts, blog post with links and graphics, infographic
Revise & Reflect
What are the key facts? If you remember nothing else, think about listing the critical points so you could stand up and give a five minute presentation if you had to.
Example Apps for revising and reflecting
DropBox, Google Docs, Word, Evernote, Notability, Voice Record, YouTube, SoundCloud, Google Slides, PowerPoint, Twitter, List.ly, Mind Meister, Inspiration,
Discuss: To what extent can we advocate the use of social media for note making?