This document outlines the development of a tangible user interface (TUI) for teaching 3D modeling to children called TADCAD. It discusses insights from interviews with educators that 3D modeling is difficult to conceptualize. The goal of TADCAD is to make 3D modeling accessible by providing a physical and gamified experience that inspires creativity. The process explores creating tangible controllers and transforming 2D sketches over space and time. It proposes prototyping pieces that can be 3D printed and become tools for further modeling. The next steps involve gesture design, studying how children learn through movement, collaborating with teachers, and assessing learning outcomes over time.