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The Craft of Collaboration
Collaborate 2015
Jason Mesut, Resonant Design and Innovation
@jasonmesut
When I hear ‘Collaborate’ I think of this…
Ice Ice Baby video
“alright, stop, collaborate and listen”
Vanilla Ice
“if you’ve got a problem, yo i’ll solve it”
Vanilla Ice
“if you’ve got a problem, yo i’ll solve it”
Too many designers
Don’t be the VI of UX
Design challenges getting more complex
Increasing numbers and
types of collaborators
– Data scientists
– Industrial Designers
– Developers
– Visual designers
– Marketers
– Business analysts
– Engineers
– Call centre staff
– Strategists
Collaboration has
always been important
Collaboration has
always been important
But fundamentally
difficult
Collaboration has
always been important
But fundamentally
difficult
It relies on human
connections
Collaboration has
always been important
But fundamentally
difficult
It relies on human
connections
Humans are messy
Digital folk don’t even understand each other
We don’t agree amongst ourselves
What’s the collective
noun for UXers?
What’s the collective
noun for UXers?
A flock of
sheep
1
What’s the collective
noun for UXers?
A flock of
sheep
A school of
fish
1 2
What’s the collective
noun for UXers?
A flock of
sheep
A school of
fish
An argument of
UXers
1 2 3
UX has done a pretty good job of
making itself complicated in a short
period of time with all the different
sub-disciplines: IA, IxD, etc.
The more compartmentalised, the
worse the result.
Marcus Hoggarth
Industrial Design Director, Native
UX is confusing
Competition
between ‘partners’
Competition
between ‘partners’
Talent is scarce
Competition
between ‘partners’
Talent is scarce
Process materials
are sacred
Competition
between ‘partners’
Talent is scarce
Process materials
are sacred
They all want a
bigger piece
Contractual
mismatches
Fixed cost Time and materials Resource + time
1 2 3
Process differences
Agile Waterfall Something completely
different
1 2 3
There is a cost of
collaboration
There is a cost of
collaboration
But a bigger cost of
not collaborating
There is a cost of
collaboration
But a bigger cost of
not collaborating
It’s just getting
harder to estimate
There is a cost of
collaboration
But a bigger cost of
not collaborating
It’s just getting
harder to estimate
And sponsors always
want more for less
There’s never enough time
There’s never enough money
There’s never enough space
Designers are normally quite introverted individuals
Struggle with connecting to others
How can we get clarity
through this fog?
Caveat
My answers are based
on my experience
Context for this talk
Personal experience
over 16 years in UX
Research around
Industrial Design and UX
Current experience on
some interesting projects
+ +
1 2 3
Brunel
Industrial
Designer
Interaction
Designer
User Experience
Consultant
Director of
User Experience
Head of
User Experience
Yell PA Consulting Flow Oyster / Framfab
/ LBi
The Team RMA Plan
‘96 ‘15
– Service designer
– Product strategist
– Researcher
– Designer
– Leader
– Manager
– Consultant
4
years
Local leader
Interaction Design
Association
L o n d o n
Subjects over 4 years
Internet of Things
Future of publishing
Urban environment
Smart materials
Mobility / Automotive
Clinical applications
My personal context
