This document discusses the different potential platforms for distributing VR content, including app stores, downloads, and browsers. It notes both advantages and disadvantages of each approach. App stores provide discovery, user reviews, and monetization capabilities but are limited by their interfaces and policies. Downloads require more commitment from users and aren't well-suited for casual experiences. Browsers have no downloads but monetization is less clear and performance lags behind native apps. The document concludes developers should consider cross-platform solutions or choosing a specific platform to maximize their chances of success in the emerging VR distribution landscape.
Latest Blogging Trend: Mobile App For A Better Connectivity With The AudienceExcellent Webworld
Tired of not able to respond to your fans from your social media platform? Looking for a trending way to connect with the audience? Are you still dependent on Facebook, blog (website), Twitter or Instagram for your posts and announcements?
In game advertising experiment for Mobile VR using the VadR platform. Includes conclusions on possible best practices for future implementation and potential earnings using this method.
Latest Blogging Trend: Mobile App For A Better Connectivity With The AudienceExcellent Webworld
Tired of not able to respond to your fans from your social media platform? Looking for a trending way to connect with the audience? Are you still dependent on Facebook, blog (website), Twitter or Instagram for your posts and announcements?
In game advertising experiment for Mobile VR using the VadR platform. Includes conclusions on possible best practices for future implementation and potential earnings using this method.
State of the content pipeline for WebGL Development. Not perfect but it's going in the right direction with improved COLLADA integration and a new file format, glTF, in the works.
SXSW always throws up interesting questions on the future of marketing, which is why we've delved into several key topics we think will have a big impact on brands in the near future.
State of the content pipeline for WebGL Development. Not perfect but it's going in the right direction with improved COLLADA integration and a new file format, glTF, in the works.
SXSW always throws up interesting questions on the future of marketing, which is why we've delved into several key topics we think will have a big impact on brands in the near future.
SXSW throws up a lot of interesting questions around the future of marketing...and while we couldn't be there to witness it...we've gone ahead and presented our ideas on what could be round the corner for brands.
InterACT! Conference Presentation on Augmented RealityMatthew Szymczyk
This was a presentation I gave on Augmented Reality at the InterACT! Conference in Chicago on August 10th, 2010. Topics covered were Introduction to AR, Best Examples of AR, Current AR Ecosystem and Challenges, and Demos.
The slides of my speech at App Promotion Summit #APS2014
Can be used as a cookbook to build deep linking!
Video available here: http://www.thinkmobile.fr/blog/deep-linking-at-app-promotion-summit
The future of mobile marketing and the benefits of web apps @ Riga Comm 2013webapptool
Presentation @ Riga Comm 2013 about the future of mobile marketing and the benefits of using web apps for companies. Webapptool is an online HTML5 toolkit to create web apps.
This is a presentation I gave at FashionCamp LA on Sunday, June 13th. I spoke to useful executions of Augmented Reality along with how AR is currently being used in Fashion.
This is a presentation for FashionCamp LA on Sunday, June 13th. Zugara spoke to useful executions of Augmented Reality along with how AR is currently being used in Fashion.
Where to invest money and time in VR & AR - Andrew LacyAndrew Lacy
A high level guide for investors and entrepreneurs looking to invest their money or start a company in the virtual reality and augmented reality space.
Webinar: Driving Consumer Adoption in VRRich Goddard
In the lead up to VRX 2017 in San Francisco this December 7-8, VR Intelligence and YouGov have brought together a panel of industry leaders to talk over YouGov’s recent poll of 3,000 consumers, to give their insights on overcoming the challenges and where the opportunities are for growth.
We'll take an in-depth look at:
• Finding real consumer audiences
- Who are the early adopters of VR… and who are those most likely to buy next?
- Why have 70% of those who own VR equipment, bought fewer than 3 VR games or applications?
- Why do a third of headset owners only use their equipment once a month?
• Pricing and business models for growth
- How can the industry make pricing more accessible, for hardware and content?
- Which content is seeing the most revenue, and why?
- Does location based VR provide the answer to mass consumer accessibility?
• The chicken and egg content problem
- What’s holding back great content?
- With a relatively low install base and high development costs, what’s the incentive for content companies to invest?
- What can hardware and software companies do to help grow the content market?
• How to drive true immersion
- Beyond headsets and content – how can haptics and audio improve full immersion?
- Where are the major innovations in audio, touch and smell – and are they working?
- What are the factors restricting full immersion?
