Slides from my talk at April 24, 2014 Tales of JavaScript Meetup: HTML5 & WebGL Game Evolution and Development http://www.meetup.com/talesofjavascript/events/177380702/
a billion desktops - check.
mobile support turned on by default - check.
Microsoft on board - check.
engines, tools, killer apps – check.
it's GO time.
My look at the WebGL landscape circa late 2013, presented at the GamesJS Meetup September 30th 2013. http://www.meetup.com/gamesjs/events/140781742/
Introdução ao Design de interface para dispositivos móveisEdson Luiz
Apresentação do curso de introdução ao design de interface para dispositivos móveis em parceria com o blog Design Culture e com o centro educacional Quality. Tendo como objetivo, repassar para os alunos os conceitos das principais etapas na criação de um aplicativo mobile.
a billion desktops - check.
mobile support turned on by default - check.
Microsoft on board - check.
engines, tools, killer apps – check.
it's GO time.
My look at the WebGL landscape circa late 2013, presented at the GamesJS Meetup September 30th 2013. http://www.meetup.com/gamesjs/events/140781742/
Introdução ao Design de interface para dispositivos móveisEdson Luiz
Apresentação do curso de introdução ao design de interface para dispositivos móveis em parceria com o blog Design Culture e com o centro educacional Quality. Tendo como objetivo, repassar para os alunos os conceitos das principais etapas na criação de um aplicativo mobile.
A general overview of HTML5, CSS 3, CSS Meedia Queries, mobile, DAP.
You might find the organically-grown hand-selected list-of-links-o-rama™ at http://my.opera.com/ODIN/blog/over-the-air-2010-bruce-lawsons-web-developments-2-0-talk to be useful.
Building AR and VR Experiences for Web Apps with JavaScriptFITC
It is increasingly important to understand how AR and VR technologies are changing what is possible to do in modern web applications. There are a lot of tools and technologies that you can choose from to tie all of the pieces together to start implementing AR and VR features, but not all of them are JavaScript or web friendly. In this talk Hasan will get into AR and VR development from the perspective of a web app developer who is competent with modern JavaScript and web development tools. He will also introduce a way to share what you build on the growing Oculus platform, and why Oculus is a great entry point for VR.
Objective
Learn how to approach your first feature or project involving AR or VR in your applications that run in browsers and mobile devices, all using JavaScript
Target Audience
Web application developers interested in building AR and VR driven features in their web applications
Assumed Audience Knowledge
JavaScript, web technology
Five Things Audience Members Will Learn
WebGL basics
Intro to React360
Working with Three.js
What types of use cases to apply AR and VR technology to
Building for Oculus
Add the power of the Web to your embedded devices with WPE WebKitIgalia
The Web engine is the most important component of a Web Browser: it makes it possible to fetch and interpret web content, allowing users to interact with it. WebKit, the Open Source Web engine used in Web browsers like Safari, provides an architecture particularly well-designed for embedded platforms, making it popular not just for Apple devices, but for all sorts of Linux-based environments too (e.g. set-top-boxes, smart home appliances..). However, a Web engine is a complex piece of software and often not optimized for low-power computers.
This is where WPE, a Linux-based Open Source “port” of WebKit for embedded devices, comes in. Its low memory footprint and focus on simplicity, flexibility, and performance allows for the kind of customization needed to run on bespoke hardware and integrate with a wide variety of requirements. WPE is also developed upstream as part of the WebKit project and regularly published every 6 months via stable releases, guaranteeing that it’s up-to-date with the latest developments in the WebKit community.
In this talk, we will explore WPE in detail, see how the project has evolved, and look at where it’s heading next, highlighting some of its most popular use cases and some experiments that open up brand-new possibilities for this port of WebKit.
(c) Embedded Recipes 2023
5th Edition
September 2023, 28 to 29
Paris - France
https://embedded-recipes.org/2023/
https://www.youtube.com/watch?v=rdiETUGD6dg
Face the Future: Computing in an Augmented WorldTony Parisi
My Keynote Talk from AWE 2017. http://www.augmentedworldexpo.com/
Pairs best with transcript: https://medium.com/@tonyparisi/face-the-future-58ed3b63d91
Slides for my talk on The Future of Virtual Reality at the Tech In Motion Silicon Valley Meetup on August 20th, 2014. http://www.meetup.com/TechinMotionSiliconValley/events/195316252/
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
When stars align: studies in data quality, knowledge graphs, and machine lear...