Confidence
Shy
Vocal
Leader / Manager
Good
Terrible
Working preferences
With others
By myself
Building on
research
Industrial
Designers
Industrial Designers Digital / UX Designers
Interviewed over 40 designers
Experience with big names
Consultancies Manufacturers Education
Building on recent project experience
A new transportation service
– Helps people unlock London
– Mobile apps and wider digital services
– Spaces, places, people, vehicles, interactions
Icons created by Vicons Design from the Noun Project
?
Key project partners
– Automotive client
– Call centre services company
– Brand agency
– App development company
– Systems integrator
– Product strategy consultancy
– Marketing and advertising company
– Political negotiations
– PR groups
– Maintenance company
– Hardware companies
– Payment provider
Current project roles
– Algorithm experts
– Product owners
– Product designers
– Developers
– Researchers
– 2D Designers
– 3D Designers
– Design strategists
– Product strategists
– Content strategists
– Strategist strategists
A lot of overlaps in what we contribute to
– Proposition
– Service ideas
– Marketing ideas
– Design details
– Language
A lot of opinions about everything
How can we better collaborate with
an increasing number of stakeholders
of different backgrounds? ?
Endless advice on how to collaborate
Too many half answers
and silver bullets
We have plenty of tools and techniques
Workshop tricks ain’t
gonna save us
But this is a great book
Agile or Lean ain’t
gonna save us
But there’s mileage in some of the
approaches for some of our projects
Post-its ain’t
gonna save us
But we do have a
healthy obsession
Slack ain’t gonna
save us
Although it helps with
ongoing banter
SharePoint?
Everything but a
place to share
Skype ain’t
gonna save us
WebEx, hangouts and
more all suffer from
the same problem
A useful exercise, for sure,
but hard to do all the time
Or even sketching +
prototyping together
Neither will an
experience map
Although communication
tools do help especially if
others are involved
These are all valuable
tools at your disposal
But they are not enough
We also have some useful scientif-ish theory
Jazz ain’t gonna
save us
Although I totally
embrace some of the
principles behind this
There are useful models in team dynamics
Belbin
Different team roles
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Myers Briggs
Different personality styles
Tuckman
4 stages of group
development
Mesut
Creating the Perfect
Experience Architect
Some attributes important
for over 10 years
– Team player
– Empathy (users, business, tech)
– Pragmatism
– People/relationship sills
– Listening skills
– Passion & energy
– Strong backbone
All useful
But I want to give a different perspective
Hypothesis
Collaboration is a craft
Part science
Theories and frameworks
Part art
Your own self expression and style
Mostly craft
Theory, tools, own style and lots of practice
I believe
We need more fundamentals
Strategies, principles and practices
Create
Calibrate
Connect
Find common ground
Connect on a personal level
Respect differences
Fun1
Craft of collaboration
fundamentals
Strategies,
Principles,
Skills
Myers Briggs
Belbin Tucken
Jazz
3 Key Iterative
Strategies
6 Key Principles
6 Key Skills
A framework for collaboration
Connect