With a panel of experts including Ben Kim, CFO at Survios, Lisa Watts, Global VR Marketing Strategy Lead at Intel and Jeremy Kenisky, VP of Customer and Developer Relations at Merge VR; hosted by Tom Fuller, Research Director at YouGov. Make sure to sign up for some of the biggest insights in VR you’ll hear this year.
Face the Future: Computing in an Augmented WorldTony Parisi
My Keynote Talk from AWE 2017. http://www.augmentedworldexpo.com/
Pairs best with transcript: https://medium.com/@tonyparisi/face-the-future-58ed3b63d91
Slides for my talk on The Future of Virtual Reality at the Tech In Motion Silicon Valley Meetup on August 20th, 2014. http://www.meetup.com/TechinMotionSiliconValley/events/195316252/
The Browser As Console - HTML5 and WebGL for Game DevelopmentTony Parisi
Slides from my talk at April 24, 2014 Tales of JavaScript Meetup: HTML5 & WebGL Game Evolution and Development http://www.meetup.com/talesofjavascript/events/177380702/
a billion desktops - check.
mobile support turned on by default - check.
Microsoft on board - check.
engines, tools, killer apps – check.
it's GO time.
My look at the WebGL landscape circa late 2013, presented at the GamesJS Meetup September 30th 2013. http://www.meetup.com/gamesjs/events/140781742/
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
4. App Stores: The Good
Discovery
User Ranking
Monetization
Curated content
– nobody wants bad VR… or do they?
– thank you for making sure I don’t hurl
– um remember that porn you promised…?
5. App Stores: The Bad
Deployment, distribution and discovery are
bound together
– On Gear VR you can’t deploy without going through the store,
and users can’t find you outside of the store interface
– You can’t deploy Cardboard VR apps without going through a
store UNLESS web (more on this later)
VR store interfaces, though good, are limited
App packaging doesn’t always make sense
– A separate app for a Paul McCartney video? Really?
Curated content
– um about that porn… ?
6. Fun Fact!
In 2013, 60% of developers were below the
“app poverty line”, i.e. earned less than
$500
per app per month (all mobile platforms) 1
1 Developer Economics Q1 2014: State of the Nation
http://www.visionmobile.com/product/developer-
economics-q1-2014-state-developer-nation/
2 Bloomberg
http://www.bloomberg.com/bw/articles/2014-01-
07/apple-users-spent-10-billion-on-apps-in-2013
Apple’s 2013 App Store Revenues: $10B 2
Apple’s 2013 App Store Take: $3B 2
7. When you play
the game of
apps,
you win or you
die. There is no
middle ground.
10. Downloads: The Good
Discovery, ranking – Steam’s interface
works.
Monetization – PC games still making
great money! Even after 30% Steam cut
11. Downloads: The Bad
Big downloads and installation requires
core/midcore interest level and
commitment
Consumers don’t like to install stuff on
desktops
12. Fun Fact!
Valve is a private company. It doesn’t publish
Steam revenues. But they must be good. And
developers generally don’t seem to be
complaining.
13. (tries to imagine people
downloading a VR history
experience on Steam)
#headdesk
15. Browsers: The Good
No downloads
Instant publish/update
Deployment, distribution, discovery are
decoupled – the full power of the Web
HTML5 lowers barriers to entry for
developers
Hyperlinks
16. Browsers: The Bad
Monetization – not so obvious
Second-class support; WebVR catching
up to native features
Performance gap, though small, is critical
for many apps
Browser UIs are getting long in the tooth,
not designed for navigating the Metaverse
Uh-oh… watch out for bad VR :-o
17. Fun Fact!
YouTube creators get $1.50-4.00/1k views 1
1 Quora
http://www.quora.com/How-much-money-can-you-
make-on-YouTube-if-your-video-goes-viral-and-is-
monetized
2 WSJ
http://www.wsj.com/articles/viewers-dont-add-up-to-
profit-for-youtube-1424897967
YouTube grossed $4B in 2014 2
18. #ihaveadream
creating VR will be as easy
as making web pages,
sharing VR will be as
simple as sending a link,
and experiencing VR
happens
at the touch of a button
20. Survival Strategies
Be platform-agnostic
– Cross-platform solutions like WebVR, OSVR are in
their infancy
– Unity’s a good bet… but you’re still cooking an app for
each platform
– We could AT LEAST figure out a portable, cross-
platform video format… ?
Be platform-specific
– Choose a side
– If you choose well, you will live to see another
day