The Browser As Console - HTML5 and WebGL for Game Development
1. the browser as console:
HTML5 and WebGL for
game development
tony parisi
vizi, inc.
april 24, 2014
2. a wild web of game
development
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image:
http://www.arvindsaba.blogspot.com/
+ =
3. … and one
platform to
rule them
all…
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4. the browser as game platform
fast JavaScript virtual machines
3D rendering and hardware-accelerated compositing
animation support
Workers, WebSockets, local storage, local databases
new languages/tools: Dart, Typescript, asm.js, Emscripten
mobile-inspired features: location, touch, device orientation…
mobile platforms rapidly adopting all HTML5 features in
browsers and embedded WebView controls - near-ubiquity
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5. a GPU-powered web
WebGL hardware-accelerated 3D rendering
CSS 3D hardware-accelerated transforms, transitions,
and animations
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6. ready for prime time
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ported in 5 days Unreal native C++ engine -> JavaScriptEmscripten + asm.js60FPS
Unreal 4 in WebGL
https://www.youtube.com/watch?v=c2uNDlP4RiE#t=42
8. mobile HTML5 gaming
HTML5 runs in all mobile browsers, and as embedded
WebView components in apps
WebGL is supported in most* mobile environments
* except mobile Safari - DERP! – iAds only
• Android – mobile Chrome, mobile Firefox
• Tizen, Firefox OS, Amazon FireOS (Kindle Fire HDX),
Blackberry
• Surface (Windows 8.1)
• NVIDIA Shield
CSS 3D transforms are supported in all mobile
environments
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9. cross-browser HTML5 and
WebGL
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hybrid app development
use CocoonJS™
http://ludei.com/
or Impact Ejecta
desktop HTML5 and
WebGL
all browsers support all
features, nearly identically
mobile WebGL
• iOS - mobile Safari – iAds only
• Android – mobile Chrome,
Firefox
• Amazon Silk, Kindle Fire OS
• Blackberry, Tizen, Firefox OS
• NVIDIA Shield
10. the tipping point
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Microsoft now fully supports WebGL in IE and Windows mobile.
Kindle Fire HDX: at $229, the 7” is probably the best multimedia
device deal on the planet… thanks in part to WebGL.
Sony built the whole PS4 user interface out of WebGL. 4.2M seats
in one whack… and growing.
the 2013 NORAD Tracks Santa site saw 48.8% WebGL success
across all browsers & platforms for 20M visitors, an increase of
146% over 2012.
Opera Devices SDK – WebGL coming soon to a Bang & Olufsen
TV near you!
pro game middleware (Unreal, Unity) fully on board
CSS 3D transforms are supported on all platforms
can Apple be far behind… ?
11. on the
frontier…
WebGL 2!
based on GL ES 3
will contain popular WebGL extensions – 3D textures, multiple
render targets, vertex array objects (VAOs), …
just getting under way – no dates yet
draft specification
http://www.khronos.org/registry/webgl/specs/latest/2.0/
Brandon Jones explains
http://blog.tojicode.com/2013/09/whats-coming-in-webgl-20.html
image: http://www.bitrebels.com
12. on the horizon:
total immersion
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WebGL on the Oculus Rift: Space fighter demo using Vizi + Three.js + Oculus Bridge
13. the browser as game
console
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an open web-based infrastructure takes gaming to a new,
totally disruptive place…
full searchability/discoverability
not dominated by “gated communities” – there is no ONE
interface to find games and people other than your browser
developers have freedom to experiment with business
models: asset stores, app stores, free to play
open technologies lower barriers to entry for new devs
open technologies represent an endless playground for
experimentation: collaborative sandbox/co-op, JavaScript
modding, new social gaming…
(some might call that place the METAVERSE…)
14. stay in touch…
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contact information
tony@vizi.gl
skype: auradeluxe
http://twitter.com/auradeluxe http://ww
w.tonyparisi.com/
http://www.learningwebgl.com/
get the books!
WebGL: Up and Running
http://www.amazon.com/dp/144932357X
Programming 3D Applications with HTML and WebGL
http://www.amazon.com/Programming-Applications-HTML5-
WebGL-Visualization/dp/1449362966
get Vizi
https://github.com/tparisi/Vizi
SF WebGL Meetup
http://www.meetup.com/WebGL-Developers-Meetup/
book source code
https://github.com/tparisi/WebGLBook
https://github.com/tparisi/Programming3DApplications