Create
Calibrate
Connect
Calibrate
Create
Calibrate
Connect
Create
Calibrate
Connect
Create
Connect
Find common ground
Connect on a personal level
Respect differences

Create
Calibrate
Connect
Calibrate
Adapt ourselves
Adapt our processes
Translate our language
Create
Calibrate
Connect
Create
Calibrate
Connect
Create
Relationships
Together or alone
New value
Connect
Find common ground
Connect on a personal level
Respect differences

Create
Calibrate
Connect
Jargon
Documentation
Communication
Motivation
Values
Principles
Methods
Software
Approaches
Value
Uniqueness
Horizons
Timelines
Pace
Offer Mindset Language Tools Time
Key ground
Jargon
Documentation
Communication
Motivation
Values
Principles
Methods
Software
Approaches
Value
Uniqueness
Horizons
Timelines
Pace
Offer Mindset Language Tools Time
Identify overlaps
Respect differences
Respect differences
– Agile
– Lean
– Waterfall
– UCD
– Native vs. web
– Mobile first
– Six Sigma
I setup a monthly lunch
with the director of R&D. 
It helps that we both
care about the same thing. That
helped bring down any barriers.
I worked to understand his and
his team’s goals, so that we
could better support them and
work closer together.
Nick Myers
Director User Experience Design, Fitbit
Connect on a
personal level
Practice
Learning others’ perspectives
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Learning others’ perspectives
a. Research specific topics in
others’ media of choice
b. Meet lots of people
c. Capture what others say
Connect as
a team
Socialise
Moan
Celebrate successes
Practice
Listening
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Listening
a. Listen to language others use
b. Really listen to what they are saying
and what they are not
c. Probe and capture
d. Show interest
Example
Share experiences and
perspectives at project kick-off
Favourite project
Something you love
What people say about you
Ways you like to work
Hopes and fears for the project
Establish team working principles
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourselfPrinciple
Be human
Be human
a. Be passionate
b. Show weakness
c. Be yourself (with a twist)
Calibrate
Unite on a common purpose
Adapt ourselves
Adapt our processes
Translate our language
Create
Calibrate
Connect
I’ve found the best way to
get integration is to get
away from the features and
unite on the higher goals
Scott Jenson
Product Strategy, Google
Unite on a
common purpose
We structure projects so
industrial designers, interaction
designers, mechanical
engineers, and strategists can do
the research together.
David Sherwin
Director of User Experience,
lynda.com, LinkedIn
Research
together
Photograph by Misha Miller
Align efforts where it matters most
You can’t innovate everywhere
Principle
Hold up a mirror
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
2. Hold up a mirror
a. Take a 3rd person perspective
b. Record your behaviour
c. Watch yourself
d. Listen to yourself
Know your own tone of voice
In different situations
When you’re
– Stressed
– Happy
– Excited
– Tired
– Disagreeing with someone
Know your own tone of voice
Know-it-all Teacher Mother
Oracle Antagonist
Naysayer
OptimistThinker
Watch your body language
Stance, arms, hands, head
lonerwolf.com
And your facial expressions
Smirks, scowls, smiles
Listen to the language you use + other’s reactions
Do they understand you?
Principle
Establish common frames
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Establish common frames
Define your terms
Establish common frames
Clarify roles +responsibilities
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Principle
Flex yourself
Flex yourself
Adapt yourself to
your environment
Flex yourself
a. Be prepared to change
b. Adapt your behaviours and tone of voice
c. Adapt your language
d. Adapt your ways of working
Create
Calibrate
Connect
Create
Relationships
Together or alone
New value
Create relationships
Personal + professional
Create together
In the right space, with banter
Create together
Celebrate and take
the knocks together
Blame is toxic
Be careful of taking
others down for your gain
Collaborate away
from project
work
We run Interaction Labs events and
people collaborate across the studio
Heather Martin

VP of Design, SmartDesign
Principle
Foster friendly friction
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Foster friendly friction
a. Have strong opinions held weakly
b. Don’t tread on others’ toes
c. Find right tone of voice to disagree
d. Follow-up after conflict
Practice
Capturing
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Capturing
a. Capture key notes
b. Capture key phrases people use
c. Try to document decisions and feedback
Create alone
Give yourself and
others time and space
Communicate virtually
Keep comms alive on phone, VOIP or chat
Communicate physically
Create focal points of progress
Practice
Sharing at the right time
in the right way
Sharing at
right time
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing
a. Share meeting / session outputs quickly
b. Share useful references
c. Share work ugly early, but caveat
d. Respect people’s inboxes
Share regularly
At Palm, we did show and tells
across ID and UX. IDs would bring
their models and we would offer
suggestions and opinions. We would
bring our interface concepts or
prototypes and they would share
their ideas too.
Kim Lenox
Director of User Experience Design,
LinkedIn
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Practice
Talking
Talking
a. Speak concisely
b. To different sized groups
c. Know when to speak up
d. Know when to shut up
Practice
Planning and preparation
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Planning and preparation
a. Give yourself time to prepare
b. Research people and environments
c. Get others on board before large sessions
Principle
Practice, practice, practice
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
How can we better collaborate with
an increasing number of stakeholders
of different backgrounds? ?
Create
Calibrate
Connect
Strategies
Create
Calibrate
Connect
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourselfPrinciples
Create
Calibrate
Connect
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Crafting
Collaboration
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Skills
Thank you
@jasonmesut Create
Calibrate
Connect
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Craft of
Collaboration
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time
Thank you
Collaborate 2015
Jason Mesut, Resonant Design and Innovation
@jasonmesut
Create
Calibrate
Connect
Be
human
Hold up
a mirror
Establish
frames
Foster
friendly
friction
Practice,
practice,
practice
Flex
yourself
Craft of
Collaboration
Talking
Capturing
Listening
Learning other
perspectives
Planning and
preparing
Sharing at
right time

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